internal void PostCompletionStatus(IntPtr overlapped) { UnsafeMethods.PostQueuedCompletionStatus(m_completionPortHandle, 0, SocketManualCompletionKey, overlapped); }
public override void Signal(object state) { m_signalQueue.Enqueue(state); UnsafeMethods.PostQueuedCompletionStatus(m_completionPortHandle, 0, SignalPostCompletionKey, IntPtr.Zero); }