示例#1
0
 public void Parse(GameBitBuffer buffer)
 {
     Equipment = new VisualItem[8];
     for (int i = 0; i < Equipment.Length; i++)
     {
         Equipment[i] = new VisualItem();
         Equipment[i].Parse(buffer);
     }
 }
示例#2
0
 public override void Parse(GameBitBuffer buffer)
 {
     ActorID   = buffer.ReadInt(32);
     Equipment = new VisualItem[9];
     for (int i = 0; i < Equipment.Length; i++)
     {
         Equipment[i] = new VisualItem();
         Equipment[i].Parse(buffer);
     }
 }