private void Add(int index) { //Pagination Instantiate(toggle, sss.pagination.transform.position + new Vector3(toggleWidth * (sss.NumberOfPanels + 1), 0, 0), Quaternion.identity, sss.pagination.transform); sss.pagination.transform.position -= new Vector3(toggleWidth / 2f, 0, 0); //Panel panel.GetComponent <Image>().color = new Color(UnityEngine.Random.Range(0, 255) / 255f, UnityEngine.Random.Range(0, 255) / 255f, UnityEngine.Random.Range(0, 255) / 255f); sss.Add(panel, index); }
public void Add(int index) { // Pagination Toggle toggle = Instantiate(togglePrefab, scrollSnap.Pagination.transform.position + new Vector3(toggleWidth * (scrollSnap.NumberOfPanels + 1), 0, 0), Quaternion.identity, scrollSnap.Pagination.transform); toggle.group = toggleGroup; scrollSnap.Pagination.transform.position -= new Vector3(toggleWidth / 2f, 0, 0); // Panel panelPrefab.GetComponent <Image>().color = new Color(UnityEngine.Random.Range(0f, 1f), UnityEngine.Random.Range(0f, 1f), UnityEngine.Random.Range(0f, 1f)); scrollSnap.Add(panelPrefab, index); }
private void Add(int index) { //Pagination float toggleWidth = toggle.GetComponent <RectTransform>().sizeDelta.x; toggle.GetComponentInChildren <Text>().text = string.Format("{0}. {1}", (index + 1), MapSystem.GetStageName(index)); Instantiate(toggle, sss.pagination.transform.position + new Vector3(toggleWidth * (sss.NumberOfPanels + 1), 0, 0), Quaternion.identity, sss.pagination.transform); // sss.pagination.transform.position -= new Vector3(toggleWidth / 2f, 0, 0); //Panel sss.Add(panel, index); }
private void Add(int index) { //Panel //panel.GetComponent<Image>().color = new Color(UnityEngine.Random.Range(0, 255) / 255f, UnityEngine.Random.Range(0, 255) / 255f, UnityEngine.Random.Range(0, 255) / 255f); sss.Add(panel, index); }