public IEnumerable <Player> AllPlayers() { using (var context = new ShowContext(CONNECTION_NAME)) { return(context.Players.ToList()); } }
public bool DeleteById(int id) { using (var context = new ShowContext(CONNECTION_NAME)) { var existing = context.Briefcases.FirstOrDefault(a => a.BriefCaseId == id); if (existing == null) { return(false); } context.Briefcases.Remove(existing); return(context.SaveChanges() > 0); } }