private void InitializePalettes() { BackgroundPaletteData = 0xFC; ObjectPalette0Data = 0xFF; ObjectPalette1Data = 0xFF; BGPalette_DMG = new BGRAColor[4]; DMGObjectPalettes = new BGRAColor[2][]; DMGObjectPalettes[0] = new BGRAColor[4]; DMGObjectPalettes[0][0] = DMGPredefColor.Colors[0]; DMGObjectPalettes[1] = new BGRAColor[4]; DMGObjectPalettes[1][0] = DMGPredefColor.Colors[0]; UpdateBackgroundPalette(); UpdateObjectPalette0(); UpdateObjectPalette1(); }
/// <summary> /// Sets a pixel on the main screen. /// </summary> /// <param name="x">The X position of the pixel.</param> /// <param name="y">The Y position of the pixel.</param> /// <param name="color">The color of the pixel.</param> private void SetPixel(int x, int y, BGRAColor color) { LCDMap[(y * LCDStride) + x] = color.Value; }