示例#1
0
文件: StlWriter.cs 项目: ixmilia/stl
 private static string VertexToString(StlVertex vertex)
 {
     return(string.Format("{0} {1} {2}",
                          vertex.X.ToString(FloatFormat, CultureInfo.InvariantCulture),
                          vertex.Y.ToString(FloatFormat, CultureInfo.InvariantCulture),
                          vertex.Z.ToString(FloatFormat, CultureInfo.InvariantCulture)));
 }
示例#2
0
 private static string VertexToString(StlVertex vertex)
 {
     return(string.Format("{0} {1} {2}", vertex.X.ToString(FloatFormat), vertex.Y.ToString(FloatFormat), vertex.Z.ToString(FloatFormat)));
 }
示例#3
0
文件: StlWriter.cs 项目: IxMilia/Stl
 private static string VertexToString(StlVertex vertex)
 {
     return string.Format("{0} {1} {2}", vertex.X.ToString(FloatFormat), vertex.Y.ToString(FloatFormat), vertex.Z.ToString(FloatFormat));
 }