/// <summary> /// Called by framework. Do not call directly. /// </summary> public override void OnAwake() { base.OnAwake(); Background.Color = Color.White.WithAlpha(0.5f); _scrollArea = SceneObject.Instantiate <Panel>(this); _scrollArea.RectTransform.Alignment = Alignment.Center; SBCtrl = AddComponent <ScrollBarCtrl>(); CurrentAlpha = SBCtrl.TargetAlpha; SBCtrl.Parent = this; IsVertical = true; CurrentAlpha = SBCtrl.TargetAlpha; }
public ComboBoxCtrl Ctrl; ///< Contaons the element's controller. /// <summary> /// Called by framework. Do not call directly. /// </summary> public void OnAwake() { BgPanel = SceneObject.Instantiate <Panel> (this); BgPanel.Background.Source = ResourceManager.ImageFromFile(Application.UIPath + "" + "button.png", false); BgPanel.Background.SliceType = SliceType.Nine; BgPanel.Background.Color = Color.Gray.WithAlpha(0.75f); BgPanel.RectTransform.Alignment = Alignment.Stretch; BgPanel.RectTransform.Spacing = new Rect() { w = 20 }; BgPanel.RectTransform.ClampMode = ClampMode.Full; Ctrl = AddComponent <ComboBoxCtrl> (); _button = SceneObject.Instantiate <Button> (this); _button.RectTransform.Alignment = Alignment.Right; _button.RectTransform.Size = new Point(25, 22); _button.RectTransform.Padding = new Padding(-13, 0); _button.RectTransform.Spacing = new Rect() { x = 6 }; _button.RectTransform.ClampMode = ClampMode.Full; _button.Image = ResourceManager.ImageFromFile(Application.UIPath + "" + "arrow_dn.png"); RectTransform.Alignment = Alignment.TopHStretch; RectTransform.Size = new Point(0, 22); RectTransform.ClampMode = ClampMode.Full; _frame = SceneObject.Instantiate <Panel>(this); _frame.Background.Source = ResourceManager.ImageFromFile(Application.UIPath + "frame.png", false); _frame.Background.SliceType = SliceType.Nine; _frame.Background.Color = Color.SkyBlue; _frame.RectTransform.Alignment = Alignment.Stretch; _frame.RectTransform.ClampMode = ClampMode.Full; _frame.Active = false; _frame.RectTransform.Padding = new Padding(2, 2, 3, 2); _button.Ctrl.Enabled = false; Ctrl.OnFocusEnter += EnterFocus; Ctrl.OnFocusLost += LeaveFocus; }
/// <summary> /// Called by framework. Do not call directly. /// </summary> public override void OnAwake() { base.OnAwake(); RectTransform.ClampMode = ClampMode.Full; Background.Source = ResourceManager.ImageFromFile(_backgroundImageUrl, false); Background.SliceType = SliceType.Nine; Ctrl = AddComponent <ButtonCtrl>(); _frame = SceneObject.Instantiate <Panel>(this); _frame.Background.Source = ResourceManager.ImageFromFile(_frameImageUrl, false); _frame.Background.SliceType = SliceType.Nine; _frame.Background.Color = Color.SkyBlue; _frame.RectTransform.Alignment = Alignment.Stretch; _frame.RectTransform.ClampMode = ClampMode.Full; _frame.Active = false; _frame.RectTransform.Padding = new Padding(2); Ctrl.OnFocusEnter += () => { if (ShowPressedFrame) { _frame.Active = true; } SetDown(); }; Ctrl.OnFocusLost += () => { _frame.Active = false; SetUp(); }; Ctrl.OnEnterMouse += () => { SetOver(); }; Ctrl.OnLeaveMouse += () => { SetNormal(); }; }
} ///< Determines whether the horizontal scrollbar is active in a moment. /// <summary> /// Called by framework. Do not call directly. /// </summary> public override void OnAwake() { RectTransform.ClampMode = ClampMode.Full; Panel = SceneObject.Instantiate <UIElement>(this); Panel.RectTransform.ClampMode = ClampMode.Full; _vScrollBar = SceneObject.Instantiate <ScrollBar>(this); _vScrollBar.Scrolling += (ofs) => { _sbOfs.y = ofs * (RectTransform.Height - Panel.RectTransform.Height - (HScrollBarActive ? 8 : 0)); UpdatePanelPadding(); if (Scrolling != null) { Scrolling(_sbOfs.x, _sbOfs.y); } }; _hScrollBar = SceneObject.Instantiate <ScrollBar>(this); _hScrollBar.IsVertical = false; _hScrollBar.Scrolling += (ofs) => { _sbOfs.x = ofs * (RectTransform.Width - Panel.RectTransform.Width - (VScrollBarActive ? 8 : 0)); UpdatePanelPadding(); if (Scrolling != null) { Scrolling(_sbOfs.x, _sbOfs.y); } }; RectTransform.Spacing = new Rect(1, 1, 1, 1); RectTransform.Alignment = Alignment.Stretch; RectTransform.LayoutChanging += () => { Panel.RectTransform.Padding = new Padding(); }; RectTransform.LayoutChanged += AdaptScrollPanel; UpdatePanelPadding(); }
static SceneManager() { RootObject = SceneObject.Instantiate(null, "Root"); }