public override void SetInputs(List <BaseNode> newInputs) { if (newInputs.Count == 2) { one.SetInputs(newInputs); var twoList = new List <BaseNode> { newInputs[0] }; two.SetInputs(twoList); var threeList = new List <BaseNode> { newInputs[1] }; three.SetInputs(threeList); } else { throw new InvalidOperationException(); } }
public override void SetInputs(List <BaseNode> newInputs) { norNode.SetInputs(newInputs); }