private bool IsThisObjectInsideTheOther(cInteractive3DObject Content, cBiological3DVolume Container) { return Container.IsPointInside(Content.GetCentroid()); }
public void AddBiological3DObject(cInteractive3DObject object3D) { if (object3D == null) return; AddObject3D((cObject3D)object3D); for (int i = 0; i < ListNameObjectType.Count; i++) { if (ListNameObjectType[i] == object3D.GetType()) return; } ListNameObjectType.Add(object3D.GetType()); }