internal override void Load(BinaryReader reader, ushort dataFormatVersion) { UnknownDeviceControl control = default(UnknownDeviceControl); control.Load(reader); Control = control; }
internal override void Load(BinaryReader reader) { // Have to do this because it's a struct property? Weird. var temp = new UnknownDeviceControl(); temp.Load(reader); Control = temp; }
public override void Load(BinaryReader reader, UInt16 dataFormatVersion) { // Have to do this because it's a struct property? Weird. var temp = new UnknownDeviceControl(); temp.Load(reader); Control = temp; }