示例#1
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 public HighScore(string name, int score, DateTime time, DifficultySettings.DIFFICULTY difficulty)
 {
     this.Name   = name;
     this.Score  = score;
     this.Time   = time;
     this.Difficulty = difficulty;
 }
示例#2
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 public Game(DifficultySettings diffSettings)
 {
     CMan = new CharacterManager();
     this.Difficulty = diffSettings;
     this.startTime = DateTime.Now;
     this.RespawnSpeed = diffSettings.initRespawnTime;
 }
示例#3
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 public Multiplyer(DifficultySettings.DIFFICULTY diff)
 {
     this.difficulty = diff;
 }
示例#4
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 // Constructor for highscore
 public HighScore(string name, int score, DifficultySettings.DIFFICULTY difficulty): this(name, score, DateTime.Now, difficulty)
 {
 }
示例#5
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 public BallCatcher(DifficultySettings diffSettings) : base(diffSettings)
 {
     this.Difficulty = diffSettings;   
 }