public void AddTalk(Talk arg) { talk.Add(arg); }
/// <summary> /// 说话 /// </summary> public void Say(Talk args) { if (args.Content.Equals("")) { return; } Dialog dialog = new Dialog(args.Duration) { HostWidth = OverallSize.X, TopOffset = LifeTop - fullName.ActualHeight - tacticAIName.ActualHeight - actionAIName.ActualHeight }; this.Children.Add(dialog); dialog.Disposed += dialog_Completed; dialog.Show(args.Content); }