public static IList <PlayabilityMessage> CheckPlayability(OptFile opt) { var messages = new List <PlayabilityMessage>(); messages.AddRange(PlayabilityChecker.OptInformations(opt)); messages.AddRange(PlayabilityChecker.CheckTextures(opt)); messages.AddRange(PlayabilityChecker.CheckGeometry(opt)); messages.AddRange(PlayabilityChecker.CheckEngineGlows(opt)); messages.AddRange(PlayabilityChecker.CheckHardpoints(opt)); messages.Sort(); return(messages); }
public IList <PlayabilityMessage> CheckPlayability() { return(PlayabilityChecker.CheckPlayability(this)); }