private void runMSBuild(string destinationFolder, string arguments = "") { Process p = new Process(); ProcessStartInfo info = CreateVisualStudioCommandPromptProcessStartInfo(compilerType, platform); info.RedirectStandardInput = true; info.UseShellExecute = false; info.RedirectStandardOutput = true; info.RedirectStandardError = true; info.WindowStyle = ProcessWindowStyle.Hidden; p.StartInfo = info; p.Start(); using (StreamWriter sw = p.StandardInput) { string extractFolderName = OpenSceneGraphInfo.GetInfo(version).ExtractFolderName; if (sw.BaseStream.CanWrite) { sw.WriteLine("cd /D " + destinationFolder + extractFolderName); sw.WriteLine("msbuild OpenSceneGraph.sln" + arguments); } } readStandardOutput(p); readStandardError(p); p.WaitForExit(); p.Close(); }
private void runCMake(string destinationFolder) { Process p = new Process(); ProcessStartInfo info = CreateVisualStudioCommandPromptProcessStartInfo(compilerType, platform); info.RedirectStandardInput = true; info.UseShellExecute = false; info.RedirectStandardOutput = true; info.RedirectStandardError = true; info.WindowStyle = ProcessWindowStyle.Hidden; p.StartInfo = info; p.Start(); using (StreamWriter sw = p.StandardInput) { string extractFolderName = OpenSceneGraphInfo.GetInfo(version).ExtractFolderName; if (sw.BaseStream.CanWrite) { if (compilerType == eCompiler.VS2010) { sw.WriteLine("cd /D " + destinationFolder + extractFolderName); //"boost_1_51_0-x64"); string cmakeCommand = "cmake -G\"Visual Studio 10 Win64\" + -H" + destinationFolder + extractFolderName + " -B" + destinationFolder + extractFolderName; sw.WriteLine(cmakeCommand); } else { sw.WriteLine("cd /D " + destinationFolder + extractFolderName); //"boost_1_51_0-x64"); string cmakeCommand = "cmake -G\"Visual Studio 11 Win64\" + -H" + destinationFolder + extractFolderName + " -B" + destinationFolder + extractFolderName; sw.WriteLine(cmakeCommand); } } } readStandardOutput(p); readStandardError(p); p.WaitForExit(); p.Close(); }