示例#1
0
 protected override void OnSceneSave()
 {
     if (!Autosave.Autosaving)
     {
         Autosave.ResetStudioCoroutine();
     }
 }
示例#2
0
 protected override void OnSceneLoad(SceneOperationKind operation, ReadOnlyDictionary <int, ObjectCtrlInfo> loadedItems)
 {
     if (!Autosave.Autosaving)
     {
         Autosave.ResetStudioCoroutine();
     }
 }