示例#1
0
 public override void VehicleRotationParam(int param, Quaternion rotation)
 {
     strVehicleQuartParam strq = new strVehicleQuartParam {param = param, value = rotation};
     _parent_scene.AddSimulationChange(() => changeVehicleRotationParam(strq.param, strq.value));
 }
示例#2
0
 public override void VehicleRotationParam(int param, Quaternion rotation)
 {
     strVehicleQuartParam strq = new strVehicleQuartParam { param = param, value = rotation };
     AddChange(AuroraODEPhysicsScene.changes.VehicleRotationParam, strq);
 }