internal virtual void init(int p1, ActionList p2, ConstantPool p3, String p4, DefineFunction p5) { at = p1; actions = p2; pool = p3; className = p4; function = p5; }
public virtual void constantPool(ConstantPool action) { }
public override void constantPool(ConstantPool action) { cpool = action; start(action); out_Renamed.WriteLine(" [" + action.pool.Length + "]"); }
public Disassembler(StreamWriter out_Renamed, ConstantPool cpool, String comment):this(out_Renamed, false, 0) { this.cpool = cpool; this.comment = comment; }
public static void disassemble(ActionList list, ConstantPool pool, int startIndex, int endIndex, StreamWriter out_Renamed) { Disassembler d = new Disassembler(out_Renamed, pool, " "); d.Format = " 0x%08O %a"; d.ShowLineRecord = false; // probe backward for a register record if any to set up register to variable name mapping int at = list.lastIndexOf(ActionList.sactionRegisterRecord, startIndex); if (at > - 1) d.registerRecord_Renamed_Field = (RegisterRecord) list.getAction(at); // now dump the contents of our request list.visit(d, startIndex, endIndex); out_Renamed.Flush(); }