public PlayerWindow(Player player) : this() { this.player = player; this.DataContext = this.player; this.txtAlias.SelectAll(); this.txtAlias.Focus(); }
internal void Clone() { this.player_org = new Player() { Alias = this.Alias, DeckCheck = this.DeckCheck, GamesDraw = this.GamesDraw, GamesLoose = this.GamesLoose, GamesWin = this.GamesWin, Name = this.Name, Place = this.Place, CorpoIdentity = this.CorpoIdentity, RunnerIdentity = this.RunnerIdentity, RankBeforeTournament = this.RankBeforeTournament, SmallPointsMinus = this.SmallPointsMinus, SmallPointsPlus = this.SmallPointsPlus, Surname = this.Surname, }; }
public void RenamePlayer(Player playerToChange) { if (final_16_01 != null && final_16_01.Player1Id == playerToChange.Id) { final_16_01.Player1Alias = playerToChange.Alias; final_16_01.Player1RaceCorpo = playerToChange.RaceCorpo; } if (final_16_02 != null && final_16_02.Player1Id == playerToChange.Id) { final_16_02.Player1Alias = playerToChange.Alias; final_16_02.Player1RaceCorpo = playerToChange.RaceCorpo; } if (final_16_03 != null && final_16_03.Player1Id == playerToChange.Id) { final_16_03.Player1Alias = playerToChange.Alias; final_16_03.Player1RaceCorpo = playerToChange.RaceCorpo; } if (final_16_04 != null && final_16_04.Player1Id == playerToChange.Id) { final_16_04.Player1Alias = playerToChange.Alias; final_16_04.Player1RaceCorpo = playerToChange.RaceCorpo; } if (final_16_05 != null && final_16_05.Player1Id == playerToChange.Id) { final_16_05.Player1Alias = playerToChange.Alias; final_16_05.Player1RaceCorpo = playerToChange.RaceCorpo; } if (final_16_06 != null && final_16_06.Player1Id == playerToChange.Id) { final_16_06.Player1Alias = playerToChange.Alias; final_16_06.Player1RaceCorpo = playerToChange.RaceCorpo; } if (final_16_07 != null && final_16_07.Player1Id == playerToChange.Id) { final_16_07.Player1Alias = playerToChange.Alias; final_16_07.Player1RaceCorpo = playerToChange.RaceCorpo; } if (final_16_08 != null && final_16_08.Player1Id == playerToChange.Id) { final_16_08.Player1Alias = playerToChange.Alias; final_16_08.Player1RaceCorpo = playerToChange.RaceCorpo; } if (final_16_09 != null && final_16_09.Player1Id == playerToChange.Id) { final_16_09.Player1Alias = playerToChange.Alias; final_16_09.Player1RaceCorpo = playerToChange.RaceCorpo; } if (final_16_10 != null && final_16_10.Player1Id == playerToChange.Id) { final_16_10.Player1Alias = playerToChange.Alias; final_16_10.Player1RaceCorpo = playerToChange.RaceCorpo; } if (final_16_11 != null && final_16_11.Player1Id == playerToChange.Id) { final_16_11.Player1Alias = playerToChange.Alias; final_16_11.Player1RaceCorpo = playerToChange.RaceCorpo; } if (final_16_12 != null && final_16_12.Player1Id == playerToChange.Id) { final_16_12.Player1Alias = playerToChange.Alias; final_16_12.Player1RaceCorpo = playerToChange.RaceCorpo; } if (final_16_13 != null && final_16_13.Player1Id == playerToChange.Id) { final_16_13.Player1Alias = playerToChange.Alias; final_16_13.Player1RaceCorpo = playerToChange.RaceCorpo; } if (final_16_14 != null && final_16_14.Player1Id == playerToChange.Id) { final_16_14.Player1Alias = playerToChange.Alias; final_16_14.Player1RaceCorpo = playerToChange.RaceCorpo; } if (final_16_15 != null && final_16_15.Player1Id == playerToChange.Id) { final_16_15.Player1Alias = playerToChange.Alias; final_16_15.Player1RaceCorpo = playerToChange.RaceCorpo; } if (final_16_16 != null && final_16_16.Player1Id == playerToChange.Id) { final_16_16.Player1Alias = playerToChange.Alias; final_16_16.Player1RaceCorpo = playerToChange.RaceCorpo; } if (final_16_01 != null && final_16_01.Player1Id == playerToChange.Id) { final_16_01.Player1Alias = playerToChange.Alias; final_16_01.Player1RaceRunner = playerToChange.RaceRunner; } if (final_16_02 != null && final_16_02.Player1Id == playerToChange.Id) { final_16_02.Player1Alias = playerToChange.Alias; final_16_02.Player1RaceRunner = playerToChange.RaceRunner; } if (final_16_03 != null && final_16_03.Player1Id == playerToChange.Id) { final_16_03.Player1Alias = playerToChange.Alias; final_16_03.Player1RaceRunner = playerToChange.RaceRunner; } if (final_16_04 != null && final_16_04.Player1Id == playerToChange.Id) { final_16_04.Player1Alias = playerToChange.Alias; final_16_04.Player1RaceRunner = playerToChange.RaceRunner; } if (final_16_05 != null && final_16_05.Player1Id == playerToChange.Id) { final_16_05.Player1Alias = playerToChange.Alias; final_16_05.Player1RaceRunner = playerToChange.RaceRunner; } if (final_16_06 != null && final_16_06.Player1Id == playerToChange.Id) { final_16_06.Player1Alias = playerToChange.Alias; final_16_06.Player1RaceRunner = playerToChange.RaceRunner; } if (final_16_07 != null && final_16_07.Player1Id == playerToChange.Id) { final_16_07.Player1Alias = playerToChange.Alias; final_16_07.Player1RaceRunner = playerToChange.RaceRunner; } if (final_16_08 != null && final_16_08.Player1Id == playerToChange.Id) { final_16_08.Player1Alias = playerToChange.Alias; final_16_08.Player1RaceRunner = playerToChange.RaceRunner; } if (final_16_09 != null && final_16_09.Player1Id == playerToChange.Id) { final_16_09.Player1Alias = playerToChange.Alias; final_16_09.Player1RaceRunner = playerToChange.RaceRunner; } if (final_16_10 != null && final_16_10.Player1Id == playerToChange.Id) { final_16_10.Player1Alias = playerToChange.Alias; final_16_10.Player1RaceRunner = playerToChange.RaceRunner; } if (final_16_11 != null && final_16_11.Player1Id == playerToChange.Id) { final_16_11.Player1Alias = playerToChange.Alias; final_16_11.Player1RaceRunner = playerToChange.RaceRunner; } if (final_16_12 != null && final_16_12.Player1Id == playerToChange.Id) { final_16_12.Player1Alias = playerToChange.Alias; final_16_12.Player1RaceRunner = playerToChange.RaceRunner; } if (final_16_13 != null && final_16_13.Player1Id == playerToChange.Id) { final_16_13.Player1Alias = playerToChange.Alias; final_16_13.Player1RaceRunner = playerToChange.RaceRunner; } if (final_16_14 != null && final_16_14.Player1Id == playerToChange.Id) { final_16_14.Player1Alias = playerToChange.Alias; final_16_14.Player1RaceRunner = playerToChange.RaceRunner; } if (final_16_15 != null && final_16_15.Player1Id == playerToChange.Id) { final_16_15.Player1Alias = playerToChange.Alias; final_16_15.Player1RaceRunner = playerToChange.RaceRunner; } if (final_16_16 != null && final_16_16.Player1Id == playerToChange.Id) { final_16_16.Player1Alias = playerToChange.Alias; final_16_16.Player1RaceRunner = playerToChange.RaceRunner; } if (final_16_01 != null && final_16_01.Player2Id == playerToChange.Id) { final_16_01.Player2Alias = playerToChange.Alias; final_16_01.Player2RaceCorpo = playerToChange.RaceCorpo; } if (final_16_02 != null && final_16_02.Player2Id == playerToChange.Id) { final_16_02.Player2Alias = playerToChange.Alias; final_16_02.Player2RaceCorpo = playerToChange.RaceCorpo; } if (final_16_03 != null && final_16_03.Player2Id == playerToChange.Id) { final_16_03.Player2Alias = playerToChange.Alias; final_16_03.Player2RaceCorpo = playerToChange.RaceCorpo; } if (final_16_04 != null && final_16_04.Player2Id == playerToChange.Id) { final_16_04.Player2Alias = playerToChange.Alias; final_16_04.Player2RaceCorpo = playerToChange.RaceCorpo; } if (final_16_05 != null && final_16_05.Player2Id == playerToChange.Id) { final_16_05.Player2Alias = playerToChange.Alias; final_16_05.Player2RaceCorpo = playerToChange.RaceCorpo; } if (final_16_06 != null && final_16_06.Player2Id == playerToChange.Id) { final_16_06.Player2Alias = playerToChange.Alias; final_16_06.Player2RaceCorpo = playerToChange.RaceCorpo; } if (final_16_07 != null && final_16_07.Player2Id == playerToChange.Id) { final_16_07.Player2Alias = playerToChange.Alias; final_16_07.Player2RaceCorpo = playerToChange.RaceCorpo; } if (final_16_08 != null && final_16_08.Player2Id == playerToChange.Id) { final_16_08.Player2Alias = playerToChange.Alias; final_16_08.Player2RaceCorpo = playerToChange.RaceCorpo; } if (final_16_09 != null && final_16_09.Player2Id == playerToChange.Id) { final_16_09.Player2Alias = playerToChange.Alias; final_16_09.Player2RaceCorpo = playerToChange.RaceCorpo; } if (final_16_10 != null && final_16_10.Player2Id == playerToChange.Id) { final_16_10.Player2Alias = playerToChange.Alias; final_16_10.Player2RaceCorpo = playerToChange.RaceCorpo; } if (final_16_11 != null && final_16_11.Player2Id == playerToChange.Id) { final_16_11.Player2Alias = playerToChange.Alias; final_16_11.Player2RaceCorpo = playerToChange.RaceCorpo; } if (final_16_12 != null && final_16_12.Player2Id == playerToChange.Id) { final_16_12.Player2Alias = playerToChange.Alias; final_16_12.Player2RaceCorpo = playerToChange.RaceCorpo; } if (final_16_13 != null && final_16_13.Player2Id == playerToChange.Id) { final_16_13.Player2Alias = playerToChange.Alias; final_16_13.Player2RaceCorpo = playerToChange.RaceCorpo; } if (final_16_14 != null && final_16_14.Player2Id == playerToChange.Id) { final_16_14.Player2Alias = playerToChange.Alias; final_16_14.Player2RaceCorpo = playerToChange.RaceCorpo; } if (final_16_15 != null && final_16_15.Player2Id == playerToChange.Id) { final_16_15.Player2Alias = playerToChange.Alias; final_16_15.Player2RaceCorpo = playerToChange.RaceCorpo; } if (final_16_16 != null && final_16_16.Player2Id == playerToChange.Id) { final_16_16.Player2Alias = playerToChange.Alias; final_16_16.Player2RaceCorpo = playerToChange.RaceCorpo; } if (final_16_01 != null && final_16_01.Player2Id == playerToChange.Id) { final_16_01.Player2Alias = playerToChange.Alias; final_16_01.Player2RaceRunner = playerToChange.RaceRunner; } if (final_16_02 != null && final_16_02.Player2Id == playerToChange.Id) { final_16_02.Player2Alias = playerToChange.Alias; final_16_02.Player2RaceRunner = playerToChange.RaceRunner; } if (final_16_03 != null && final_16_03.Player2Id == playerToChange.Id) { final_16_03.Player2Alias = playerToChange.Alias; final_16_03.Player2RaceRunner = playerToChange.RaceRunner; } if (final_16_04 != null && final_16_04.Player2Id == playerToChange.Id) { final_16_04.Player2Alias = playerToChange.Alias; final_16_04.Player2RaceRunner = playerToChange.RaceRunner; } if (final_16_05 != null && final_16_05.Player2Id == playerToChange.Id) { final_16_05.Player2Alias = playerToChange.Alias; final_16_05.Player2RaceRunner = playerToChange.RaceRunner; } if (final_16_06 != null && final_16_06.Player2Id == playerToChange.Id) { final_16_06.Player2Alias = playerToChange.Alias; final_16_06.Player2RaceRunner = playerToChange.RaceRunner; } if (final_16_07 != null && final_16_07.Player2Id == playerToChange.Id) { final_16_07.Player2Alias = playerToChange.Alias; final_16_07.Player2RaceRunner = playerToChange.RaceRunner; } if (final_16_08 != null && final_16_08.Player2Id == playerToChange.Id) { final_16_08.Player2Alias = playerToChange.Alias; final_16_08.Player2RaceRunner = playerToChange.RaceRunner; } if (final_16_09 != null && final_16_09.Player2Id == playerToChange.Id) { final_16_09.Player2Alias = playerToChange.Alias; final_16_09.Player2RaceRunner = playerToChange.RaceRunner; } if (final_16_10 != null && final_16_10.Player2Id == playerToChange.Id) { final_16_10.Player2Alias = playerToChange.Alias; final_16_10.Player2RaceRunner = playerToChange.RaceRunner; } if (final_16_11 != null && final_16_11.Player2Id == playerToChange.Id) { final_16_11.Player2Alias = playerToChange.Alias; final_16_11.Player2RaceRunner = playerToChange.RaceRunner; } if (final_16_12 != null && final_16_12.Player2Id == playerToChange.Id) { final_16_12.Player2Alias = playerToChange.Alias; final_16_12.Player2RaceRunner = playerToChange.RaceRunner; } if (final_16_13 != null && final_16_13.Player2Id == playerToChange.Id) { final_16_13.Player2Alias = playerToChange.Alias; final_16_13.Player2RaceRunner = playerToChange.RaceRunner; } if (final_16_14 != null && final_16_14.Player2Id == playerToChange.Id) { final_16_14.Player2Alias = playerToChange.Alias; final_16_14.Player2RaceRunner = playerToChange.RaceRunner; } if (final_16_15 != null && final_16_15.Player2Id == playerToChange.Id) { final_16_15.Player2Alias = playerToChange.Alias; final_16_15.Player2RaceRunner = playerToChange.RaceRunner; } if (final_16_16 != null && final_16_16.Player2Id == playerToChange.Id) { final_16_16.Player2Alias = playerToChange.Alias; final_16_16.Player2RaceRunner = playerToChange.RaceRunner; } if (final_8_01 != null && final_8_01.Player1Id == playerToChange.Id) { final_8_01.Player1Alias = playerToChange.Alias; final_8_01.Player1RaceCorpo = playerToChange.RaceCorpo; } if (final_8_02 != null && final_8_02.Player1Id == playerToChange.Id) { final_8_02.Player1Alias = playerToChange.Alias; final_8_02.Player1RaceCorpo = playerToChange.RaceCorpo; } if (final_8_03 != null && final_8_03.Player1Id == playerToChange.Id) { final_8_03.Player1Alias = playerToChange.Alias; final_8_03.Player1RaceCorpo = playerToChange.RaceCorpo; } if (final_8_04 != null && final_8_04.Player1Id == playerToChange.Id) { final_8_04.Player1Alias = playerToChange.Alias; final_8_04.Player1RaceCorpo = playerToChange.RaceCorpo; } if (final_8_05 != null && final_8_05.Player1Id == playerToChange.Id) { final_8_05.Player1Alias = playerToChange.Alias; final_8_05.Player1RaceCorpo = playerToChange.RaceCorpo; } if (final_8_06 != null && final_8_06.Player1Id == playerToChange.Id) { final_8_06.Player1Alias = playerToChange.Alias; final_8_06.Player1RaceCorpo = playerToChange.RaceCorpo; } if (final_8_07 != null && final_8_07.Player1Id == playerToChange.Id) { final_8_07.Player1Alias = playerToChange.Alias; final_8_07.Player1RaceCorpo = playerToChange.RaceCorpo; } if (final_8_08 != null && final_8_08.Player1Id == playerToChange.Id) { final_8_08.Player1Alias = playerToChange.Alias; final_8_08.Player1RaceCorpo = playerToChange.RaceCorpo; } if (final_8_01 != null && final_8_01.Player1Id == playerToChange.Id) { final_8_01.Player1Alias = playerToChange.Alias; final_8_01.Player1RaceRunner = playerToChange.RaceRunner; } if (final_8_02 != null && final_8_02.Player1Id == playerToChange.Id) { final_8_02.Player1Alias = playerToChange.Alias; final_8_02.Player1RaceRunner = playerToChange.RaceRunner; } if (final_8_03 != null && final_8_03.Player1Id == playerToChange.Id) { final_8_03.Player1Alias = playerToChange.Alias; final_8_03.Player1RaceRunner = playerToChange.RaceRunner; } if (final_8_04 != null && final_8_04.Player1Id == playerToChange.Id) { final_8_04.Player1Alias = playerToChange.Alias; final_8_04.Player1RaceRunner = playerToChange.RaceRunner; } if (final_8_05 != null && final_8_05.Player1Id == playerToChange.Id) { final_8_05.Player1Alias = playerToChange.Alias; final_8_05.Player1RaceRunner = playerToChange.RaceRunner; } if (final_8_06 != null && final_8_06.Player1Id == playerToChange.Id) { final_8_06.Player1Alias = playerToChange.Alias; final_8_06.Player1RaceRunner = playerToChange.RaceRunner; } if (final_8_07 != null && final_8_07.Player1Id == playerToChange.Id) { final_8_07.Player1Alias = playerToChange.Alias; final_8_07.Player1RaceRunner = playerToChange.RaceRunner; } if (final_8_08 != null && final_8_08.Player1Id == playerToChange.Id) { final_8_08.Player1Alias = playerToChange.Alias; final_8_08.Player1RaceRunner = playerToChange.RaceRunner; } if (final_8_01 != null && final_8_01.Player2Id == playerToChange.Id) { final_8_01.Player2Alias = playerToChange.Alias; final_8_01.Player2RaceCorpo = playerToChange.RaceCorpo; } if (final_8_02 != null && final_8_02.Player2Id == playerToChange.Id) { final_8_02.Player2Alias = playerToChange.Alias; final_8_02.Player2RaceCorpo = playerToChange.RaceCorpo; } if (final_8_03 != null && final_8_03.Player2Id == playerToChange.Id) { final_8_03.Player2Alias = playerToChange.Alias; final_8_03.Player2RaceCorpo = playerToChange.RaceCorpo; } if (final_8_04 != null && final_8_04.Player2Id == playerToChange.Id) { final_8_04.Player2Alias = playerToChange.Alias; final_8_04.Player2RaceCorpo = playerToChange.RaceCorpo; } if (final_8_05 != null && final_8_05.Player2Id == playerToChange.Id) { final_8_05.Player2Alias = playerToChange.Alias; final_8_05.Player2RaceCorpo = playerToChange.RaceCorpo; } if (final_8_06 != null && final_8_06.Player2Id == playerToChange.Id) { final_8_06.Player2Alias = playerToChange.Alias; final_8_06.Player2RaceCorpo = playerToChange.RaceCorpo; } if (final_8_07 != null && final_8_07.Player2Id == playerToChange.Id) { final_8_07.Player2Alias = playerToChange.Alias; final_8_07.Player2RaceCorpo = playerToChange.RaceCorpo; } if (final_8_08 != null && final_8_08.Player2Id == playerToChange.Id) { final_8_08.Player2Alias = playerToChange.Alias; final_8_08.Player2RaceCorpo = playerToChange.RaceCorpo; } if (final_8_01 != null && final_8_01.Player2Id == playerToChange.Id) { final_8_01.Player2Alias = playerToChange.Alias; final_8_01.Player2RaceRunner = playerToChange.RaceRunner; } if (final_8_02 != null && final_8_02.Player2Id == playerToChange.Id) { final_8_02.Player2Alias = playerToChange.Alias; final_8_02.Player2RaceRunner = playerToChange.RaceRunner; } if (final_8_03 != null && final_8_03.Player2Id == playerToChange.Id) { final_8_03.Player2Alias = playerToChange.Alias; final_8_03.Player2RaceRunner = playerToChange.RaceRunner; } if (final_8_04 != null && final_8_04.Player2Id == playerToChange.Id) { final_8_04.Player2Alias = playerToChange.Alias; final_8_04.Player2RaceRunner = playerToChange.RaceRunner; } if (final_8_05 != null && final_8_05.Player2Id == playerToChange.Id) { final_8_05.Player2Alias = playerToChange.Alias; final_8_05.Player2RaceRunner = playerToChange.RaceRunner; } if (final_8_06 != null && final_8_06.Player2Id == playerToChange.Id) { final_8_06.Player2Alias = playerToChange.Alias; final_8_06.Player2RaceRunner = playerToChange.RaceRunner; } if (final_8_07 != null && final_8_07.Player2Id == playerToChange.Id) { final_8_07.Player2Alias = playerToChange.Alias; final_8_07.Player2RaceRunner = playerToChange.RaceRunner; } if (final_8_08 != null && final_8_08.Player2Id == playerToChange.Id) { final_8_08.Player2Alias = playerToChange.Alias; final_8_08.Player2RaceRunner = playerToChange.RaceRunner; } if (final_4_01 != null && final_4_01.Player1Id == playerToChange.Id) { final_4_01.Player1Alias = playerToChange.Alias; final_4_01.Player1RaceCorpo = playerToChange.RaceCorpo; } if (final_4_02 != null && final_4_02.Player1Id == playerToChange.Id) { final_4_02.Player1Alias = playerToChange.Alias; final_4_02.Player1RaceCorpo = playerToChange.RaceCorpo; } if (final_4_03 != null && final_4_03.Player1Id == playerToChange.Id) { final_4_03.Player1Alias = playerToChange.Alias; final_4_03.Player1RaceCorpo = playerToChange.RaceCorpo; } if (final_4_04 != null && final_4_04.Player1Id == playerToChange.Id) { final_4_04.Player1Alias = playerToChange.Alias; final_4_04.Player1RaceCorpo = playerToChange.RaceCorpo; } if (final_4_01 != null && final_4_01.Player1Id == playerToChange.Id) { final_4_01.Player1Alias = playerToChange.Alias; final_4_01.Player1RaceRunner = playerToChange.RaceRunner; } if (final_4_02 != null && final_4_02.Player1Id == playerToChange.Id) { final_4_02.Player1Alias = playerToChange.Alias; final_4_02.Player1RaceRunner = playerToChange.RaceRunner; } if (final_4_03 != null && final_4_03.Player1Id == playerToChange.Id) { final_4_03.Player1Alias = playerToChange.Alias; final_4_03.Player1RaceRunner = playerToChange.RaceRunner; } if (final_4_04 != null && final_4_04.Player1Id == playerToChange.Id) { final_4_04.Player1Alias = playerToChange.Alias; final_4_04.Player1RaceRunner = playerToChange.RaceRunner; } if (final_4_01 != null && final_4_01.Player2Id == playerToChange.Id) { final_4_01.Player2Alias = playerToChange.Alias; final_4_01.Player2RaceCorpo = playerToChange.RaceCorpo; } if (final_4_02 != null && final_4_02.Player2Id == playerToChange.Id) { final_4_02.Player2Alias = playerToChange.Alias; final_4_02.Player2RaceCorpo = playerToChange.RaceCorpo; } if (final_4_03 != null && final_4_03.Player2Id == playerToChange.Id) { final_4_03.Player2Alias = playerToChange.Alias; final_4_03.Player2RaceCorpo = playerToChange.RaceCorpo; } if (final_4_04 != null && final_4_04.Player2Id == playerToChange.Id) { final_4_04.Player2Alias = playerToChange.Alias; final_4_04.Player2RaceCorpo = playerToChange.RaceCorpo; } if (final_4_01 != null && final_4_01.Player2Id == playerToChange.Id) { final_4_01.Player2Alias = playerToChange.Alias; final_4_01.Player2RaceRunner = playerToChange.RaceRunner; } if (final_4_02 != null && final_4_02.Player2Id == playerToChange.Id) { final_4_02.Player2Alias = playerToChange.Alias; final_4_02.Player2RaceRunner = playerToChange.RaceRunner; } if (final_4_03 != null && final_4_03.Player2Id == playerToChange.Id) { final_4_03.Player2Alias = playerToChange.Alias; final_4_03.Player2RaceRunner = playerToChange.RaceRunner; } if (final_4_04 != null && final_4_04.Player2Id == playerToChange.Id) { final_4_04.Player2Alias = playerToChange.Alias; final_4_04.Player2RaceRunner = playerToChange.RaceRunner; } if (final_2_01 != null && final_2_01.Player1Id == playerToChange.Id) { final_2_01.Player1Alias = playerToChange.Alias; final_2_01.Player1RaceCorpo = playerToChange.RaceCorpo; } if (final_2_02 != null && final_2_02.Player1Id == playerToChange.Id) { final_2_02.Player1Alias = playerToChange.Alias; final_2_02.Player1RaceCorpo = playerToChange.RaceCorpo; } if (final_2_01 != null && final_2_01.Player1Id == playerToChange.Id) { final_2_01.Player1Alias = playerToChange.Alias; final_2_01.Player1RaceRunner = playerToChange.RaceRunner; } if (final_2_02 != null && final_2_02.Player1Id == playerToChange.Id) { final_2_02.Player1Alias = playerToChange.Alias; final_2_02.Player1RaceRunner = playerToChange.RaceRunner; } if (final_2_01 != null && final_2_01.Player2Id == playerToChange.Id) { final_2_01.Player2Alias = playerToChange.Alias; final_2_01.Player2RaceCorpo = playerToChange.RaceCorpo; } if (final_2_02 != null && final_2_02.Player2Id == playerToChange.Id) { final_2_02.Player2Alias = playerToChange.Alias; final_2_02.Player2RaceCorpo = playerToChange.RaceCorpo; } if (final_2_01 != null && final_2_01.Player2Id == playerToChange.Id) { final_2_01.Player2Alias = playerToChange.Alias; final_2_01.Player2RaceRunner = playerToChange.RaceRunner; } if (final_2_02 != null && final_2_02.Player2Id == playerToChange.Id) { final_2_02.Player2Alias = playerToChange.Alias; final_2_02.Player2RaceRunner = playerToChange.RaceRunner; } if (final != null && final.Player1Id == playerToChange.Id) { final.Player1Alias = playerToChange.Alias; final.Player1RaceCorpo = playerToChange.RaceCorpo; } if (final != null && final.Player1Id == playerToChange.Id) { final.Player1Alias = playerToChange.Alias; final.Player1RaceRunner = playerToChange.RaceRunner; } if (game3rdplace != null && game3rdplace.Player1Id == playerToChange.Id) { game3rdplace.Player1Alias = playerToChange.Alias; game3rdplace.Player1RaceCorpo = playerToChange.RaceCorpo; } if (game3rdplace != null && game3rdplace.Player1Id == playerToChange.Id) { game3rdplace.Player1Alias = playerToChange.Alias; game3rdplace.Player1RaceRunner = playerToChange.RaceRunner; } if (final != null && final.Player2Id == playerToChange.Id) { final.Player2Alias = playerToChange.Alias; final.Player2RaceCorpo = playerToChange.RaceCorpo; } if (final != null && final.Player2Id == playerToChange.Id) { final.Player2Alias = playerToChange.Alias; final.Player2RaceRunner = playerToChange.RaceRunner; } if (game3rdplace != null && game3rdplace.Player2Id == playerToChange.Id) { game3rdplace.Player2Alias = playerToChange.Alias; game3rdplace.Player2RaceCorpo = playerToChange.RaceCorpo; } if (game3rdplace != null && game3rdplace.Player2Id == playerToChange.Id) { game3rdplace.Player2Alias = playerToChange.Alias; game3rdplace.Player2RaceRunner = playerToChange.RaceRunner; } }
public void ActivatePlayer(Player playerToActivate) { playerToActivate.Active = true; IEnumerable<Player> activePlayers = this.PointsTable.Where(p => p.Active == true); //utwórz kombinacje wszystkich gier między graczem aktywowanym a innymi for (int indexPlayer1 = 0; indexPlayer1 < activePlayers.Count(); indexPlayer1++) { Player player1 = activePlayers.ElementAt(indexPlayer1); if (this.Rounds.Where(r => r.Games.Where(g => (g.Player1Id == player1.Id && g.Player2Id == playerToActivate.Id) || (g.Player2Id == player1.Id && g.Player1Id == playerToActivate.Id)).Count() > 0).Count() > 0) continue; Game game = new Game() { Player1Alias = player1.Alias, Player1Id = player1.Id, Player2Alias = playerToActivate.Alias, Player2Id = playerToActivate.Id, Player1RaceCorpo = player1.RaceCorpo, Player1RaceRunner = player1.RaceRunner, Player2RaceCorpo = playerToActivate.RaceCorpo, Player2RaceRunner = playerToActivate.RaceRunner, }; this.allGames.Add(game); } //dogeneruj BYE jeśli nieparzysta liczba graczy if (activePlayers.Count() % 2 == 1) { foreach (Player player1 in activePlayers) { if (this.Rounds.Where(r => r.Games.Where(g => g.Player1Id == player1.Id && g.Player2Id == Guid.Empty && g.IsBYE == true).Count() > 0).Count() > 0) continue; Game game = new Game() { Player1Alias = player1.Alias, Player1Id = player1.Id, Player1RaceCorpo = player1.RaceCorpo, Player1RaceRunner = player1.RaceRunner, IsBYE = true, }; allGames.Add(game); } } else { //usuń BYE bo już jest parzysta liczba graczy List<Game> gamesToDel = this.allGames.Where(g => g.Player2Id == Guid.Empty && g.IsBYE == true).ToList(); foreach (Game game in gamesToDel) { this.allGames.Remove(game); } } }
public void AddPlayer(Player playerToAdd) { IEnumerable<Player> activePlayers = this.PointsTable.Where(p => p.Active == true); //utwórz kombinacje wszystkich gier między graczem dodawanym a innymi for (int indexPlayer1 = 0; indexPlayer1 < activePlayers.Count(); indexPlayer1++) { Player player1 = activePlayers.ElementAt(indexPlayer1); Game game = new Game() { Player1Alias = player1.Alias, Player1Id = player1.Id, Player2Alias = playerToAdd.Alias, Player2Id = playerToAdd.Id, Player1RaceCorpo = player1.RaceCorpo, Player1RaceRunner = player1.RaceRunner, Player2RaceCorpo = playerToAdd.RaceCorpo, Player2RaceRunner = playerToAdd.RaceRunner, }; this.allGames.Add(game); } this.PointsTable.Add(playerToAdd); //dogeneruj BYE jeśli nieparzysta liczba graczy if (activePlayers.Count() % 2 == 1) { //Dla wszystkich foreach (Player player1 in activePlayers) { Game game = new Game() { Player1Alias = player1.Alias, Player1Id = player1.Id, Player1RaceCorpo = player1.RaceCorpo, Player1RaceRunner = player1.RaceRunner, IsBYE = true, }; allGames.Add(game); } //Game gameBYE = new Game() //{ // Player1Alias = playerToAdd.Alias, // Player1Id = playerToAdd.Id, // Player1Race = playerToAdd.Race, // Score = GameScore.Score_BYE, //}; //allGames.Add(gameBYE); } else { //usuń BYE bo już jest parzysta liczba graczy List<Game> gamesToDel = this.allGames.Where(g => g.Player2Id == Guid.Empty && g.IsBYE == true).ToList(); foreach (Game game in gamesToDel) { this.allGames.Remove(game); } } if (Rounds.Count > 0) { bool addToLastRound = playerToAdd.AddPlayerToLastRound; if (addToLastRound) { ObservableCollection<Round> activeRounds = Rounds; Round lastRound = activeRounds[activeRounds.Count - 1]; Game lastGame = lastRound.Games[lastRound.Games.Count - 1]; if (lastGame.IsBYE) { lastGame.IsBYE = false; lastGame.Player2Alias = playerToAdd.Alias; lastGame.Player2Id = playerToAdd.Id; lastGame.Player2RaceCorpo = playerToAdd.RaceCorpo; lastGame.Player2RaceRunner = playerToAdd.RaceRunner; } else { Game game = new Game() { Player1Alias = playerToAdd.Alias, Player1Id = playerToAdd.Id, Player1RaceCorpo = playerToAdd.RaceCorpo, Player1RaceRunner = playerToAdd.RaceRunner, IsBYE = true, Number = lastGame.Number + 1, }; lastRound.Games.Add(game); } } } }
public void RemovePlayer(Player playerToDel) { if (this.Rounds.Count == 0) { this.PointsTable.Remove(playerToDel); this.RefreshPointsTable(); } else { playerToDel.Active = false; } //Usunięcie gier playera List<Game> gamesToDel = this.allGames.Where(g => g.Player1Id == playerToDel.Id || g.Player2Id == playerToDel.Id).ToList(); foreach (Game game in gamesToDel) { this.allGames.Remove(game); } IEnumerable<Player> activePlayers = this.PointsTable.Where(p => p.Active == true); if (activePlayers.Count() % 2 == 0) { //usuń BYE bo już jest parzysta liczba graczy List<Game> byesToDel = this.allGames.Where(g => g.Player2Id == Guid.Empty && g.IsBYE == true).ToList(); foreach (Game game in byesToDel) { this.allGames.Remove(game); } } else { //dodaj bye bo nieparzysta liczba foreach (Player player1 in activePlayers) { if (this.Rounds.Where(r => r.Games.Where(g => g.Player1Id == player1.Id && g.Player2Id == Guid.Empty && g.IsBYE == true).Count() > 0).Count() > 0) continue; Game game = new Game() { Player1Alias = player1.Alias, Player1Id = player1.Id, Player1RaceCorpo = player1.RaceCorpo, Player1RaceRunner = player1.RaceRunner, IsBYE = true, }; allGames.Add(game); } } }
public void DisqualifyPlayer(Player playerToDisqualify) { foreach (Round round in this.rounds) { foreach (Game game in round.Games) { if (game.Player1Id == playerToDisqualify.Id) { game.Player1Score1 = 0; game.Player2Score1 = 10; game.Player1Score2 = 0; game.Player2Score2 = 10; } if (game.Player2Id == playerToDisqualify.Id) { game.Player1Score1 = 10; game.Player2Score1 = 0; game.Player1Score2 = 10; game.Player2Score2 = 0; } } } this.RemovePlayer(playerToDisqualify); this.RefreshPointsTable(); }
public void RenamePlayer(Player playerToChange) { if (final_01 != null && final_01.Player1Id == playerToChange.Id) { final_01.Player1Alias = playerToChange.Alias; final_01.Player1RaceCorpo = playerToChange.RaceCorpo; final_01.Player1RaceRunner = playerToChange.RaceRunner; } if (final_02 != null && final_02.Player1Id == playerToChange.Id) { final_02.Player1Alias = playerToChange.Alias; final_02.Player1RaceCorpo = playerToChange.RaceCorpo; final_02.Player1RaceRunner = playerToChange.RaceRunner; } if (final_03 != null && final_03.Player1Id == playerToChange.Id) { final_03.Player1Alias = playerToChange.Alias; final_03.Player1RaceCorpo = playerToChange.RaceCorpo; final_03.Player1RaceRunner = playerToChange.RaceRunner; } if (final_04 != null && final_04.Player1Id == playerToChange.Id) { final_04.Player1Alias = playerToChange.Alias; final_04.Player1RaceCorpo = playerToChange.RaceCorpo; final_04.Player1RaceRunner = playerToChange.RaceRunner; } if (final_05 != null && final_05.Player1Id == playerToChange.Id) { final_05.Player1Alias = playerToChange.Alias; final_05.Player1RaceCorpo = playerToChange.RaceCorpo; final_05.Player1RaceRunner = playerToChange.RaceRunner; } if (final_06 != null && final_06.Player1Id == playerToChange.Id) { final_06.Player1Alias = playerToChange.Alias; final_06.Player1RaceCorpo = playerToChange.RaceCorpo; final_06.Player1RaceRunner = playerToChange.RaceRunner; } if (final_07 != null && final_07.Player1Id == playerToChange.Id) { final_07.Player1Alias = playerToChange.Alias; final_07.Player1RaceCorpo = playerToChange.RaceCorpo; final_07.Player1RaceRunner = playerToChange.RaceRunner; } if (final_08 != null && final_08.Player1Id == playerToChange.Id) { final_08.Player1Alias = playerToChange.Alias; final_08.Player1RaceCorpo = playerToChange.RaceCorpo; final_08.Player1RaceRunner = playerToChange.RaceRunner; } if (final_09 != null && final_09.Player1Id == playerToChange.Id) { final_09.Player1Alias = playerToChange.Alias; final_09.Player1RaceCorpo = playerToChange.RaceCorpo; final_09.Player1RaceRunner = playerToChange.RaceRunner; } if (final_10 != null && final_10.Player1Id == playerToChange.Id) { final_10.Player1Alias = playerToChange.Alias; final_10.Player1RaceCorpo = playerToChange.RaceCorpo; final_10.Player1RaceRunner = playerToChange.RaceRunner; } if (final_11 != null && final_11.Player1Id == playerToChange.Id) { final_11.Player1Alias = playerToChange.Alias; final_11.Player1RaceCorpo = playerToChange.RaceCorpo; final_11.Player1RaceRunner = playerToChange.RaceRunner; } if (final_12 != null && final_12.Player1Id == playerToChange.Id) { final_12.Player1Alias = playerToChange.Alias; final_12.Player1RaceCorpo = playerToChange.RaceCorpo; final_12.Player1RaceRunner = playerToChange.RaceRunner; } if (final_13 != null && final_13.Player1Id == playerToChange.Id) { final_13.Player1Alias = playerToChange.Alias; final_13.Player1RaceCorpo = playerToChange.RaceCorpo; final_13.Player1RaceRunner = playerToChange.RaceRunner; } if (final_14 != null && final_14.Player1Id == playerToChange.Id) { final_14.Player1Alias = playerToChange.Alias; final_14.Player1RaceCorpo = playerToChange.RaceCorpo; final_14.Player1RaceRunner = playerToChange.RaceRunner; } if (final_15 != null && final_15.Player1Id == playerToChange.Id) { final_15.Player1Alias = playerToChange.Alias; final_15.Player1RaceCorpo = playerToChange.RaceCorpo; final_15.Player1RaceRunner = playerToChange.RaceRunner; } if (final_16 != null && final_16.Player1Id == playerToChange.Id) { final_16.Player1Alias = playerToChange.Alias; final_16.Player1RaceCorpo = playerToChange.RaceCorpo; final_16.Player1RaceRunner = playerToChange.RaceRunner; } if (final_17 != null && final_17.Player1Id == playerToChange.Id) { final_17.Player1Alias = playerToChange.Alias; final_17.Player1RaceCorpo = playerToChange.RaceCorpo; final_17.Player1RaceRunner = playerToChange.RaceRunner; } if (final_18 != null && final_18.Player1Id == playerToChange.Id) { final_18.Player1Alias = playerToChange.Alias; final_18.Player1RaceCorpo = playerToChange.RaceCorpo; final_18.Player1RaceRunner = playerToChange.RaceRunner; } if (final_19 != null && final_19.Player1Id == playerToChange.Id) { final_19.Player1Alias = playerToChange.Alias; final_19.Player1RaceCorpo = playerToChange.RaceCorpo; final_19.Player1RaceRunner = playerToChange.RaceRunner; } if (final_20 != null && final_20.Player1Id == playerToChange.Id) { final_20.Player1Alias = playerToChange.Alias; final_20.Player1RaceCorpo = playerToChange.RaceCorpo; final_20.Player1RaceRunner = playerToChange.RaceRunner; } if (final_21 != null && final_21.Player1Id == playerToChange.Id) { final_21.Player1Alias = playerToChange.Alias; final_21.Player1RaceCorpo = playerToChange.RaceCorpo; final_21.Player1RaceRunner = playerToChange.RaceRunner; } if (final_22 != null && final_22.Player1Id == playerToChange.Id) { final_22.Player1Alias = playerToChange.Alias; final_22.Player1RaceCorpo = playerToChange.RaceCorpo; final_22.Player1RaceRunner = playerToChange.RaceRunner; } if (final_23 != null && final_23.Player1Id == playerToChange.Id) { final_23.Player1Alias = playerToChange.Alias; final_23.Player1RaceCorpo = playerToChange.RaceCorpo; final_23.Player1RaceRunner = playerToChange.RaceRunner; } if (final_24 != null && final_24.Player1Id == playerToChange.Id) { final_24.Player1Alias = playerToChange.Alias; final_24.Player1RaceCorpo = playerToChange.RaceCorpo; final_24.Player1RaceRunner = playerToChange.RaceRunner; } if (final_25 != null && final_25.Player1Id == playerToChange.Id) { final_25.Player1Alias = playerToChange.Alias; final_25.Player1RaceCorpo = playerToChange.RaceCorpo; final_25.Player1RaceRunner = playerToChange.RaceRunner; } if (final_26 != null && final_26.Player1Id == playerToChange.Id) { final_26.Player1Alias = playerToChange.Alias; final_26.Player1RaceCorpo = playerToChange.RaceCorpo; final_26.Player1RaceRunner = playerToChange.RaceRunner; } if (final_27 != null && final_27.Player1Id == playerToChange.Id) { final_27.Player1Alias = playerToChange.Alias; final_27.Player1RaceCorpo = playerToChange.RaceCorpo; final_27.Player1RaceRunner = playerToChange.RaceRunner; } if (final_28 != null && final_28.Player1Id == playerToChange.Id) { final_28.Player1Alias = playerToChange.Alias; final_28.Player1RaceCorpo = playerToChange.RaceCorpo; final_28.Player1RaceRunner = playerToChange.RaceRunner; } if (final_29 != null && final_29.Player1Id == playerToChange.Id) { final_29.Player1Alias = playerToChange.Alias; final_29.Player1RaceCorpo = playerToChange.RaceCorpo; final_29.Player1RaceRunner = playerToChange.RaceRunner; } if (final_30 != null && final_30.Player1Id == playerToChange.Id) { final_30.Player1Alias = playerToChange.Alias; final_30.Player1RaceCorpo = playerToChange.RaceCorpo; final_30.Player1RaceRunner = playerToChange.RaceRunner; } if (final_31 != null && final_31.Player1Id == playerToChange.Id) { final_31.Player1Alias = playerToChange.Alias; final_31.Player1RaceCorpo = playerToChange.RaceCorpo; final_31.Player1RaceRunner = playerToChange.RaceRunner; } if (final_01 != null && final_01.Player2Id == playerToChange.Id) { final_01.Player2Alias = playerToChange.Alias; final_01.Player2RaceCorpo = playerToChange.RaceCorpo; final_01.Player2RaceRunner = playerToChange.RaceRunner; } if (final_02 != null && final_02.Player2Id == playerToChange.Id) { final_02.Player2Alias = playerToChange.Alias; final_02.Player2RaceCorpo = playerToChange.RaceCorpo; final_02.Player2RaceRunner = playerToChange.RaceRunner; } if (final_03 != null && final_03.Player2Id == playerToChange.Id) { final_03.Player2Alias = playerToChange.Alias; final_03.Player2RaceCorpo = playerToChange.RaceCorpo; final_03.Player2RaceRunner = playerToChange.RaceRunner; } if (final_04 != null && final_04.Player2Id == playerToChange.Id) { final_04.Player2Alias = playerToChange.Alias; final_04.Player2RaceCorpo = playerToChange.RaceCorpo; final_04.Player2RaceRunner = playerToChange.RaceRunner; } if (final_05 != null && final_05.Player2Id == playerToChange.Id) { final_05.Player2Alias = playerToChange.Alias; final_05.Player2RaceCorpo = playerToChange.RaceCorpo; final_05.Player2RaceRunner = playerToChange.RaceRunner; } if (final_06 != null && final_06.Player2Id == playerToChange.Id) { final_06.Player2Alias = playerToChange.Alias; final_06.Player2RaceCorpo = playerToChange.RaceCorpo; final_06.Player2RaceRunner = playerToChange.RaceRunner; } if (final_07 != null && final_07.Player2Id == playerToChange.Id) { final_07.Player2Alias = playerToChange.Alias; final_07.Player2RaceCorpo = playerToChange.RaceCorpo; final_07.Player2RaceRunner = playerToChange.RaceRunner; } if (final_08 != null && final_08.Player2Id == playerToChange.Id) { final_08.Player2Alias = playerToChange.Alias; final_08.Player2RaceCorpo = playerToChange.RaceCorpo; final_08.Player2RaceRunner = playerToChange.RaceRunner; } if (final_09 != null && final_09.Player2Id == playerToChange.Id) { final_09.Player2Alias = playerToChange.Alias; final_09.Player2RaceCorpo = playerToChange.RaceCorpo; final_09.Player2RaceRunner = playerToChange.RaceRunner; } if (final_10 != null && final_10.Player2Id == playerToChange.Id) { final_10.Player2Alias = playerToChange.Alias; final_10.Player2RaceCorpo = playerToChange.RaceCorpo; final_10.Player2RaceRunner = playerToChange.RaceRunner; } if (final_11 != null && final_11.Player2Id == playerToChange.Id) { final_11.Player2Alias = playerToChange.Alias; final_11.Player2RaceCorpo = playerToChange.RaceCorpo; final_11.Player2RaceRunner = playerToChange.RaceRunner; } if (final_12 != null && final_12.Player2Id == playerToChange.Id) { final_12.Player2Alias = playerToChange.Alias; final_12.Player2RaceCorpo = playerToChange.RaceCorpo; final_12.Player2RaceRunner = playerToChange.RaceRunner; } if (final_13 != null && final_13.Player2Id == playerToChange.Id) { final_13.Player2Alias = playerToChange.Alias; final_13.Player2RaceCorpo = playerToChange.RaceCorpo; final_13.Player2RaceRunner = playerToChange.RaceRunner; } if (final_14 != null && final_14.Player2Id == playerToChange.Id) { final_14.Player2Alias = playerToChange.Alias; final_14.Player2RaceCorpo = playerToChange.RaceCorpo; final_14.Player2RaceRunner = playerToChange.RaceRunner; } if (final_15 != null && final_15.Player2Id == playerToChange.Id) { final_15.Player2Alias = playerToChange.Alias; final_15.Player2RaceCorpo = playerToChange.RaceCorpo; final_15.Player2RaceRunner = playerToChange.RaceRunner; } if (final_16 != null && final_16.Player2Id == playerToChange.Id) { final_16.Player2Alias = playerToChange.Alias; final_16.Player2RaceCorpo = playerToChange.RaceCorpo; final_16.Player2RaceRunner = playerToChange.RaceRunner; } if (final_17 != null && final_17.Player2Id == playerToChange.Id) { final_17.Player2Alias = playerToChange.Alias; final_17.Player2RaceCorpo = playerToChange.RaceCorpo; final_17.Player2RaceRunner = playerToChange.RaceRunner; } if (final_18 != null && final_18.Player2Id == playerToChange.Id) { final_18.Player2Alias = playerToChange.Alias; final_18.Player2RaceCorpo = playerToChange.RaceCorpo; final_18.Player2RaceRunner = playerToChange.RaceRunner; } if (final_19 != null && final_19.Player2Id == playerToChange.Id) { final_19.Player2Alias = playerToChange.Alias; final_19.Player2RaceCorpo = playerToChange.RaceCorpo; final_19.Player2RaceRunner = playerToChange.RaceRunner; } if (final_20 != null && final_20.Player2Id == playerToChange.Id) { final_20.Player2Alias = playerToChange.Alias; final_20.Player2RaceCorpo = playerToChange.RaceCorpo; final_20.Player2RaceRunner = playerToChange.RaceRunner; } if (final_21 != null && final_21.Player2Id == playerToChange.Id) { final_21.Player2Alias = playerToChange.Alias; final_21.Player2RaceCorpo = playerToChange.RaceCorpo; final_21.Player2RaceRunner = playerToChange.RaceRunner; } if (final_22 != null && final_22.Player2Id == playerToChange.Id) { final_22.Player2Alias = playerToChange.Alias; final_22.Player2RaceCorpo = playerToChange.RaceCorpo; final_22.Player2RaceRunner = playerToChange.RaceRunner; } if (final_23 != null && final_23.Player2Id == playerToChange.Id) { final_23.Player2Alias = playerToChange.Alias; final_23.Player2RaceCorpo = playerToChange.RaceCorpo; final_23.Player2RaceRunner = playerToChange.RaceRunner; } if (final_24 != null && final_24.Player2Id == playerToChange.Id) { final_24.Player2Alias = playerToChange.Alias; final_24.Player2RaceCorpo = playerToChange.RaceCorpo; final_24.Player2RaceRunner = playerToChange.RaceRunner; } if (final_25 != null && final_25.Player2Id == playerToChange.Id) { final_25.Player2Alias = playerToChange.Alias; final_25.Player2RaceCorpo = playerToChange.RaceCorpo; final_25.Player2RaceRunner = playerToChange.RaceRunner; } if (final_26 != null && final_26.Player2Id == playerToChange.Id) { final_26.Player2Alias = playerToChange.Alias; final_26.Player2RaceCorpo = playerToChange.RaceCorpo; final_26.Player2RaceRunner = playerToChange.RaceRunner; } if (final_27 != null && final_27.Player2Id == playerToChange.Id) { final_27.Player2Alias = playerToChange.Alias; final_27.Player2RaceCorpo = playerToChange.RaceCorpo; final_27.Player2RaceRunner = playerToChange.RaceRunner; } if (final_28 != null && final_28.Player2Id == playerToChange.Id) { final_28.Player2Alias = playerToChange.Alias; final_28.Player2RaceCorpo = playerToChange.RaceCorpo; final_28.Player2RaceRunner = playerToChange.RaceRunner; } if (final_29 != null && final_29.Player2Id == playerToChange.Id) { final_29.Player2Alias = playerToChange.Alias; final_29.Player2RaceCorpo = playerToChange.RaceCorpo; final_29.Player2RaceRunner = playerToChange.RaceRunner; } if (final_30 != null && final_30.Player2Id == playerToChange.Id) { final_30.Player2Alias = playerToChange.Alias; final_30.Player2RaceCorpo = playerToChange.RaceCorpo; final_30.Player2RaceRunner = playerToChange.RaceRunner; } if (final_31 != null && final_31.Player2Id == playerToChange.Id) { final_31.Player2Alias = playerToChange.Alias; final_31.Player2RaceCorpo = playerToChange.RaceCorpo; final_31.Player2RaceRunner = playerToChange.RaceRunner; } }