private void PrintRollName(Entity player, RTDItem item, bool rollagain = false) { if (rollagain) { player.PrintlnBold("You rolled: " + item.FullName + " and Roll Again"); Utility.Println(player.Name + " rolled - " + item.FullName + " and Roll Again"); } else { player.PrintlnBold("You rolled: " + item.FullName); Utility.Println(player.Name + " rolled - " + item.FullName); } }
public override void OnPlayerKilled(Entity player, Entity inflictor, Entity attacker, int damage, string mod, string weapon, Vector3 dir, string hitLoc) { if (mod == "MOD_SUICIDE" || attacker == null || !attacker.IsPlayer || attacker.GetTeam() == player.GetTeam()) { player.SetField("rtd_canroll", 0); } else { if (player.GetTeam() == "axis") { player.SetField("deathstreak", player.GetField <int>("deathstreak") + 1); } else if (attacker.GetTeam() == "axis") { player.SetField("deathstreak", 0); } } if (weapon == "nuke_mp") { player.Call("detachall"); return; } else if (player.GetField <int>("rtd_flag") == 1) { player.Call("detach", RTDItem.GetCarryFlag(), "j_spine4"); } else if (player.GetField <int>("rtd_king") == 1) { player.Call("detach", RTDItem.GetCarryFlag(), "j_spine4"); } else if (player.GetField <int>("rtd_tombstone") == 1) { player.SetField("rtd_tombstoneorigin", player.Origin); } else if (player.GetField <int>("rtd_boomer") == 1) { foreach (var item in GetClosingHumans(player)) { if (item.GetField <int>("perk_cherry") == 1) { item.Call("setblurforplayer", 6, 0.5f); item.Call("shellshock", "concussion_grenade_mp", 2); item.AfterDelay(2000, e => { item.Call("setblurforplayer", 0, 0.3f); }); } else { item.Call("setblurforplayer", 6, 0.5f); item.Call("shellshock", "concussion_grenade_mp", 5); item.AfterDelay(5000, e => { item.Call("setblurforplayer", 0, 0.3f); }); } } } else if (player.GetField <int>("rtd_spider") == 1) { SpiderAcidArea(player, player.Origin); } else if (player.GetField <int>("rtd_somker") == 1) { player.Notify("smoker"); } else if (player.GetField <int>("rtd_ice") == 1) { Effects.PlayFx(Effects.smallempfx, player.Origin); foreach (var item in PerkColaFunction.GetClosingZombies(player)) { if (item.GetField <float>("speed") >= 1f) { item.SetSpeed(0.5f); item.AfterDelay(5000, e => item.SetSpeed(1)); } } } else if (player.GetField <int>("rtd_mystery") == 1) { switch (Utility.Random.Next(2)) { case 0: attacker.Health = 1000; attacker.Notify("radius_exploed", player.Origin); player.GamblerText("Incantation!", new Vector3(0, 0, 0), new Vector3(1, 1, 1), 1, 0); AfterDelay(200, () => attacker.SetMaxHealth()); break; case 1: player.Notify("isis_exploed"); break; } } else if (player.GetField <int>("rtd_tesla") == 1) { foreach (var item in GetClosingHumans(player)) { item.Notify("emp_grenaded", player); } } if (mod == "MOD_HEAD_SHOT") { player.Call("detachall"); } }