public void CMD_HousePrice(Client player, int new_price) { int RightsLevel = PlayerFunctions.Player.GetRightsLevel(player); if (RightsLevel < 9) { player.sendChatMessage("~r~ERROR: ~w~Эта команда вам недоступна."); return; } if (!player.hasData("HouseMarker_ID")) { player.sendChatMessage("~r~ERROR: ~w~Встаньте на маркер дома который хотите изменить."); return; } House house = Main.Houses.FirstOrDefault(h => h.ID == player.getData("HouseMarker_ID")); if (house == null) { return; } house.SetPrice(new_price); player.sendChatMessage(string.Format("~b~HOUSE SCRIPT: ~w~Цена дома изменена на ~g~${0:n0}.", new_price)); }
public void CMD_HousePrice(Client player, int new_price) { if (!player.hasData("HouseMarker_ID")) { player.sendChatMessage("~r~ERROR: ~w~Stand in the entrance marker of the house you want to edit."); return; } House house = Main.Houses.FirstOrDefault(h => h.ID == player.getData("HouseMarker_ID")); if (house == null) { return; } house.SetPrice(new_price); player.sendChatMessage(string.Format("~b~HOUSE SCRIPT: ~w~House price set to ~g~${0:n0}.", new_price)); }