public static int GetDistance(int r1, int x1, int y1, int z1, int r2, int x2, int y2, int z2) { GameLocation loc1 = new GameLocation("loc1", (ushort)r1, x1, y1, z1); GameLocation loc2 = new GameLocation("loc2", (ushort)r2, x2, y2, z2); return(loc1.GetDistance(loc2)); }
public static float GetDistance(ushort r1, float x1, float y1, float z1, ushort r2, float x2, float y2, float z2) { GameLocation loc1 = new GameLocation("loc1", r1, x1, y1, z1); GameLocation loc2 = new GameLocation("loc2", r2, x2, y2, z2); return(loc1.GetDistance(loc2)); }
public static int GetDistance( int r1, int x1, int y1, int z1, int r2, int x2, int y2, int z2 ) { GameLocation loc1 = new GameLocation( "loc1", (ushort)r1, x1, y1, z1 ); GameLocation loc2 = new GameLocation( "loc2", (ushort)r2, x2, y2, z2 ); return loc1.GetDistance( loc2 ); }