////////////////////////////////////////////////////////////////////////// // ISocketEngineSink public override void onEventTCPSocketLink() { //变量定义 switch (mMissionType) { case Type.MISSION_SEND_CHAT_DATA: { CMD_GP_CHAT kNetInfo = new CMD_GP_CHAT(); kNetInfo.Init(); GlobalUserInfo pGlobalUserInfo = GlobalUserInfo.GetInstance(); tagGlobalUserData pGlobalUserData = pGlobalUserInfo.GetGlobalUserData(); kNetInfo.dwUserID = pGlobalUserData.dwUserID; Buffer.BlockCopy(pGlobalUserData.szNickName, 0, kNetInfo.szNickName, 0, pGlobalUserData.szNickName.Length); var szChatData = Encoding.UTF8.GetBytes(m_chatText); Buffer.BlockCopy(szChatData, 0, kNetInfo.szChatData, 0, szChatData.Length); Buffer.BlockCopy(pGlobalUserData.szHeadHttp, 0, kNetInfo.szHeadHttp, 0, pGlobalUserData.szHeadHttp.Length); var buf = StructConverterByteArray.StructToBytes(kNetInfo); send(MsgDefine.MDM_GP_USER_SERVICE, MsgDefine.SUB_GP_LOBBY_CHAT, buf, buf.Length); break; } default: stop(); break; } }
void OnFreeScence(byte[] data, int dataSize) { var typeValue = typeof(CMD_S_StatusFree); int localDataSize = Marshal.SizeOf(typeValue); if (dataSize != localDataSize) { Debug.LogError("OnFreeScence:localDataSize=" + localDataSize + ", serverDataSize=" + dataSize); return; } CMD_S_StatusFree pNetInfo = (CMD_S_StatusFree)StructConverterByteArray.BytesToStruct(data, typeValue); GlobalUserInfo pGlobalUserInfo = GlobalUserInfo.GetInstance(); tagGlobalUserData pGlobalUserData = pGlobalUserInfo.GetGlobalUserData(); pGlobalUserData.cbMapIndexRand = pNetInfo.cbMapIndex; pGlobalUserData.wRandseed = pNetInfo.wRandseed; pGlobalUserData.wRandseedForRandomGameObject = pNetInfo.wRandseedForRandomGameObject; pGlobalUserData.wRandseedForInventory = pNetInfo.wRandseedForInventory; //道具同步 Array.Copy(pNetInfo.sInventoryList, pGlobalUserData.sInventoryList, pNetInfo.sInventoryList.Length); //Buffer.BlockCopy(pNetInfo.sInventoryList, 0, pGlobalUserData.sInventoryList, 0, pNetInfo.sInventoryList.Length); Loom.QueueOnMainThread(() => { hnManager.LoadHideSeekSceneOfWangHu(); }); }
private bool onSubQueryInfoResult(byte[] data, int size) { if (size != Marshal.SizeOf(typeof(CMD_GP_CheckInInfo))) ///if (size != sizeof(CMD_GP_CheckInInfo)) { ///ASSERT(false); return(false); } CMD_GP_CheckInInfo pNetInfo = (CMD_GP_CheckInInfo)StructConverterByteArray.BytesToStruct(data, typeof(CMD_GP_CheckInInfo)); ///CMD_GP_CheckInInfo* pNetInfo = (CMD_GP_CheckInInfo*)data; GlobalUserInfo pGlobalUserInfo = GlobalUserInfo.GetInstance(); tagGlobalUserData pGlobalUserData = pGlobalUserInfo.GetGlobalUserData(); pGlobalUserData.wSeriesDate = pNetInfo.wSeriesDate; pGlobalUserData.bTodayChecked = (pNetInfo.bTodayChecked != 0); //pGlobalUserData.wSeriesDate++;//hack if (mIGPSignInMissionSink != null) { mIGPSignInMissionSink.onSignInQueryInfoResult(pNetInfo); } stop(); return(true); }
void modeHeadHttp() { GlobalUserInfo pGlobalUserInfo = GlobalUserInfo.GetInstance(); tagGlobalUserData pGlobalUserData = pGlobalUserInfo.GetGlobalUserData(); m_kIndividualMission.modifyHeadHttp(pGlobalUserData.szHeadHttp); }
// Use this for initialization void Start() { //签到查询 GameNet.UserInfo.getInstance().QuerySignIn(); RegisterRaffleWindow = GameObject.Find("RegisterRaffleWindow"); SignInDayUI = new GameObject[maxSignInDay]; if (RegisterRaffleWindow == null) { return; } SignInButton = RegisterRaffleWindow.transform.Find("RegisterButton").gameObject; //RaffleButton = RegisterRaffleWindow.transform.Find("RaffleButton").gameObject; //RaffleImageObj = RegisterRaffleWindow.transform.Find("RaffleImage").gameObject; GameNet.GlobalUserInfo pGlobalUserInfo = GameNet.GlobalUserInfo.GetInstance(); GameNet.tagGlobalUserData pGlobalUserData = pGlobalUserInfo.GetGlobalUserData(); PlayCount = pGlobalUserData.dwPlayCount; SeriesDate = pGlobalUserData.wSeriesDate; RaffleCount = pGlobalUserData.dwRaffleCount; //System.Random rand = new System.Random(); //SeriesDate = rand.Next(0,10); //SeriesDate = SeriesDate % 5; for (int i = 0; i < maxSignInDay; i++) { SignInDayUI[i] = RegisterRaffleWindow.transform.Find("RegisterImage" + i + "/RegisteredImage").gameObject; if (SignInDayUI[i] == null) { continue; } if (i < SeriesDate) { SignInDayUI[i].SetActive(true); } else { SignInDayUI[i].SetActive(false); } } // Raffle uint minPlayCountToRaffle = RaffleCount * PlayCountPerRaffle; if (minPlayCountToRaffle == 0) { minPlayCountToRaffle = PlayCountPerRaffle; } if (PlayCount < minPlayCountToRaffle) { if (RaffleButton != null) { RaffleButton.GetComponent <Button>().interactable = false; } } }
private void Start() { publicNotice = GetComponent <Text>(); if (publicNotice != null) { GameNet.GlobalUserInfo pGlobalUserInfo = GameNet.GlobalUserInfo.GetInstance(); GameNet.tagGlobalUserData pGlobalUserData = pGlobalUserInfo.GetGlobalUserData(); string szPublicNotice = GameNet.GlobalUserInfo.GBToUtf8(pGlobalUserData.szPublicNotice); publicNotice.text = szPublicNotice; } }
////////////////////////////////////////////////////////////////////////// /// /// // 登陆 public bool sendLoginVisitor(CMD_GP_VisitorLogon VisitorAccount) { GlobalUserInfo pGlobalUserInfo = GameNet.GlobalUserInfo.GetInstance(); tagGlobalUserData pGlobalUserData = pGlobalUserInfo.GetGlobalUserData(); Buffer.BlockCopy(mVisitorAccount.szPassWord, 0, pGlobalUserData.szPassword, 0, mVisitorAccount.szPassWord.Length); //发送数据 var buf = StructConverterByteArray.StructToBytes(mVisitorAccount); send(MsgDefine.MDM_GP_LOGON, MsgDefine.SUB_GP_LOGON_VISITOR, buf, buf.Length); return(true); }
//登录完成 bool onSocketSubLogonFinish(byte[] data, int size) { stop(); if (mIGPLoginMissionSink != null) { mIGPLoginMissionSink.onGPLoginComplete(); } GlobalUserInfo pGlobalUserInfo = GlobalUserInfo.GetInstance(); tagGlobalUserData pGlobalUserData = pGlobalUserInfo.GetGlobalUserData(); pGlobalUserInfo.LoginSucess(); return(true); }
public static long getUserScore() { if (m_pGlobalUserInfo != null && m_pGlobalUserInfo.GetGlobalUserData() != null) { return(m_pGlobalUserInfo.GetGlobalUserData().lUserScore); } else { return(0); } }
//发送登陆信息 public bool sendLoginAccount(CMD_GP_LogonAccounts LoginAccount) { GlobalUserInfo pGlobalUserInfo = GameNet.GlobalUserInfo.GetInstance(); tagGlobalUserData pGlobalUserData = pGlobalUserInfo.GetGlobalUserData(); Buffer.BlockCopy(LoginAccount.szPassword, 0, pGlobalUserData.szPassword, 0, LoginAccount.szPassword.Length); // for Match Time Debug.Log("登錄設置kindid"); LoginAccount.wKindID = GameScene.KIND_ID_JianDe; //发送数据 //var buf = StructConverterByteArray.StructToBytes<CMD_GP_LogonAccounts>(LoginAccount); var buf = StructConverterByteArray.StructToBytes(LoginAccount); send(MsgDefine.MDM_GP_LOGON, MsgDefine.SUB_GP_LOGON_ACCOUNTS, buf, buf.Length); return(true); }
public void SendAwardData(uint dwAwardGlod = 10, byte cbCostType = 0) { Debug.LogWarning("------------SendAwardData"); //变量定义 GlobalUserInfo pGlobalUserInfo = GlobalUserInfo.GetInstance(); tagGlobalUserData pGlobalUserData = pGlobalUserInfo.GetGlobalUserData(); CMD_C_AwardDone kNetInfo = new CMD_C_AwardDone(); kNetInfo.Init(); kNetInfo.dwUserID = pGlobalUserData.dwUserID; kNetInfo.dwAwardGold = dwAwardGlod; kNetInfo.cbCostType = cbCostType; Buffer.BlockCopy(pGlobalUserData.szPassword, 0, kNetInfo.szPassword, 0, pGlobalUserData.szPassword.Length); var buf = StructConverterByteArray.StructToBytes(kNetInfo); SendSocketData(HNMJ_Defines.SUB_C_AWARD_DONE, buf, (ushort)buf.Length); }
//发送注册信息 public bool sendRegisterPacket(CMD_GP_RegisterAccounts RegisterAccount) { GlobalUserInfo pGlobalUserInfo = GameNet.GlobalUserInfo.GetInstance(); tagGlobalUserData pGlobalUserData = pGlobalUserInfo.GetGlobalUserData(); Buffer.BlockCopy(RegisterAccount.szLogonPass, 0, pGlobalUserData.szPassword, 0, RegisterAccount.szLogonPass.Length); // for Match Time Debug.Log("發送註冊信息"); RegisterAccount.wKindID = GameScene.KIND_ID_JianDe; //发送数据 var buf = StructConverterByteArray.StructToBytes(RegisterAccount); send(MsgDefine.MDM_GP_LOGON, MsgDefine.SUB_GP_REGISTER_ACCOUNTS, buf, buf.Length); return(true); }
private void CheckShowOrHideInput() { GameNet.GlobalUserInfo pGlobalUserInfo = GameNet.GlobalUserInfo.GetInstance(); GameNet.tagGlobalUserData pGlobalUserData = pGlobalUserInfo.GetGlobalUserData(); if (pGlobalUserData.dwSpreaderID != 0) { //已经绑定代理人 if (input != null) { input.transform.parent.gameObject.SetActive(false); } if (BindButton != null) { BindButton.SetActive(false); } if (BindedInviteNum != null) { BindedInviteNum.text = Surrogate.IdToInviteCode(pGlobalUserData.dwSpreaderID); BindedInviteNum.transform.parent.gameObject.SetActive(true); } } else { if (input != null) { input.transform.parent.gameObject.SetActive(true); } if (BindButton != null) { BindButton.SetActive(true); } if (BindedInviteNum != null) { BindedInviteNum.transform.parent.gameObject.SetActive(false); } } }
/*----------------IGPLoginMissionSink------------------------*/ public void onGPLoginSuccess() { UnityEngine.Debug.Log("--IGPLoginMissionSink----------onGPLoginSuccess call---------"); GlobalUserInfo pGlobalUserInfo = GlobalUserInfo.GetInstance(); tagGlobalUserData pGlobalUserData = pGlobalUserInfo.GetGlobalUserData(); Loom.QueueOnMainThread(() => { if (PlayerPrefs.HasKey("LocalHumanInfo")) //登陆成功清除之前断线位置信息 { PlayerPrefs.DeleteKey("LocalHumanInfo"); PlayerPrefs.Save(); } //PlayerPrefs.SetString("Accounts", Encoding.Default.GetString(pGlobalUserData.szAccounts)); //PlayerPrefs.SetString("Accounts", Encoding.Default.GetString(pGlobalUserData.szPassword)); LogIn.ShowNickNameForRegisterWin(false); Debug.Log("Go to Hall Scene1"); SceneManager.LoadScene("GameHall"); }); }
// Use this for initialization void Start() { m_dwSpreaderID = 0; m_dwParentSpreaderID = 0; m_wSpreaderLevel = 1; m_infoIdxToRemove = -1; m_szSpreaderRealName = ""; m_szSpreaderTelNum = ""; m_szSpreaderWeiXinAccount = ""; m_infoItemObjList = new List <GameObject>(); m_infoItemObjList.Clear(); m_paymentInfoItemObjList = new List <GameObject>(); m_paymentInfoItemObjList.Clear(); m_dTotalGrantFromChildrenBuy = 0; if (LogText != null) { LogText.text = ""; LogText.gameObject.SetActive(true); } GameNet.GlobalUserInfo pGlobalUserInfo = GameNet.GlobalUserInfo.GetInstance(); GameNet.tagGlobalUserData pGlobalUserData = pGlobalUserInfo.GetGlobalUserData(); if (SelfInviteCodeText != null) { string strCode = IdToInviteCode(pGlobalUserData.dwUserID); uint userId = InviteCodeToId(strCode); SelfInviteCodeText.text = string.Format("您的邀请码是:{0}", strCode); SelfInviteCodeText.gameObject.SetActive(true); } //GameNet.tagSpreadersInfo pGlobalSpreadersInfo = pGlobalUserInfo.GetSpreadersInfo(); //if(pGlobalSpreadersInfo.wItemCount==0) //{ // GameNet.UserInfo.getInstance().querySpreadersInfo(this); //} }
public void OnSubAwardData(byte[] pBuffer, ushort wDataSize) { Debug.LogWarning("------------OnSubAwardData"); var typeValue = typeof(CMD_S_AwardResult); if (wDataSize != Marshal.SizeOf(typeValue)) { Debug.LogError("数据长度不符合"); return; } CMD_S_AwardResult pNetInfo = (CMD_S_AwardResult)StructConverterByteArray.BytesToStruct(pBuffer, typeValue); string strLog = GlobalUserInfo.GBToUtf8(pNetInfo.szNotifyContent); Debug.Log("OnSubAwardData: " + strLog); GlobalUserInfo pGlobalUserInfo = GlobalUserInfo.GetInstance(); tagGlobalUserData pGlobalUserData = pGlobalUserInfo.GetGlobalUserData(); if (pNetInfo.bSuccessed == 0) //成功 { //Success if (pNetInfo.cbCostType == 0) //奖励金币 { GlobalUserInfo.setUserScore(pNetInfo.lScore); GameSceneUIHandler.ShowLog("奖励10枚金币"); } else //奖励钻石 { GlobalUserInfo.setUserInsure(pNetInfo.lScore); GameSceneUIHandler.ShowLog("奖励10颗钻石"); } Loom.QueueOnMainThread(() => { if (UIManager.GetInstance() != null) { UIManager.GetInstance().UpdateUIInfo(); //更新钻石金币 } }); } }
////////////////////////////////////////////////////////////////////////// // ISocketEngineSink public override void onEventTCPSocketLink() { //变量定义 GlobalUserInfo pGlobalUserInfo = GlobalUserInfo.GetInstance(); tagGlobalUserData pGlobalUserData = pGlobalUserInfo.GetGlobalUserData(); switch (mMissionType) { // 查询 case Type.MISSION_RAFFLE: { CMD_GP_RaffleDone kNetInfo = new CMD_GP_RaffleDone(); kNetInfo.Init(); kNetInfo.dwUserID = pGlobalUserData.dwUserID; kNetInfo.dwRaffleGold = m_dwRaffleGold; Buffer.BlockCopy(pGlobalUserData.szPassword, 0, kNetInfo.szPassword, 0, pGlobalUserData.szPassword.Length); ///strncpy(kNetInfo.szPassword, pGlobalUserData->szPassword, countarray(kNetInfo.szPassword)); var MachineID = DF.shared().GetMachineID(); if (MachineID != null) { Buffer.BlockCopy(MachineID, 0, kNetInfo.szMachineID, 0, MachineID.Length); } ///strncpy(kNetInfo.szMachineID, DF::shared()->GetMachineID(), countarray(kNetInfo.szMachineID)); var buf = StructConverterByteArray.StructToBytes(kNetInfo); send(MsgDefine.MDM_GP_USER_SERVICE, MsgDefine.SUB_GP_RAFFLE_DONE, buf, buf.Length); ///send(MDM_GP_USER_SERVICE, SUB_GP_RAFFLE_DONE, &kNetInfo, sizeof(CMD_GP_CheckInDone)); break; } default: stop(); break; } }
private bool onSubRaffleResult(byte[] data, int size) { CMD_GP_RaffleResult pNetInfo = (CMD_GP_RaffleResult)StructConverterByteArray.BytesToStruct(data, typeof(CMD_GP_RaffleResult)); ///CMD_GP_RaffleResult* pNetInfo = (CMD_GP_RaffleResult*)data; string strLog = GlobalUserInfo.GBToUtf8(pNetInfo.szNotifyContent); //string strLog2 = Encoding.Default.GetString(pNetInfo.szNotifyContent); //string strLog3 = Encoding.GetEncoding(936).GetString(pNetInfo.szNotifyContent); //string strLog4 = Encoding.UTF8.GetString(pNetInfo.szNotifyContent); Debug.Log("CGPRaffleMission::onSubRaffleResult:" + strLog); GameSceneUIHandler.ShowLog(strLog); GlobalUserInfo pGlobalUserInfo = GlobalUserInfo.GetInstance(); tagGlobalUserData pGlobalUserData = pGlobalUserInfo.GetGlobalUserData(); if (pNetInfo.bSuccessed != 0) { //Success pGlobalUserData.lUserInsure = pNetInfo.lScore; pGlobalUserData.dwPlayCount = pNetInfo.dwPlayCount; pGlobalUserData.dwRaffleCount = pNetInfo.dwRaffleCount; pGlobalUserInfo.upPlayerInfo(); } stop(); //if (mIGPSignInMissionSink != null) //{ // mIGPSignInMissionSink.onSignInDoneResult(pNetInfo); //} return(true); }
// Update is called once per frame void Update() { GameNet.GlobalUserInfo pGlobalUserInfo = GameNet.GlobalUserInfo.GetInstance(); GameNet.tagGlobalUserData pGlobalUserData = pGlobalUserInfo.GetGlobalUserData(); if (SeriesDate != pGlobalUserData.wSeriesDate) { SeriesDate = pGlobalUserData.wSeriesDate; ///SignInDayUI[SeriesDate].SetActive(true); for (int i = 0; i < maxSignInDay; i++) { if (SignInDayUI[i] == null) { continue; } if (i < SeriesDate) { SignInDayUI[i].SetActive(true); } else { SignInDayUI[i].SetActive(false); } } } //if(PlayCount != pGlobalUserData.dwPlayCount) //{ // PlayCount = pGlobalUserData.dwPlayCount; //} //if (RaffleCount != pGlobalUserData.dwRaffleCount) //{ // RaffleCount = pGlobalUserData.dwRaffleCount; //} //uint minPlayCountToRaffle = RaffleCount * PlayCountPerRaffle; //if (minPlayCountToRaffle == 0) //{ // minPlayCountToRaffle = PlayCountPerRaffle; //} //if (PlayCount >= minPlayCountToRaffle) //{ // RaffleButton.GetComponent<Button>().interactable = true; //} //else //{ // RaffleButton.GetComponent<Button>().interactable = false; //} if (m_brot) { m_timer -= Time.deltaTime; if (m_timer <= 0.0f) { m_timer = 0.01f; //every 0.1s float temv = m_initV - m_tcount * m_deltav; RaffleImageObj.transform.Rotate(new Vector3(0, 0, temv)); m_tcount += 1; } if (m_tcount >= m_endcount) { m_brot = false; } } }
//登录成功 bool onSocketSubLogonSuccess(byte[] data, int size) { //登陆成功 CMD_GP_LogonSuccess pData = (CMD_GP_LogonSuccess)StructConverterByteArray.BytesToStruct(data, typeof(CMD_GP_LogonSuccess)); // for Match Time Loom.QueueOnMainThread(() => { if (hnManager == null) { hnManager = GameObject.FindObjectOfType <HNGameManager>(); } hnManager.m_matchStartTime = pData.MatchStartTime; hnManager.m_matchEndTime = pData.MatchEndTime; }); //变量定义 GlobalUserInfo pGlobalUserInfo = GameNet.GlobalUserInfo.GetInstance(); tagGlobalUserData pGlobalUserData = pGlobalUserInfo.GetGlobalUserData(); pGlobalUserData.lUserScore = pData.lUserScore; pGlobalUserData.lUserInsure = pData.lUserInsure; // for签到 pGlobalUserData.wSeriesDate = pData.wSeriesDate; // 已打场次,for抽奖 pGlobalUserData.dwPlayCount = pData.dwPlayCount; //WQ add,抽奖记录 pGlobalUserData.dwRaffleCount = pData.dwRaffleCount; pGlobalUserData.dwPlayCountPerRaffle = pData.dwPlayCountPerRaffle; // 代理 pGlobalUserData.iSpreaderLevel = pData.iSpreaderLevel; // -1:不是代理人 // for HideSeek:查询警察模型库 pGlobalUserData.lModelIndex0 = pData.lModelIndex0; pGlobalUserData.bGPIsForAppleReview = (pData.cbGPIsForAppleReview != 0); //WQ 头像Http string szHeadHttp = GlobalUserInfo.GBToUtf8(pData.szHeadHttp); Buffer.BlockCopy(pData.szHeadHttp, 0, pGlobalUserData.szHeadHttp, 0, pData.szHeadHttp.Length); //WQ add,公告信息 string szPublicNotice = GlobalUserInfo.GBToUtf8(pData.szPublicNotice); Buffer.BlockCopy(pData.szPublicNotice, 0, pGlobalUserData.szPublicNotice, 0, pData.szPublicNotice.Length); //保存信息 pGlobalUserData.wFaceID = pData.wFaceID; pGlobalUserData.cbGender = pData.cbGender; pGlobalUserData.dwUserID = pData.dwUserID; pGlobalUserData.dwGameID = pData.dwGameID; pGlobalUserData.dwSpreaderID = pData.dwSpreaderID; pGlobalUserData.dwExperience = pData.dwExperience; pGlobalUserData.cbInsureEnabled = pData.cbInsureEnabled; Debug.Log("onSocketSubLogonSuccess " + Encoding.Default.GetString(pData.szNickName)); Buffer.BlockCopy(pData.szNickName, 0, pGlobalUserData.szNickName, 0, pData.szNickName.Length); // strcpy(pGlobalUserData.szNickName, utility::a_u8((char*)pData.szNickName).c_str()); Buffer.BlockCopy(pData.szAccounts, 0, pGlobalUserData.szAccounts, 0, pData.szAccounts.Length); // strncpy(pGlobalUserData.szAccounts, ((char*)pData.szAccounts), countarray(pGlobalUserData.szAccounts)); //金币信息 pGlobalUserInfo.upPlayerInfo(); if (mIGPLoginMissionSink != null) { mIGPLoginMissionSink.onGPLoginSuccess(); } return(true); }
private bool onSubDoneResult(byte[] data, int size) { CMD_GP_CheckInResult pNetInfo = (CMD_GP_CheckInResult)StructConverterByteArray.BytesToStruct(data, typeof(CMD_GP_CheckInResult)); ///CMD_GP_CheckInResult* pNetInfo = (CMD_GP_CheckInResult*)data; string strLog = GlobalUserInfo.GBToUtf8(pNetInfo.szNotifyContent); Debug.Log("CGPSignInMission::onSubDoneResult:" + strLog); GameSceneUIHandler.ShowLog(strLog); GlobalUserInfo pGlobalUserInfo = GlobalUserInfo.GetInstance(); tagGlobalUserData pGlobalUserData = pGlobalUserInfo.GetGlobalUserData(); if (pNetInfo.bSuccessed != 0) { //Success if (pNetInfo.bType == 0) { //签到结果返回 pGlobalUserData.wSeriesDate = pNetInfo.wSeriesDate; award(); } else { Loom.QueueOnMainThread(() => { HNGameManager.GetInstance.PlaySoundEffect(-1, (int)AudioManager.Sound_Effect_Defines.SOUND_SIGNGIN_AWARED); }); } pGlobalUserData.lUserInsure = pNetInfo.lScore; pGlobalUserInfo.upPlayerInfo(); //刷新UI Loom.QueueOnMainThread(() => { if (CreateOrJoinRoom.GetInstance != null) { CreateOrJoinRoom.GetInstance.UpdateInfo(); } }); } else { stop(); } if (pNetInfo.bType == 0) { //签到结果返回 } else { //签到奖励返回 stop(); } if (mIGPSignInMissionSink != null) { mIGPSignInMissionSink.onSignInDoneResult(pNetInfo); } return(true); }
void OnPlayScence(byte[] data, int dataSize) { //旁观者或者重连 var typeValue = typeof(CMD_S_StatusPlay); int localDataSize = Marshal.SizeOf(typeValue); if (dataSize != localDataSize) { Debug.LogError("OnPlayScence:localDataSize=" + localDataSize + ", serverDataSize=" + dataSize); return; } CMD_S_StatusPlay pNetInfo = (CMD_S_StatusPlay)StructConverterByteArray.BytesToStruct(data, typeValue); GlobalUserInfo pGlobalUserInfo = GlobalUserInfo.GetInstance(); tagGlobalUserData pGlobalUserData = pGlobalUserInfo.GetGlobalUserData(); pGlobalUserData.cbMapIndexRand = pNetInfo.cbMapIndex; pGlobalUserData.wRandseed = pNetInfo.wRandseed; pGlobalUserData.wRandseedForRandomGameObject = pNetInfo.wRandseedForRandomGameObject; pGlobalUserData.wRandseedForInventory = pNetInfo.wRandseedForInventory; //道具同步 Array.Copy(pNetInfo.sInventoryList, pGlobalUserData.sInventoryList, pNetInfo.sInventoryList.Length); //Buffer.BlockCopy(pNetInfo.sInventoryList, 0, pGlobalUserData.sInventoryList, 0, pNetInfo.sInventoryList.Length); //旁观者 int nStatus = SocketDefines.US_NULL; IClientUserItem pMeItem = CServerItem.get().GetMeUserItem(); if (pMeItem != null) { nStatus = pMeItem.GetUserStatus(); } if (nStatus == SocketDefines.US_LOOKON) { Loom.QueueOnMainThread(() => { hnManager.LoadHideSeekSceneOfWangHu(); }); } else { //mChen add, temp Loom.QueueOnMainThread(() => { hnManager.LoadHideSeekSceneOfWangHu(); }); if (false)//if (!hnManager.bEnteredGameScene) { //没进入游戏场景 //强杀进程后进来 Debug.LogError("OnPlayScence : 在大厅重连?强杀进程后回来? cbGameStatus=" + pNetInfo.cbGameStatus + " UserStatus=" + nStatus + " bEnteredGameScene=" + hnManager.bEnteredGameScene); //在大厅重连? Loom.QueueOnMainThread(() => { //hnManager.LoadHideSeekSceneOfWangHu(); //hnManager.SetLoading(false); hnManager.StartOrStopGameSceneHeartBeat(false); hnManager.LeaveRoom(); hnManager.LeaveGameToHall(); //CServerItem.get().IntermitConnect(true); }); } } //重连 byte cbGameStatus = pNetInfo.cbGameStatus; Debug.Log("OnPlayScence : cbGameStatus=" + cbGameStatus + " UserStatus=" + nStatus + " bEnteredGameScene=" + hnManager.bEnteredGameScene); //mChen add, for HideSeek: //if (nStatus != SocketDefines.US_LOOKON && !hnManager.bEnteredGameScene) //{ // //在大厅重连? // StartOrStopGameSceneHeartBeat(false); // CServerItem.get().IntermitConnect(true); // hnManager.LeaveRoom(); //} defaultState(); }