private void Listener_OnMessageReceived(string message, ClientHandler client) { Debug.WriteLine($"{client.Id}: {message}"); client.Send(message);// echo back (for now) }
public void Enqueue(ClientHandler client) { SyncdQ.Enqueue(client); }
private void ClientHandler_OnMessageReceived(string message, ClientHandler client) { OnMessageReceived?.Invoke(message, client); }