示例#1
0
 public void Start()
 {
     ui = UIManager.Instance;
     var r = new System.Random();
     name = GetRandomName(ref r);
     _coll = GetComponent<SphereCollider>();
     _cam = Camera.allCameras[0];
     VStart();
 }
示例#2
0
        void Awake()
        {
            _instance = this;
            // Initialise C# things
            _objects = _objects ?? (_objects = new Dictionary<string, RectTransform>());
            _canvas = _canvas ?? (FindObjectOfType<Canvas>());
            _icons = _icons ?? (_icons = new Dictionary<string, Sprite>());
            _quickPops = _quickPops ?? (_quickPops = new Queue<QuickPopScript>());

            //Obtain icons
            var iconArr = Resources.LoadAll<Sprite>("UI/sprites");
            for (int i = 0; i < iconArr.Length; i++)
            {
                _icons.Add(iconArr[i].name, iconArr[i]);
            }

            var uiResources = Resources.LoadAll<GameObject>("UI");

            for (int i = 0; i < uiResources.Length; i++)
            {
                _objects.Add(uiResources[i].name, uiResources[i].GetComponent<RectTransform>());
            }
        }