private void FightClubForm_Load(object sender, EventArgs e) { human = new GameParticipant("You"); computer = new GameParticipant("Computer"); controller = new GameController(this, logsForm, userForm, computerForm, human, computer); human.Block += BlockHandler; human.TakeWound += WoundHandler; human.Die += DeathHandler; computer.Block += BlockHandler; computer.TakeWound += WoundHandler; computer.Die += DeathHandler; logsForm.UpdateLogs("You, please, start attack...\r"); }
private GameParticipant DeathHandler(GameParticipant user) { logsForm.UpdateLogs(user.name + " was dead... \r"); form.startFightButton.Enabled = false; return(user); }