示例#1
0
        /// <summary>
        /// A callback function which will be called every time a mouse activity detected.
        /// </summary>
        /// <param name="nCode">
        /// [in] Specifies whether the hook procedure must process the message.
        /// If nCode is HC_ACTION, the hook procedure must process the message.
        /// If nCode is less than zero, the hook procedure must pass the message to the
        /// CallNextHookEx function without further processing and must return the
        /// value returned by CallNextHookEx.
        /// </param>
        /// <param name="wParam">
        /// [in] Specifies whether the message was sent by the current thread.
        /// If the message was sent by the current thread, it is nonzero; otherwise, it is zero.
        /// </param>
        /// <param name="lParam">
        /// [in] Pointer to a CWPSTRUCT structure that contains details about the message.
        /// </param>
        /// <returns>
        /// If nCode is less than zero, the hook procedure must return the value returned by CallNextHookEx.
        /// If nCode is greater than or equal to zero, it is highly recommended that you call CallNextHookEx
        /// and return the value it returns; otherwise, other applications that have installed WH_CALLWNDPROC
        /// hooks will not receive hook notifications and may behave incorrectly as a result. If the hook
        /// procedure does not call CallNextHookEx, the return value should be zero.
        /// </returns>
        private int MouseHookProc(int nCode, UIntPtr wParam, IntPtr lParam)
        {
            // if ok and someone listens to our events
            if ((nCode >= 0) && (MouseActivity != null))
            {
                //Marshall the data from callback.
                var mouseHookStruct = (MSLLHOOKSTRUCT)Marshal.PtrToStructure(lParam, typeof(MSLLHOOKSTRUCT));

                //detect button clicked
                var   button     = MouseButtons.None;
                short mouseDelta = 0;
                switch ((WM)wParam)
                {
                case WM.LBUTTONDOWN:
                    //case WM_LBUTTONUP:
                    //case WM_LBUTTONDBLCLK:
                    button = MouseButtons.Left;
                    break;

                case WM.RBUTTONDOWN:
                    //case WM_RBUTTONUP:
                    //case WM_RBUTTONDBLCLK:
                    button = MouseButtons.Right;
                    break;

                case WM.MOUSEWHEEL:
                    //If the message is WM_MOUSEWHEEL, the high-order word of mouseData member is the wheel delta.
                    //One wheel click is defined as WHEEL_DELTA, which is 120.
                    //(value >> 16) & 0xffff; retrieves the high-order word from the specified 32-bit value
                    mouseDelta = (short)((mouseHookStruct.mouseData >> 16) & 0xffff);
                    //TODO: X BUTTONS
                    //If the message is WM_XBUTTONDOWN, WM_XBUTTONUP, WM_XBUTTONDBLCLK, WM_NCXBUTTONDOWN, WM_NCXBUTTONUP,
                    //or WM_NCXBUTTONDBLCLK, the high-order word specifies which X button was pressed or released,
                    //and the low-order word is reserved. This value can be one or more of the following values.
                    //Otherwise, mouseData is not used.
                    break;
                }

                //double clicks
                var clickCount = 0;
                if (button != MouseButtons.None)
                {
                    if ((WM)wParam == WM.LBUTTONDBLCLK || (WM)wParam == WM.RBUTTONDBLCLK)
                    {
                        clickCount = 2;
                    }
                    else
                    {
                        clickCount = 1;
                    }
                }

                //generate event
                var e = new MouseEventArgs(button, clickCount, mouseHookStruct.pt.x, mouseHookStruct.pt.y, mouseDelta);
                //raise it
                MouseActivity(this, e);
            }
            //call next hook
            return(USER32.CallNextHookEx(hMouseHook, nCode, wParam, lParam));
        }
示例#2
0
        /// <summary>
        /// A callback function which will be called every time a keyboard activity detected.
        /// </summary>
        /// <param name="nCode">
        /// [in] Specifies whether the hook procedure must process the message.
        /// If nCode is HC_ACTION, the hook procedure must process the message.
        /// If nCode is less than zero, the hook procedure must pass the message to the
        /// CallNextHookEx function without further processing and must return the
        /// value returned by CallNextHookEx.
        /// </param>
        /// <param name="wParam">
        /// [in] Specifies whether the message was sent by the current thread.
        /// If the message was sent by the current thread, it is nonzero; otherwise, it is zero.
        /// </param>
        /// <param name="lParam">
        /// [in] Pointer to a CWPSTRUCT structure that contains details about the message.
        /// </param>
        /// <returns>
        /// If nCode is less than zero, the hook procedure must return the value returned by CallNextHookEx.
        /// If nCode is greater than or equal to zero, it is highly recommended that you call CallNextHookEx
        /// and return the value it returns; otherwise, other applications that have installed WH_CALLWNDPROC
        /// hooks will not receive hook notifications and may behave incorrectly as a result. If the hook
        /// procedure does not call CallNextHookEx, the return value should be zero.
        /// </returns>
        private int KeyboardHookProc(int nCode, UIntPtr wParam, IntPtr lParam)
        {
            //indicates if any of underlaing events set e.Handled flag
            var handled = false;

            //it was ok and someone listens to events
            if ((nCode >= 0) && (KeyDown != null || KeyUp != null || KeyPress != null))
            {
                //read structure KeyboardHookStruct at lParam
                var keyboardHookStruct = (KBDLLHOOKSTRUCT)Marshal.PtrToStructure((IntPtr)lParam, typeof(KBDLLHOOKSTRUCT));
                //raise KeyDown
                if (KeyDown != null && ((WM)wParam == WM.KEYDOWN || (WM)wParam == WM.SYSKEYDOWN))
                {
                    var keyData = (Keys)keyboardHookStruct.vkCode;
                    var e       = new KeyEventArgs(keyData);
                    KeyDown(this, e);
                    handled |= e.Handled;
                }

                // raise KeyPress
                if (KeyPress != null && (WM)wParam == WM.KEYDOWN)
                {
                    var isDownShift    = ((USER32.GetKeyState((int)VK.SHIFT) & 0x80) == 0x80);
                    var isDownCapslock = (USER32.GetKeyState((int)VK.CAPITAL) != 0);

                    var keyState = new byte[256];
                    USER32.GetKeyboardState(keyState).ThrowOnError();
                    var inBuffer = new byte[2];
                    if (USER32.ToAscii(keyboardHookStruct.vkCode, keyboardHookStruct.scanCode, keyState, inBuffer, keyboardHookStruct.flags) == 1)
                    {
                        var key = (char)inBuffer[0];
                        if ((isDownCapslock ^ isDownShift) && char.IsLetter(key))
                        {
                            key = char.ToUpper(key);
                        }
                        var e = new KeyPressEventArgs(key);
                        KeyPress(this, e);
                        handled |= e.Handled;
                    }
                }

                // raise KeyUp
                if (KeyUp != null && ((WM)wParam == WM.KEYUP || (WM)wParam == WM.SYSKEYUP))
                {
                    var keyData = (Keys)keyboardHookStruct.vkCode;
                    var e       = new KeyEventArgs(keyData);
                    KeyUp(this, e);
                    handled |= e.Handled;
                }
            }

            //if event handled in application do not handoff to other listeners
            if (handled)
            {
                return(1);
            }
            else
            {
                return(USER32.CallNextHookEx(hKeyboardHook, nCode, wParam, lParam));
            }
        }