public override void Init(BoidController controller) { base.Init(controller); viewRadiusSqr = viewRadius * viewRadius; attackRadiusSqr = attackRadius * attackRadius; captureRadiusSqr = captureRadius * captureRadius; killCount = 0; }
public virtual void Init(BoidController controller) { this.controller = controller; this.animator = GetComponent <Animator>(); }