The event arguments for the PlayersInGame event.
Inheritance: GameEventArgs
 public void PopulateWithArgs809()
 {
     PlayersInGameEventArgs playersInGameEventArgs;
     PlayerInGame[] playerInGames = new PlayerInGame[1];
     playersInGameEventArgs = new PlayersInGameEventArgs(playerInGames);
     ((GameEventArgs)playersInGameEventArgs).SenderId = 0;
     ((GameEventArgs)playersInGameEventArgs).EventId = (string)null;
     ((GameEventArgs)playersInGameEventArgs).EventType = (EventType)0;
     ((GameEventArgs)playersInGameEventArgs).NeedResponse = false;
     string[] ss = new string[3];
     ss[0] = "1";
     ss[1] = "0";
     ss[2] = "0";
     this.PopulateWithArgs(playersInGameEventArgs, ss);
     Assert.IsNotNull((object)playersInGameEventArgs);
     Assert.AreEqual<int>(1, playersInGameEventArgs.NumberOfPlayers);
     Assert.IsNotNull(playersInGameEventArgs.Players);
     Assert.AreEqual<int>(1, playersInGameEventArgs.Players.Length);
     Assert.AreEqual<int>(0, playersInGameEventArgs.Players[0].Id);
     Assert.AreEqual<string>("0", playersInGameEventArgs.Players[0].Nickname);
     Assert.AreEqual<int>(0, ((GameEventArgs)playersInGameEventArgs).SenderId);
     Assert.AreEqual<string>
     ((string)null, ((GameEventArgs)playersInGameEventArgs).EventId);
     Assert.AreEqual<EventType>
     ((EventType)0, ((GameEventArgs)playersInGameEventArgs).EventType);
     Assert.AreEqual<bool>
     (false, ((GameEventArgs)playersInGameEventArgs).NeedResponse);
 }
 public void PopulateWithArgsThrowsContractException973()
 {
     try
     {
       PlayersInGameEventArgs playersInGameEventArgs;
       PlayerInGame[] playerInGames = new PlayerInGame[1];
       playersInGameEventArgs = new PlayersInGameEventArgs(playerInGames);
       ((GameEventArgs)playersInGameEventArgs).SenderId = 0;
       ((GameEventArgs)playersInGameEventArgs).EventId = (string)null;
       ((GameEventArgs)playersInGameEventArgs).EventType = (EventType)0;
       ((GameEventArgs)playersInGameEventArgs).NeedResponse = false;
       string[] ss = new string[1];
       this.PopulateWithArgs(playersInGameEventArgs, ss);
       throw
     new AssertFailedException("expected an exception of type ContractException");
     }
     catch(Exception ex)
     {
       if (!PexContract.IsContractException(ex))
     throw ex;
     }
 }
 public void ToString01825()
 {
     PlayersInGameEventArgs playersInGameEventArgs;
     string s;
     PlayerInGame[] playerInGames = new PlayerInGame[13];
     PlayerInGame s0 = default(PlayerInGame);
     s0.Id = default(int);
     s0.Nickname = "";
     playerInGames[7] = s0;
     PlayerInGame s1 = default(PlayerInGame);
     s1.Id = default(int);
     s1.Nickname = "";
     playerInGames[8] = s1;
     PlayerInGame s2 = default(PlayerInGame);
     s2.Id = default(int);
     s2.Nickname = "";
     playerInGames[9] = s2;
     PlayerInGame s3 = default(PlayerInGame);
     s3.Id = default(int);
     s3.Nickname = "";
     playerInGames[10] = s3;
     PlayerInGame s4 = default(PlayerInGame);
     s4.Id = default(int);
     s4.Nickname = "";
     playerInGames[11] = s4;
     PlayerInGame s5 = default(PlayerInGame);
     s5.Id = default(int);
     s5.Nickname = "";
     playerInGames[12] = s5;
     playersInGameEventArgs = new PlayersInGameEventArgs(playerInGames);
     ((GameEventArgs)playersInGameEventArgs).SenderId = 0;
     ((GameEventArgs)playersInGameEventArgs).EventId = (string)null;
     ((GameEventArgs)playersInGameEventArgs).EventType = (EventType)0;
     ((GameEventArgs)playersInGameEventArgs).NeedResponse = false;
     s = this.ToString01(playersInGameEventArgs);
     Assert.AreEqual<string>("13,0,,0,,0,,0,,0,,0,,0,,0,,0,,0,,0,,0,,0,", s);
     Assert.IsNotNull((object)playersInGameEventArgs);
     Assert.AreEqual<int>(13, playersInGameEventArgs.NumberOfPlayers);
     Assert.IsNotNull(playersInGameEventArgs.Players);
     Assert.AreEqual<int>(13, playersInGameEventArgs.Players.Length);
     Assert.AreEqual<int>(0, playersInGameEventArgs.Players[0].Id);
     Assert.AreEqual<string>
     ((string)null, playersInGameEventArgs.Players[0].Nickname);
     Assert.AreEqual<int>(0, playersInGameEventArgs.Players[1].Id);
     Assert.AreEqual<string>
     ((string)null, playersInGameEventArgs.Players[1].Nickname);
     Assert.AreEqual<int>(0, playersInGameEventArgs.Players[2].Id);
     Assert.AreEqual<string>
     ((string)null, playersInGameEventArgs.Players[2].Nickname);
     Assert.AreEqual<int>(0, playersInGameEventArgs.Players[3].Id);
     Assert.AreEqual<string>
     ((string)null, playersInGameEventArgs.Players[3].Nickname);
     Assert.AreEqual<int>(0, playersInGameEventArgs.Players[4].Id);
     Assert.AreEqual<string>
     ((string)null, playersInGameEventArgs.Players[4].Nickname);
     Assert.AreEqual<int>(0, playersInGameEventArgs.Players[5].Id);
     Assert.AreEqual<string>
     ((string)null, playersInGameEventArgs.Players[5].Nickname);
     Assert.AreEqual<int>(0, playersInGameEventArgs.Players[6].Id);
     Assert.AreEqual<string>
     ((string)null, playersInGameEventArgs.Players[6].Nickname);
     Assert.AreEqual<int>(0, playersInGameEventArgs.Players[7].Id);
     Assert.AreEqual<string>("", playersInGameEventArgs.Players[7].Nickname);
     Assert.AreEqual<int>(0, playersInGameEventArgs.Players[8].Id);
     Assert.AreEqual<string>("", playersInGameEventArgs.Players[8].Nickname);
     Assert.AreEqual<int>(0, playersInGameEventArgs.Players[9].Id);
     Assert.AreEqual<string>("", playersInGameEventArgs.Players[9].Nickname);
     Assert.AreEqual<int>(0, playersInGameEventArgs.Players[10].Id);
     Assert.AreEqual<string>("", playersInGameEventArgs.Players[10].Nickname);
     Assert.AreEqual<int>(0, playersInGameEventArgs.Players[11].Id);
     Assert.AreEqual<string>("", playersInGameEventArgs.Players[11].Nickname);
     Assert.AreEqual<int>(0, playersInGameEventArgs.Players[12].Id);
     Assert.AreEqual<string>("", playersInGameEventArgs.Players[12].Nickname);
     Assert.AreEqual<int>(0, ((GameEventArgs)playersInGameEventArgs).SenderId);
     Assert.AreEqual<string>
     ((string)null, ((GameEventArgs)playersInGameEventArgs).EventId);
     Assert.AreEqual<EventType>
     ((EventType)0, ((GameEventArgs)playersInGameEventArgs).EventType);
     Assert.AreEqual<bool>
     (false, ((GameEventArgs)playersInGameEventArgs).NeedResponse);
 }
 public void ToString01893()
 {
     PlayersInGameEventArgs playersInGameEventArgs;
     string s;
     PlayerInGame[] playerInGames = new PlayerInGame[1];
     playersInGameEventArgs = new PlayersInGameEventArgs(playerInGames);
     ((GameEventArgs)playersInGameEventArgs).SenderId = 0;
     ((GameEventArgs)playersInGameEventArgs).EventId = (string)null;
     ((GameEventArgs)playersInGameEventArgs).EventType = (EventType)0;
     ((GameEventArgs)playersInGameEventArgs).NeedResponse = false;
     s = this.ToString01(playersInGameEventArgs);
     Assert.AreEqual<string>("1,0,", s);
     Assert.IsNotNull((object)playersInGameEventArgs);
     Assert.AreEqual<int>(1, playersInGameEventArgs.NumberOfPlayers);
     Assert.IsNotNull(playersInGameEventArgs.Players);
     Assert.AreEqual<int>(1, playersInGameEventArgs.Players.Length);
     Assert.AreEqual<int>(0, playersInGameEventArgs.Players[0].Id);
     Assert.AreEqual<string>
     ((string)null, playersInGameEventArgs.Players[0].Nickname);
     Assert.AreEqual<int>(0, ((GameEventArgs)playersInGameEventArgs).SenderId);
     Assert.AreEqual<string>
     ((string)null, ((GameEventArgs)playersInGameEventArgs).EventId);
     Assert.AreEqual<EventType>
     ((EventType)0, ((GameEventArgs)playersInGameEventArgs).EventType);
     Assert.AreEqual<bool>
     (false, ((GameEventArgs)playersInGameEventArgs).NeedResponse);
 }
 public PlayersInGameEventArgs Constructor01(string[] stringArgs)
 {
     PlayersInGameEventArgs target = new PlayersInGameEventArgs(stringArgs);
     return target;
     // TODO: add assertions to method PlayersInGameEventArgsTest.Constructor01(String[])
 }
 public PlayersInGameEventArgs Constructor(PlayerInGame[] playersIngame)
 {
     PlayersInGameEventArgs target = new PlayersInGameEventArgs(playersIngame);
     return target;
     // TODO: add assertions to method PlayersInGameEventArgsTest.Constructor(PlayerInGame[])
 }