// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching (UIApplication app, NSDictionary options) { // create a new window instance based on the screen size window = new UIWindow (UIScreen.MainScreen.Bounds); weatherViewController = new WeatherViewController (); window.RootViewController = weatherViewController; window.MakeKeyAndVisible (); //Tell the operating system to run our PerformFetch occasionally, and let it decide the frequency UIApplication.SharedApplication.SetMinimumBackgroundFetchInterval (UIApplication.BackgroundFetchIntervalMinimum); return true; }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { // create a new window instance based on the screen size window = new UIWindow(UIScreen.MainScreen.Bounds); weatherViewController = new WeatherViewController(); window.RootViewController = weatherViewController; window.MakeKeyAndVisible(); //Tell the operating system to run our PerformFetch occasionally, and let it decide the frequency UIApplication.SharedApplication.SetMinimumBackgroundFetchInterval(UIApplication.BackgroundFetchIntervalMinimum); return(true); }