public void OnDestroy() { _fileHandleController.OnDestroy(); _playController.OnDestroy(); _nodeInspector.OnDestroy(); _parameterController.OnDestroy(); _runtimeParameter.OnDestroy(); }
public void OnDestroy() { _fileHandleController.OnDestroy(); _playController.OnDestroy(); _propertyOption.OnDestroy(); _descriptController.OnDestroy(); _nodeInspectorController.OnDestroy(); _parameterController.OnDestroy(); _runtimeParameter.OnDestroy(); }