private bool CheckIfMouseTriggerIsInList(string adding, Trigger trigger) { var mouseButtonTrigger = (MouseButtonTrigger)trigger; if (mouseButtonTrigger.Button.ToString() == adding) isAlreadyInList = true; return isAlreadyInList; }
private bool CheckIfGamepadTriggerIsInList(string adding, Trigger trigger) { var gamePadButtonTrigger = (GamePadButtonTrigger)trigger; if (gamePadButtonTrigger.Button.ToString() == adding) isAlreadyInList = true; return isAlreadyInList; }
private bool CheckIfKeyTriggerIsInList(string adding, Trigger trigger) { var keyTrigger = (KeyTrigger)trigger; if (keyTrigger.Key.ToString() == adding) isAlreadyInList = true; return isAlreadyInList; }
private static void ChangeKeyTriggerStateInCommandList(string adding, string key, Trigger trigger) { var newKeyTrigger = (KeyTrigger)trigger; if (newKeyTrigger.Key.ToString() == key) newKeyTrigger.State = (State)Enum.Parse(typeof(State), adding); }
//private static void ChangeMouseButtonTriggerStateInCommandList(string adding, string key, // Trigger trigger) //{ // var newMouseTrigger = (MouseButtonTrigger)trigger; // if (newMouseTrigger.Button.ToString() == key) // newMouseTrigger.State = (State)Enum.Parse(typeof(State), adding); //} private static void ChangeGamepadButtonTriggerStateInCommandList(string adding, string key, Trigger trigger) { var newGamepadTrigger = (GamePadButtonTrigger)trigger; if (newGamepadTrigger.Button.ToString() == key) newGamepadTrigger.State = (State)Enum.Parse(typeof(State), adding); }
private static void CheckWichTriggerToChange(string adding, string removing, Trigger trigger) { if (trigger.GetType() == typeof(KeyTrigger)) ChangeKeyButtonInCommandList(adding, removing, trigger); if (trigger.GetType() == typeof(MouseButtonTrigger)) ChangeMouseButtonInCommandList(adding, removing, trigger); //ncrunch: no coverage if (trigger.GetType() == typeof(GamePadButtonTrigger)) ChangeGamepadButtonInCommandList(adding, removing, trigger); }
private static void CheckWichTriggerTypeToChange(string adding, string key, Trigger trigger) { if (trigger.GetType() == typeof(KeyTrigger)) ChangeKeyTriggerStateInCommandList(adding, key, trigger); //if (trigger.GetType() == typeof(MouseButtonTrigger)) // ChangeMouseButtonTriggerStateInCommandList(adding, key, trigger); if (trigger.GetType() == typeof(GamePadButtonTrigger)) ChangeGamepadButtonTriggerStateInCommandList(adding, key, trigger); }
private bool CheckTriggerTypeOfAlreadyHas(string adding, Trigger trigger) { if (trigger.GetType() == typeof(KeyTrigger)) isAlreadyInList = CheckIfKeyTriggerIsInList(adding, trigger); if (trigger.GetType() == typeof(MouseButtonTrigger)) isAlreadyInList = CheckIfMouseTriggerIsInList(adding, trigger); //ncrunch: no coverage if (trigger.GetType() == typeof(GamePadButtonTrigger)) isAlreadyInList = CheckIfGamepadTriggerIsInList(adding, trigger); return isAlreadyInList; }
protected static Trigger[] ParseTriggers(XmlData command) { var triggers = new Trigger[command.Children.Count]; for (int index = 0; index < command.Children.Count; index++) { var trigger = command.Children[index]; var triggerType = trigger.Name.GetTypeFromShortNameOrFullNameIfNotFound(); if (triggerType == null) throw new Trigger.UnableToCreateTriggerTypeIsUnknown(trigger.Name); //ncrunch: no coverage triggers[index] = Trigger.GenerateTriggerFromType(triggerType, trigger.Name, trigger.Value) as Trigger; } return triggers; }
private static void SetTrigger(Trigger trigger, XmlData xmlData) { XmlData child = null; if (trigger.GetType() == typeof(KeyTrigger)) { var keyTrigger = trigger as KeyTrigger; child = new XmlData("KeyTrigger") { Value = keyTrigger.Key + " " + keyTrigger.State }; } if (trigger.GetType() == typeof(MouseButtonTrigger)) { var mouseButtonTrigger = trigger as MouseButtonTrigger; child = new XmlData("MouseButtonTrigger"); child.Value = mouseButtonTrigger.Button + " " + mouseButtonTrigger.State; } if (trigger.GetType() == typeof(MouseDragDropTrigger)) { var mouseDragDropTrigger = trigger as MouseDragDropTrigger; child = new XmlData("MouseDragAndDropTrigger"); child.Value = mouseDragDropTrigger.Button.ToString(); } if (trigger.GetType() == typeof(MouseHoldTrigger)) { var mouseHoldTrigger = trigger as MouseHoldTrigger; child = new XmlData("MouseHoldTrigger"); child.Value = mouseHoldTrigger.Button.ToString(); } if (trigger.GetType() == typeof(MouseHoverTrigger)) child = new XmlData("MouseHoverTrigger"); if (trigger.GetType() == typeof(MouseMovementTrigger)) child = new XmlData("MouseMovementTrigger"); if (trigger.GetType() == typeof(GamePadButtonTrigger)) { var gamePadButtonTrigger = trigger as GamePadButtonTrigger; child = new XmlData("GamePadButtonTrigger"); child.Value = gamePadButtonTrigger.Button + " " + gamePadButtonTrigger.State; } if (trigger.GetType() == typeof(TouchPressTrigger)) { var touchPressTrigger = trigger as TouchPressTrigger; child = new XmlData("TouchPressTrigger") { Value = touchPressTrigger.State.ToString() }; } xmlData.AddChild(child); }
private void CheckWhatTriggerType(string adding, Trigger trigger) { int index = GetTriggersOfCommand().IndexOf(trigger); if (adding == "Keyboard") ChanceTriggerToKeyTrigger(index); else if (adding == "MouseButton") ChangeTriggerToMouseTrigger(index); else if (adding == "MouseDragAndDrop") ChangeTriggerToMouseDragDropTrigger(index); else if (adding == "MouseHold") ChangeTriggerToMouseHoldTrigger(index); else if (adding == "MouseHover") ChangeTriggerToMouseHoverTrigger(index); else if (adding == "MouseMovement") ChangeTriggerToMouseMovementTrigger(index); else if (adding == "Gamepad") ChangeTriggerToGamePadTrigger(index); else if (adding == "Touchpad") ChangeKeyTriggerToTouchPadTrigger(index); }
private string RegisterCommand(Trigger trigger) { const string CommandName = "PositionActionCommand"; Command.Register(CommandName, trigger); actionPerformed = false; return CommandName; }
private static void ChangeKeyButtonInCommandList(string adding, string removing, Trigger trigger) { var newKeyTrigger = (KeyTrigger)trigger; if (newKeyTrigger.Key.ToString() == removing) newKeyTrigger.Key = (Key)Enum.Parse(typeof(Key), adding); }
private void AddMouseHoldTriggerToList(Trigger trigger) { var mouseHoldTrigger = (MouseHoldTrigger)trigger; var triggerLayoutView = new TriggerLayoutView(); inputNewTriggerEditor.SetMouseHoldTrigger(mouseHoldTrigger.Button, triggerLayoutView); TriggerList.Add(triggerLayoutView); }
private void AddGamePadTriggerToList(Trigger trigger) { var newGamepadTrigger = (GamePadButtonTrigger)trigger; var triggerLayoutView = new TriggerLayoutView(); inputNewTriggerEditor.SetGamePadTrigger(newGamepadTrigger.Button, newGamepadTrigger.State, triggerLayoutView); TriggerList.Add(triggerLayoutView); }
private void ChangeMouseMovementTriggerTypeInCommandList(string adding, Trigger trigger) { CheckWhatTriggerType(adding, trigger); }
private void AddMouseTriggerToList(Trigger trigger) { var newMouseTrigger = (MouseButtonTrigger)trigger; var triggerLayoutView = new TriggerLayoutView(); inputNewTriggerEditor.SetMouseButtonTrigger(newMouseTrigger.Button, newMouseTrigger.State, triggerLayoutView); TriggerList.Add(triggerLayoutView); }
private void AddKeyTriggerToList(Trigger trigger) { var newKeyTrigger = (KeyTrigger)trigger; var triggerLayoutView = new TriggerLayoutView(); inputNewTriggerEditor.SetKeyTrigger(newKeyTrigger.Key, newKeyTrigger.State, triggerLayoutView); TriggerList.Add(triggerLayoutView); }
private static void ChangeTouchpadButtonTriggerStateInCommandList(string adding, Trigger trigger) { var newTouchpadTrigger = (TouchPressTrigger)trigger; newTouchpadTrigger.State = (State)Enum.Parse(typeof(State), adding); }
private static void ChangeMouseButtonInCommandList(string adding, string removing, Trigger trigger) { var mouseButtonTrigger = (MouseButtonTrigger)trigger; if (mouseButtonTrigger.Button.ToString() == removing) { mouseButtonTrigger.Dispose(); mouseButtonTrigger = new MouseButtonTrigger((MouseButton)Enum.Parse(typeof(MouseButton), adding)); } }
private void ChangeTriggerTypeInCommandList(string adding, string key, Trigger trigger) { var newKeyTrigger = (KeyTrigger)trigger; if (newKeyTrigger.Key.ToString() == key) CheckWhatTriggerType(adding, trigger); }
private void ChangeGamePadTriggerTypeInCommandList(string adding, string key, Trigger trigger) { var newMouseTrigger = (GamePadButtonTrigger)trigger; if (newMouseTrigger.Button.ToString() == key) CheckWhatTriggerType(adding, trigger); //ncrunch: no coverage }
private void AssertActionPerformed(Trigger trigger) { Assert.IsFalse(actionPerformed); trigger.Invoke(); entities.RunEntities(); Assert.IsTrue(actionPerformed); }
private static bool CheckIfGamePadButtonIsALreadyUsed(Trigger newTrigger, object key, bool keyAlreadyUsed) { if (newTrigger.GetType() != typeof(GamePadButtonTrigger)) return keyAlreadyUsed; var mouseButtonTrigger = (GamePadButtonTrigger)newTrigger; if (mouseButtonTrigger.Button.ToString() == key.ToString()) keyAlreadyUsed = true; return keyAlreadyUsed; }
private void AddTouchPadTriggerToList(Trigger trigger) { var newTouchpadTrigger = (TouchPressTrigger)trigger; var triggerLayoutView = new TriggerLayoutView(); inputNewTriggerEditor.SetTouchPadTrigger(newTouchpadTrigger.State, triggerLayoutView); TriggerList.Add(triggerLayoutView); }
private void ChangeMouseHoldTriggerTypeInCommandList(string adding, string key, Trigger trigger) { var newMouseTrigger = (MouseHoldTrigger)trigger; if (newMouseTrigger.Button.ToString() == key) CheckWhatTriggerType(adding, trigger); }
private static void ChangeGamepadButtonInCommandList(string adding, string removing, Trigger trigger) { var gamepadButtonTrigger = (GamePadButtonTrigger)trigger; if (gamepadButtonTrigger.Button.ToString() == removing) gamepadButtonTrigger.Button = (GamePadButton)Enum.Parse(typeof(GamePadButton), adding); }
private static bool CheckIfKeyIsAlreadyUsed(Trigger newTrigger, object key, bool keyAlreadyUsed) { if (newTrigger.GetType() != typeof(KeyTrigger)) return keyAlreadyUsed; var keyTrigger = (KeyTrigger)newTrigger; if (keyTrigger.Key.ToString() == key.ToString()) keyAlreadyUsed = true; return keyAlreadyUsed; }
public Command Add(Trigger trigger) { triggers.Add(trigger); return this; }
private void CheckWhichTriggerToAdd(Trigger trigger) { if (trigger.GetType() == typeof(KeyTrigger)) AddKeyTriggerToList(trigger); if (trigger.GetType() == typeof(MouseButtonTrigger)) AddMouseTriggerToList(trigger); //ncrunch: no coverage if (trigger.GetType() == typeof(MouseDragDropTrigger)) AddMouseDragDropTriggerToList(trigger); //ncrunch: no coverage if (trigger.GetType() == typeof(MouseHoldTrigger)) AddMouseHoldTriggerToList(trigger); //ncrunch: no coverage if (trigger.GetType() == typeof(MouseHoverTrigger)) AddMouseHoverTriggerToList(); //ncrunch: no coverage if (trigger.GetType() == typeof(MouseMovementTrigger)) AddMouseMovementTriggerToList(); //ncrunch: no coverage if (trigger.GetType() == typeof(GamePadButtonTrigger)) AddGamePadTriggerToList(trigger); if (trigger.GetType() == typeof(TouchPressTrigger)) AddTouchPadTriggerToList(trigger); //ncrunch: no coverage }