public void loadTest_Resources() { using (ResourceManager manager = createManager()) { var res = manager.load <GameObject>(PATH_TEST_RESOURCE); Assert.NotNull(res); } }
public void loadTest_Cache() { using (ResourceManager manager = createManager()) { manager.loadFromCache <GameObject>(PATH_TEST_RESOURCE, out var res); Assert.Null(res); res = manager.load <GameObject>(PATH_TEST_RESOURCE); Assert.NotNull(res); manager.loadFromCache(PATH_TEST_RESOURCE, out res); Assert.NotNull(res); } }