public void CreateAnchor() { controller.isGameStarted = true; anchor = _hit.CreateAnchor(_pose); fireworks.transform.position = _position; fireworks.transform.rotation = _rotation; indicator.transform.SetParent(anchor.transform); indicator.SetActive(true); createNewGameButton.enabled = false; }
public static Anchor CreateAnchor(Pose pose, Trackable trackable = null) { var nativeSession = LifecycleManager.Instance.NativeSession; if (nativeSession == null) { return(null); } if (trackable == null) { return(nativeSession.SessionApi.CreateAnchor(pose)); } else { return(trackable.CreateAnchor(pose)); } }