/// <summary> /// Create a world object from a Netlink object. /// </summary> /// <param name="n">The Netlink class that represents the Netlink JSON.</param> /// <returns>A world generated from the Netlink.</returns> public static World GenerateWorld(Netlink n) { World w = new World(); foreach (RouteJson r in n.routes) { w.AddRoute(r); } foreach (StopJson s in n.stops) { w.AddStop(s); } return(w); }
/// <summary> /// Create a world object from a Netlink object. /// </summary> /// <param name="n">The Netlink class that represents the Netlink JSON.</param> /// <returns>A world generated from the Netlink.</returns> public static World GenerateWorld(Netlink n) { World w = new World(); foreach (RouteJson r in n.routes) { w.AddRoute(r); } foreach (StopJson s in n.stops) { w.AddStop(s); } return w; }