//
		// This method is invoked when the application has loaded and is ready to run. In this
		// method you should instantiate the window, load the UI into it and then make the window
		// visible.
		//
		// You have 17 seconds to return from this method, or iOS will terminate your application.
		//
		public override bool FinishedLaunching (UIApplication app, NSDictionary options)
		{
			// create a new window instance based on the screen size
			window = new UIWindow (UIScreen.MainScreen.Bounds);
			weatherViewController = new WeatherViewController ();
			window.RootViewController = weatherViewController;
			window.MakeKeyAndVisible ();

			//Tell the operating system to run our PerformFetch occasionally, and let it decide the frequency
			UIApplication.SharedApplication.SetMinimumBackgroundFetchInterval (UIApplication.BackgroundFetchIntervalMinimum);

			return true;
		}
示例#2
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        //
        // This method is invoked when the application has loaded and is ready to run. In this
        // method you should instantiate the window, load the UI into it and then make the window
        // visible.
        //
        // You have 17 seconds to return from this method, or iOS will terminate your application.
        //
        public override bool FinishedLaunching(UIApplication app, NSDictionary options)
        {
            // create a new window instance based on the screen size
            window = new UIWindow(UIScreen.MainScreen.Bounds);
            weatherViewController     = new WeatherViewController();
            window.RootViewController = weatherViewController;
            window.MakeKeyAndVisible();

            //Tell the operating system to run our PerformFetch occasionally, and let it decide the frequency
            UIApplication.SharedApplication.SetMinimumBackgroundFetchInterval(UIApplication.BackgroundFetchIntervalMinimum);

            return(true);
        }