public static void EnumTypeSelector(SkillEnum fsmEnum) { GUILayout.BeginHorizontal(new GUILayoutOption[0]); EditorGUILayout.PrefixLabel(Strings.get_Label_Enum_Type()); if (GUILayout.Button(SkillEditorContent.TempContent(Labels.GetShortTypeName(fsmEnum.get_EnumType()), fsmEnum.get_EnumName()), EditorStyles.get_popup(), new GUILayoutOption[0])) { VariableEditor.DoFsmEnumTypeMenu(fsmEnum); } GUILayout.EndHorizontal(); }
public static void OnGUI() { EditorGUI.BeginChangeCheck(); Skill fsm = SkillEditor.SelectedFsm; if (fsm == null) { GUILayout.FlexibleSpace(); return; } if (!FsmInspector.isInitialized) { FsmInspector.isInitialized = true; FsmInspector.Init(); } FsmInspector.scrollViewPosition = GUILayout.BeginScrollView(FsmInspector.scrollViewPosition, new GUILayoutOption[0]); EditorGUI.BeginChangeCheck(); fsm.set_Name(EditorGUILayout.TextField(fsm.get_Name(), new GUILayoutOption[0])); if (EditorGUI.EndChangeCheck()) { Labels.Update(fsm); } if (fsm.get_Owner() != null) { GUILayout.BeginHorizontal(new GUILayoutOption[0]); SkillTemplate fsmTemplate = (SkillTemplate)EditorGUILayout.ObjectField(FsmInspector.SelectedTemplate, typeof(SkillTemplate), false, new GUILayoutOption[0]); if (fsmTemplate != FsmInspector.SelectedTemplate) { FsmInspector.SelectTemplate(fsmTemplate); } if (GUILayout.Button(SkillEditorContent.BrowseTemplateButton, new GUILayoutOption[] { GUILayout.MaxWidth(30f), GUILayout.Height(16f) })) { Templates.DoSelectTemplateMenu(FsmInspector.SelectedTemplate, new GenericMenu.MenuFunction(FsmInspector.ClearTemplate), new GenericMenu.MenuFunction2(FsmInspector.SelectTemplate)); } GUILayout.EndHorizontal(); } EditorGUI.BeginDisabledGroup(!Application.get_isPlaying() && SkillEditor.SelectedFsmUsesTemplate); if (fsm.get_Template() != null) { fsm = fsm.get_Template().fsm; } fsm.set_Description(SkillEditorGUILayout.TextAreaWithHint(fsm.get_Description(), Strings.get_Label_Description___(), new GUILayoutOption[] { GUILayout.MinHeight(80f) })); EditorGUILayout.BeginHorizontal(new GUILayoutOption[0]); fsm.set_DocUrl(SkillEditorGUILayout.TextFieldWithHint(fsm.get_DocUrl(), Strings.get_Tooltip_Documentation_Url(), new GUILayoutOption[0])); EditorGUI.BeginDisabledGroup(!string.IsNullOrEmpty(fsm.get_DocUrl())); if (SkillEditorGUILayout.HelpButton("Online Help")) { Application.OpenURL(fsm.get_DocUrl()); } EditorGUI.EndDisabledGroup(); EditorGUILayout.EndHorizontal(); EditorGUI.BeginDisabledGroup(!Application.get_isPlaying() && SkillEditor.SelectedFsmUsesTemplate); fsm.set_MaxLoopCountOverride(EditorGUILayout.IntField(SkillEditorContent.MaxLoopOverrideLabel, fsm.get_MaxLoopCountOverride(), new GUILayoutOption[0])); fsm.RestartOnEnable = GUILayout.Toggle(fsm.RestartOnEnable, SkillEditorContent.ResetOnDisableLabel, new GUILayoutOption[0]); EditorGUI.EndDisabledGroup(); EditorGUI.EndDisabledGroup(); fsm = SkillEditor.SelectedFsm; SkillEditorGUILayout.LightDivider(new GUILayoutOption[0]); GUILayout.Label(SkillEditorContent.FsmControlsLabel, EditorStyles.get_boldLabel(), new GUILayoutOption[0]); if (fsm.ExposedEvents.get_Count() + FsmInspector.fsmVariables.get_Count() == 0) { SkillEditorGUILayout.DisabledLabel(Strings.get_Label_None_In_Table()); } else { SkillEditorGUILayout.LabelWidth(100f); int num = 0; for (int i = 0; i < FsmInspector.fsmVariables.get_Count(); i++) { SkillVariable fsmVariable = FsmInspector.fsmVariables.get_Item(i); if (fsmVariable.ShowInInspector) { int categoryID = fsmVariable.CategoryID; if (categoryID > 0 && categoryID != num) { num = categoryID; GUILayout.Label(SkillEditor.SelectedFsm.get_Variables().get_Categories()[categoryID], EditorStyles.get_boldLabel(), new GUILayoutOption[0]); SkillEditorGUILayout.LightDivider(new GUILayoutOption[0]); } fsmVariable.DoInspectorGUI(SkillEditorContent.TempContent(fsmVariable.Name, fsmVariable.Name + ((!string.IsNullOrEmpty(fsmVariable.Tooltip)) ? (":\n" + fsmVariable.Tooltip) : "")), false); } } using (List <SkillEvent> .Enumerator enumerator = fsm.ExposedEvents.GetEnumerator()) { while (enumerator.MoveNext()) { SkillEvent current = enumerator.get_Current(); if (GUILayout.Button(current.get_Name(), new GUILayoutOption[0])) { fsm.Event(current); } } } if (GUI.get_changed()) { SkillEditor.RepaintAll(); } } if (FsmEditorSettings.ShowHints) { GUILayout.Box(Strings.get_Hint_Expose_Events_and_Variables(), SkillEditorStyles.HintBox, new GUILayoutOption[0]); } SkillEditorGUILayout.LightDivider(new GUILayoutOption[0]); GUILayout.Label(SkillEditorContent.NetworkSyncLabel, EditorStyles.get_boldLabel(), new GUILayoutOption[0]); int num2 = 0; SkillBool[] boolVariables = fsm.get_Variables().get_BoolVariables(); for (int j = 0; j < boolVariables.Length; j++) { SkillBool fsmBool = boolVariables[j]; if (fsmBool.get_NetworkSync()) { GUILayout.Label(fsmBool.get_Name(), new GUILayoutOption[0]); num2++; } } SkillFloat[] floatVariables = fsm.get_Variables().get_FloatVariables(); for (int k = 0; k < floatVariables.Length; k++) { SkillFloat fsmFloat = floatVariables[k]; if (fsmFloat.get_NetworkSync()) { GUILayout.Label(fsmFloat.get_Name(), new GUILayoutOption[0]); num2++; } } SkillInt[] intVariables = fsm.get_Variables().get_IntVariables(); for (int l = 0; l < intVariables.Length; l++) { SkillInt fsmInt = intVariables[l]; if (fsmInt.get_NetworkSync()) { GUILayout.Label(fsmInt.get_Name(), new GUILayoutOption[0]); num2++; } } SkillQuaternion[] quaternionVariables = fsm.get_Variables().get_QuaternionVariables(); for (int m = 0; m < quaternionVariables.Length; m++) { SkillQuaternion fsmQuaternion = quaternionVariables[m]; if (fsmQuaternion.get_NetworkSync()) { GUILayout.Label(fsmQuaternion.get_Name(), new GUILayoutOption[0]); num2++; } } SkillVector3[] vector3Variables = fsm.get_Variables().get_Vector3Variables(); for (int n = 0; n < vector3Variables.Length; n++) { SkillVector3 fsmVector = vector3Variables[n]; if (fsmVector.get_NetworkSync()) { GUILayout.Label(fsmVector.get_Name(), new GUILayoutOption[0]); num2++; } } if (num2 == 0) { SkillEditorGUILayout.DisabledLabel(Strings.get_Label_None_In_Table()); } if (FsmEditorSettings.ShowHints) { GUILayout.Box(Strings.get_Hint_Network_Sync_Variables(), SkillEditorStyles.HintBox, new GUILayoutOption[0]); } SkillEditorGUILayout.LightDivider(new GUILayoutOption[0]); GUILayout.Label("Debug", EditorStyles.get_boldLabel(), new GUILayoutOption[0]); fsm.set_ShowStateLabel(GUILayout.Toggle(fsm.get_ShowStateLabel(), SkillEditorContent.ShowStateLabelsLabel, new GUILayoutOption[0])); fsm.EnableBreakpoints = GUILayout.Toggle(fsm.EnableBreakpoints, SkillEditorContent.EnableBreakpointsLabel, new GUILayoutOption[0]); fsm.EnableDebugFlow = GUILayout.Toggle(fsm.EnableDebugFlow, SkillEditorContent.EnableDebugFlowLabel, new GUILayoutOption[0]); SkillEditorGUILayout.LightDivider(new GUILayoutOption[0]); GUILayout.Label("Experimental", EditorStyles.get_boldLabel(), new GUILayoutOption[0]); EditorGUILayout.HelpBox(Strings.get_Help_Experimental_Warning(), 0); fsm.set_KeepDelayedEventsOnStateExit(GUILayout.Toggle(fsm.get_KeepDelayedEventsOnStateExit(), SkillEditorContent.KeepDelayedEvents, new GUILayoutOption[0])); fsm.set_ManualUpdate(GUILayout.Toggle(fsm.get_ManualUpdate(), SkillEditorContent.ManualUpdate, new GUILayoutOption[0])); GUILayout.EndScrollView(); EventType arg_641_0 = Event.get_current().get_type(); if (EditorGUI.EndChangeCheck()) { SkillEditor.SetFsmDirty(false, false); } if (Event.get_current().get_type() == null) { GUIUtility.set_keyboardControl(0); } SkillEditorGUILayout.LightDivider(new GUILayoutOption[0]); EditorGUI.BeginDisabledGroup(true); GUILayout.Label("Data Version: " + fsm.get_DataVersion(), EditorStyles.get_miniLabel(), new GUILayoutOption[0]); EditorGUI.EndDisabledGroup(); SkillEditorGUILayout.LockFsmGUI(fsm); }
public static SkillString FsmStringField(GUIContent label, Skill fsm, SkillString fsmString, object[] attributes) { if (fsmString.get_UseVariable()) { EditorGUILayout.BeginHorizontal(new GUILayoutOption[0]); fsmString = VariableEditor.DoFsmStringPopup(label, fsm, fsmString); } else { if (fsmString.get_Value() == null) { fsmString.set_Value(string.Empty); } EditorGUILayout.BeginHorizontal(new GUILayoutOption[0]); UIHint uIHint = CustomAttributeHelpers.GetUIHint(attributes); switch (uIHint) { case 1: { GUILayout.BeginVertical(new GUILayoutOption[0]); GUILayout.Label(label, new GUILayoutOption[0]); Rect rect = GUILayoutUtility.GetRect(SkillEditorContent.TempContent(fsmString.get_Value(), ""), SkillEditorStyles.TextArea, new GUILayoutOption[] { GUILayout.MinHeight(44f) }); rect.set_width(340f); fsmString.set_Value(EditorGUI.TextArea(rect, fsmString.get_Value())); GUILayout.EndVertical(); goto IL_363; } case 2: fsmString.set_Value(ActionEditor.EditComponentName(label, fsmString.get_Value(), typeof(Behaviour))); goto IL_363; case 3: fsmString.set_Value(ActionEditor.EditComponentName(label, fsmString.get_Value(), typeof(MonoBehaviour))); ActionEditor.TrySetBehaviourContext(fsmString.get_Value()); goto IL_363; case 4: fsmString.set_Value(ActionEditor.EditMethodName(label, fsmString.get_Value(), false)); goto IL_363; case 6: fsmString.set_Value(EditorGUILayout.TextField(label, fsmString.get_Value(), new GUILayoutOption[0])); ActionEditor.AnimationNamePopup(fsmString); goto IL_363; case 7: fsmString.set_Value(EditorGUILayout.TagField(label, fsmString.get_Value(), new GUILayoutOption[0])); goto IL_363; case 8: StringEditor.LayerNamePopup(label, fsmString, null, null); goto IL_363; case 11: { fsmString.set_Value(EditorGUILayout.TextField(label, fsmString.get_Value(), new GUILayoutOption[0])); EditorGUI.BeginChangeCheck(); string text = SkillEditorGUILayout.ScriptListPopup(); if (EditorGUI.EndChangeCheck() && text != "") { fsmString.set_Value(text); goto IL_363; } goto IL_363; } case 15: fsmString.set_Value(EditorGUILayout.TextField(label, fsmString.get_Value(), new GUILayoutOption[0])); ActionEditor.FsmNamePopup(fsmString); goto IL_363; case 16: fsmString.set_Value(ActionEditor.EditFsmEvent(label, fsmString.get_Value())); goto IL_363; case 17: case 18: case 19: case 20: case 21: case 22: case 23: case 24: case 25: case 26: case 27: case 28: case 29: case 30: case 31: fsmString.set_Value(EditorGUILayout.TextField(label, fsmString.get_Value(), new GUILayoutOption[0])); ActionEditor.VariablePopup(fsmString, uIHint); goto IL_363; case 32: fsmString.set_Value(EditorGUILayout.TextField(label, fsmString.get_Value(), new GUILayoutOption[0])); ActionEditor.AnimatorFloatPopup(fsmString); goto IL_363; case 33: fsmString.set_Value(EditorGUILayout.TextField(label, fsmString.get_Value(), new GUILayoutOption[0])); ActionEditor.AnimatorBoolPopup(fsmString); goto IL_363; case 34: fsmString.set_Value(EditorGUILayout.TextField(label, fsmString.get_Value(), new GUILayoutOption[0])); ActionEditor.AnimatorIntPopup(fsmString); goto IL_363; case 35: fsmString.set_Value(EditorGUILayout.TextField(label, fsmString.get_Value(), new GUILayoutOption[0])); ActionEditor.AnimatorTriggerPopup(fsmString); goto IL_363; case 36: StringEditor.SortingLayerNamePopup(label, fsmString, null, null); goto IL_363; } fsmString.set_Value(EditorGUILayout.TextField(label, fsmString.get_Value(), new GUILayoutOption[0])); } IL_363: fsmString = (SkillString)VariableEditor.VariableToggle(fsmString, label.get_text()); VariableEditor.EndVariableEditor(fsmString); return(fsmString); }
public static void PrefixLabel(string text) { SkillEditorGUILayout.PrefixLabel(SkillEditorContent.TempContent(text, "")); }