示例#1
0
        private BoardState puzzleDiver(BoardState b, int maxThreshhold)
        {
            // Gone as far as possible in this dive
            if (b.moves.Count + b.distance >= maxThreshhold || IsSolved(b.positions))
            {
                return b;
            }

            List<int> moves = GetMoves(b.positions, b.moveTo);
            
            foreach (int m in moves)
            {
                if (buttonTimer.Enabled)
                {
                    List<int> newMoves = AddMove(b.moves, m);
                    int[] newPositions = ApplyMove(b.positions, m);
                    int moveTo = GetMoveTo(b.positions);

                    BoardState result = puzzleDiver(new BoardState(newMoves, newPositions, moveTo, GetDistance(newPositions)), maxThreshhold);

                    if (IsSolved(result.positions))
                    {
                        return result;
                    }
                }
            }

            return b;
        }
示例#2
0
        private void solvePuzzle()
        {            
            List<int> moves = new List<int>();
            bool done = false;
            int[] positions = GetPositions();
            int maxThreshold = GetDistance(positions);

            BoardState currentState = new BoardState(moves, positions, -1, GetDistance(positions));

            while (buttonTimer.Enabled)
            {
                BoardState completedState = puzzleDiver(currentState, maxThreshold);

                if (IsSolved(completedState.positions))
                {
                    foreach (int m in completedState.moves)
                    {
                        for (int i = 0; i < pieces; i++)
                        {
                            Tile t = tiles[i];
                            if (t.Row * cols + t.Col == m)
                            {
                                t.Invoke(new MethodInvoker(delegate
                                {
                                    MovePiece(t);
                                }));

                                Thread.Sleep(100);
                                break;
                            }
                        }
                    }

                    string message = "Puzzle optimally solved in " + completedState.moves.Count + " moves.";
                    MessageBox.Show(message, "Done");
                    buttonTimer.Stop();
                    solveButton.Text = "Solve";
                    done = true;
                    break;
                }

                maxThreshold++;
            }

            if (!done)
            {
                string message = "I can not solve this puzzle in less than " + timeLimit + " seconds.";
                MessageBox.Show(message, "Failed");
            }
        }