public static void GetOneFloor() { var entityId = Interaction.GetEntity("选择一个机房"); var entity = entityId.QOpenForRead <Entity>(); GetCADOtherCommands.GetOneFloorWithRoot(entity.Layer, ""); return; }
public static void GetParkInfo() { string parkName = Interaction.GetString("输入厂区名称(默认:厂区A)"); if (string.IsNullOrEmpty(parkName)) { parkName = "厂区A"; } GetCADOtherCommands.GetParkInfoEx(parkName, 0); }
public static void GetParkInfoEx() { string parkName = Interaction.GetString("输入厂区名称(默认:厂区A)"); if (string.IsNullOrEmpty(parkName)) { parkName = "厂区A"; } int count = (int)Interaction.GetValue("输入最大大楼楼层(默认:10)", 10); GetCADOtherCommands.GetParkInfoEx(parkName, count); }
public static void GetAllFloors() { string buildingName = Interaction.GetString("输入大楼名称(默认:大楼X)"); if (string.IsNullOrEmpty(buildingName)) { buildingName = "大楼X"; } int count = (int)Interaction.GetValue("输入大楼楼层(默认:5)", 5); GetCADOtherCommands.GetAllFloors(buildingName, count, ""); }
public static void GetOneFloorWithRoot() { string txt = Interaction.GetString("输入厂区名称(默认:厂区A)"); if (string.IsNullOrEmpty(txt)) { txt = "厂区A"; } var entityId = Interaction.GetEntity("选择一个机房(用来获取楼层的Layer)"); var entity = entityId.QOpenForRead <Entity>(); GetCADOtherCommands.GetOneFloorWithRoot(entity.Layer, txt); return; }
public static void GetBuildInfo() { //string txt = Interaction.GetString("输入当前图层名称"); //if (string.IsNullOrEmpty(txt)) //{ // txt = "厂区"; //} var entityId = Interaction.GetEntity("选择一个大楼"); var entity = entityId.QOpenForRead <Entity>(); GetCADOtherCommands.GetParkBuild(entity.Layer); return; }
public static void GetLayerInfo() { GetCADOtherCommands.GetAllShapeByLayer(); return; }
public static void GetShapeInfos() { GetCADOtherCommands.GetAllShapeByManual(); }
public static void GetParkInfoEx() { GetCADOtherCommands.GetParkInfoEx(); }
public static void GetBuildInfo() { GetCADOtherCommands.GetParkBuild("厂区"); return; }