示例#1
0
 public void Modify(Brand entity)
 {
     using (RentACarContext context = new RentACarContext())
     {
         var modifyEntity = context.Entry(entity);
         modifyEntity.State = EntityState.Modified;
         context.SaveChanges();
     }
 }
示例#2
0
 public void Remove(Brand entity)
 {
     using (RentACarContext context = new RentACarContext())
     {
         var removeEntity = context.Entry(entity);
         removeEntity.State = EntityState.Deleted;
         context.SaveChanges();
     }
 }
示例#3
0
 public void Update(Color entity)
 {
     using (RentACarContext context = new RentACarContext())
     {
         var updatedEntity = context.Entry(entity);
         updatedEntity.State = EntityState.Modified;
         context.SaveChanges();
     }
 }
示例#4
0
 public void Add(Brand entity)
 {
     using (RentACarContext context = new RentACarContext())
     {
         var addEntity = context.Entry(entity);
         addEntity.State = EntityState.Added;
         context.SaveChanges();
     }
 }
示例#5
0
 public void Delete(Color entity)
 {
     using (RentACarContext context = new RentACarContext())
     {
         var deletedEntity = context.Entry(entity);
         deletedEntity.State = EntityState.Deleted;
         context.SaveChanges();
     }
 }
示例#6
0
 public void Remove(Car entity)
 {
     using (RentACarContext context = new RentACarContext())
     {
         var RemoveEntity = context.Entry(entity);
         RemoveEntity.State = Microsoft.EntityFrameworkCore.EntityState.Deleted;
         context.SaveChanges();
     }
 }
示例#7
0
 public void Modify(Car entity)
 {
     using (RentACarContext context = new RentACarContext())
     {
         var ModifyEntity = context.Entry(entity);
         ModifyEntity.State = Microsoft.EntityFrameworkCore.EntityState.Modified;
         context.SaveChanges();
     }
 }
示例#8
0
 public void Add(Car entity)
 {
     using (RentACarContext context = new RentACarContext())
     {
         var addEntity = context.Entry(entity);
         addEntity.State = Microsoft.EntityFrameworkCore.EntityState.Added;
         context.SaveChanges();
     }
 }
示例#9
0
 //NuGet
 public void Add(Car entity)
 {
     //IDisposable pattern implementation of C#
     using (RentACarContext context = new RentACarContext())
     {
         var addedEntity = context.Entry(entity);
         addedEntity.State = EntityState.Added;
         context.SaveChanges();
     }
 }
示例#10
0
 public void Add(Car entity)
 {
     using (RentACarContext context = new RentACarContext())
     {
         if (entity.DailyPrice >= 0 && entity.Descriptions.Length >= 2)
         {
             var addedEntity = context.Entry(entity);
             addedEntity.State = EntityState.Added;
             context.SaveChanges();
         }
         else
         {
             Console.WriteLine("Hatalı giriş yapıldı lütfen kontrol ediniz!");
         }
     }
 }