private void Restart() { Time.timeScale = 1; AudioController.Stop("BackgroundSound"); GameController.LoadLevel(Application.loadedLevel); }
public static void Pause(string key) { AudioController.Stop(key, true); }
private void MainMenu() { Time.timeScale = 1; AudioController.Stop("BackgroundSound"); GameController.LoadLevel("MainMenu"); }
public static void PlayIfPaused(string key) { AudioController.Play(key, once: true); }