public static common_unit_node make_system_unit(SymbolTable.TreeConverterSymbolTable symbol_table,
            initialization_properties initialization_properties)
        {
            //TODO: В качестве location везде в этом методе следует указывать location system_unit-а. Имя файла мы знаем, а место - там где написано, что integer и прочие типы описаны как бы в модуле system.
            location system_unit_location = null;
            SymbolTable.UnitInterfaceScope main_scope = symbol_table.CreateUnitInterfaceScope(new SymbolTable.Scope[0]);
            SymbolTable.UnitImplementationScope impl_scope = symbol_table.CreateUnitImplementationScope(main_scope,
                new SymbolTable.Scope[0]);
            common_unit_node _system_unit = new common_unit_node(main_scope,impl_scope,null,null);
            
            common_namespace_node cnn = new common_namespace_node(null, _system_unit, PascalABCCompiler.TreeConverter.compiler_string_consts.system_unit_name,
                symbol_table.CreateScope(main_scope),system_unit_location);

            main_scope.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.system_unit_name, new PascalABCCompiler.TreeConverter.SymbolInfo(cnn));

            //SymbolTable.Scope sc = cnn.scope;
            SymbolTable.Scope sc = main_scope;

            //Добавляем типы.
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.byte_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.byte_type));
            //sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.decimal_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.decimal_type));
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.sbyte_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.sbyte_type));
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.short_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.short_type));
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.ushort_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.ushort_type));
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.integer_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.integer_type));
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.uint_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.uint_type));
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.long_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.int64_type));
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.ulong_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.uint64_type));
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.float_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.float_type));
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.real_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.double_type));
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.char_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.char_type));
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.bool_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.bool_type));
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.string_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.string_type));
            //sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.object_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.object_type));
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.pointer_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.pointer_type));
            //sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.base_exception_class_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.exception_base_type));
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.base_array_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.array_base_type));
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.base_delegate_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.delegate_base_type));

            //TODO: Переделать. Пусть таблица символов создается одна. Как статическая.
            compiled_type_node comp_byte_type = ((compiled_type_node)SystemLibrary.byte_type);
            compiled_type_node comp_sbyte_type = ((compiled_type_node)SystemLibrary.sbyte_type);
            compiled_type_node comp_short_type = ((compiled_type_node)SystemLibrary.short_type);
            compiled_type_node comp_ushort_type = ((compiled_type_node)SystemLibrary.ushort_type);
            compiled_type_node comp_integer_type = ((compiled_type_node)SystemLibrary.integer_type);
            compiled_type_node comp_uint_type = ((compiled_type_node)SystemLibrary.uint_type);
            compiled_type_node comp_long_type = ((compiled_type_node)SystemLibrary.int64_type);
            compiled_type_node comp_ulong_type = ((compiled_type_node)SystemLibrary.uint64_type);
            compiled_type_node comp_float_type = ((compiled_type_node)SystemLibrary.float_type);
            compiled_type_node comp_real_type = ((compiled_type_node)SystemLibrary.double_type);
            compiled_type_node comp_char_type=((compiled_type_node)SystemLibrary.char_type);
            compiled_type_node comp_bool_type = ((compiled_type_node)SystemLibrary.bool_type);
            compiled_type_node comp_string_type=((compiled_type_node)SystemLibrary.string_type);
            compiled_type_node comp_object_type=((compiled_type_node)SystemLibrary.object_type);
            compiled_type_node comp_pointer_type=((compiled_type_node)SystemLibrary.pointer_type);
            compiled_type_node comp_exception_type=((compiled_type_node)SystemLibrary.exception_base_type);
            compiled_type_node comp_array_type = ((compiled_type_node)SystemLibrary.array_base_type);
            compiled_type_node comp_delegate_type = ((compiled_type_node)SystemLibrary.delegate_base_type);
            comp_byte_type.scope = new PascalABCCompiler.NetHelper.NetTypeScope(comp_byte_type.compiled_type, symbol_table);
            comp_sbyte_type.scope = new PascalABCCompiler.NetHelper.NetTypeScope(comp_sbyte_type.compiled_type, symbol_table);
            comp_short_type.scope = new PascalABCCompiler.NetHelper.NetTypeScope(comp_short_type.compiled_type, symbol_table);
            comp_ushort_type.scope = new PascalABCCompiler.NetHelper.NetTypeScope(comp_ushort_type.compiled_type, symbol_table);
            comp_integer_type.scope = new PascalABCCompiler.NetHelper.NetTypeScope(comp_integer_type.compiled_type, symbol_table);
            comp_uint_type.scope = new PascalABCCompiler.NetHelper.NetTypeScope(comp_uint_type.compiled_type, symbol_table);
            comp_long_type.scope = new PascalABCCompiler.NetHelper.NetTypeScope(comp_long_type.compiled_type, symbol_table);
            comp_ulong_type.scope = new PascalABCCompiler.NetHelper.NetTypeScope(comp_ulong_type.compiled_type, symbol_table);
            comp_real_type.scope = new PascalABCCompiler.NetHelper.NetTypeScope(comp_real_type.compiled_type, symbol_table);
            comp_char_type.scope = new PascalABCCompiler.NetHelper.NetTypeScope(comp_char_type.compiled_type, symbol_table);
            comp_bool_type.scope = new PascalABCCompiler.NetHelper.NetTypeScope(comp_bool_type.compiled_type, symbol_table);
            comp_string_type.scope = new PascalABCCompiler.NetHelper.NetTypeScope(comp_string_type.compiled_type, symbol_table);
            comp_object_type.scope = new PascalABCCompiler.NetHelper.NetTypeScope(comp_object_type.compiled_type, symbol_table);
            comp_pointer_type.scope = new PascalABCCompiler.NetHelper.NetTypeScope(comp_pointer_type.compiled_type, symbol_table);
            comp_exception_type.scope = new PascalABCCompiler.NetHelper.NetTypeScope(comp_exception_type.compiled_type, symbol_table);
            comp_array_type.scope = new PascalABCCompiler.NetHelper.NetTypeScope(comp_array_type.compiled_type, symbol_table);
            comp_delegate_type.scope = new PascalABCCompiler.NetHelper.NetTypeScope(comp_delegate_type.compiled_type, symbol_table);

            init_temp_methods_and_consts(cnn,sc, initialization_properties,system_unit_location);
            return _system_unit;
        }
        public static common_unit_node make_system_unit(SymbolTable.TreeConverterSymbolTable symbol_table,
                                                        initialization_properties initialization_properties)
        {
            //TODO: В качестве location везде в этом методе следует указывать location system_unit-а. Имя файла мы знаем, а место - там где написано, что integer и прочие типы описаны как бы в модуле system.
            location system_unit_location = null;

            SymbolTable.UnitInterfaceScope      main_scope = symbol_table.CreateUnitInterfaceScope(new SymbolTable.Scope[0]);
            SymbolTable.UnitImplementationScope impl_scope = symbol_table.CreateUnitImplementationScope(main_scope,
                                                                                                        new SymbolTable.Scope[0]);
            common_unit_node _system_unit = new common_unit_node(main_scope, impl_scope, null, null);

            common_namespace_node cnn = new common_namespace_node(null, _system_unit, PascalABCCompiler.TreeConverter.compiler_string_consts.system_unit_name,
                                                                  symbol_table.CreateScope(main_scope), system_unit_location);

            main_scope.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.system_unit_name, new PascalABCCompiler.TreeConverter.SymbolInfo(cnn));

            //SymbolTable.Scope sc = cnn.scope;
            SymbolTable.Scope sc = main_scope;

            //Добавляем типы.
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.byte_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.byte_type));
            //sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.decimal_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.decimal_type));
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.sbyte_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.sbyte_type));
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.short_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.short_type));
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.ushort_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.ushort_type));
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.integer_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.integer_type));
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.uint_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.uint_type));
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.long_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.int64_type));
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.ulong_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.uint64_type));
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.float_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.float_type));
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.real_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.double_type));
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.char_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.char_type));
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.bool_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.bool_type));
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.string_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.string_type));
            //sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.object_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.object_type));
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.pointer_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.pointer_type));
            //sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.base_exception_class_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.exception_base_type));
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.base_array_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.array_base_type));
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.base_delegate_type_name, new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.delegate_base_type));

            //TODO: Переделать. Пусть таблица символов создается одна. Как статическая.
            compiled_type_node comp_byte_type      = ((compiled_type_node)SystemLibrary.byte_type);
            compiled_type_node comp_sbyte_type     = ((compiled_type_node)SystemLibrary.sbyte_type);
            compiled_type_node comp_short_type     = ((compiled_type_node)SystemLibrary.short_type);
            compiled_type_node comp_ushort_type    = ((compiled_type_node)SystemLibrary.ushort_type);
            compiled_type_node comp_integer_type   = ((compiled_type_node)SystemLibrary.integer_type);
            compiled_type_node comp_uint_type      = ((compiled_type_node)SystemLibrary.uint_type);
            compiled_type_node comp_long_type      = ((compiled_type_node)SystemLibrary.int64_type);
            compiled_type_node comp_ulong_type     = ((compiled_type_node)SystemLibrary.uint64_type);
            compiled_type_node comp_float_type     = ((compiled_type_node)SystemLibrary.float_type);
            compiled_type_node comp_real_type      = ((compiled_type_node)SystemLibrary.double_type);
            compiled_type_node comp_char_type      = ((compiled_type_node)SystemLibrary.char_type);
            compiled_type_node comp_bool_type      = ((compiled_type_node)SystemLibrary.bool_type);
            compiled_type_node comp_string_type    = ((compiled_type_node)SystemLibrary.string_type);
            compiled_type_node comp_object_type    = ((compiled_type_node)SystemLibrary.object_type);
            compiled_type_node comp_pointer_type   = ((compiled_type_node)SystemLibrary.pointer_type);
            compiled_type_node comp_exception_type = ((compiled_type_node)SystemLibrary.exception_base_type);
            compiled_type_node comp_array_type     = ((compiled_type_node)SystemLibrary.array_base_type);
            compiled_type_node comp_delegate_type  = ((compiled_type_node)SystemLibrary.delegate_base_type);

            comp_byte_type.scope      = new PascalABCCompiler.NetHelper.NetTypeScope(comp_byte_type.compiled_type, symbol_table);
            comp_sbyte_type.scope     = new PascalABCCompiler.NetHelper.NetTypeScope(comp_sbyte_type.compiled_type, symbol_table);
            comp_short_type.scope     = new PascalABCCompiler.NetHelper.NetTypeScope(comp_short_type.compiled_type, symbol_table);
            comp_ushort_type.scope    = new PascalABCCompiler.NetHelper.NetTypeScope(comp_ushort_type.compiled_type, symbol_table);
            comp_integer_type.scope   = new PascalABCCompiler.NetHelper.NetTypeScope(comp_integer_type.compiled_type, symbol_table);
            comp_uint_type.scope      = new PascalABCCompiler.NetHelper.NetTypeScope(comp_uint_type.compiled_type, symbol_table);
            comp_long_type.scope      = new PascalABCCompiler.NetHelper.NetTypeScope(comp_long_type.compiled_type, symbol_table);
            comp_ulong_type.scope     = new PascalABCCompiler.NetHelper.NetTypeScope(comp_ulong_type.compiled_type, symbol_table);
            comp_real_type.scope      = new PascalABCCompiler.NetHelper.NetTypeScope(comp_real_type.compiled_type, symbol_table);
            comp_char_type.scope      = new PascalABCCompiler.NetHelper.NetTypeScope(comp_char_type.compiled_type, symbol_table);
            comp_bool_type.scope      = new PascalABCCompiler.NetHelper.NetTypeScope(comp_bool_type.compiled_type, symbol_table);
            comp_string_type.scope    = new PascalABCCompiler.NetHelper.NetTypeScope(comp_string_type.compiled_type, symbol_table);
            comp_object_type.scope    = new PascalABCCompiler.NetHelper.NetTypeScope(comp_object_type.compiled_type, symbol_table);
            comp_pointer_type.scope   = new PascalABCCompiler.NetHelper.NetTypeScope(comp_pointer_type.compiled_type, symbol_table);
            comp_exception_type.scope = new PascalABCCompiler.NetHelper.NetTypeScope(comp_exception_type.compiled_type, symbol_table);
            comp_array_type.scope     = new PascalABCCompiler.NetHelper.NetTypeScope(comp_array_type.compiled_type, symbol_table);
            comp_delegate_type.scope  = new PascalABCCompiler.NetHelper.NetTypeScope(comp_delegate_type.compiled_type, symbol_table);

            init_temp_methods_and_consts(cnn, sc, initialization_properties, system_unit_location);
            return(_system_unit);
        }
        private static void init_temp_methods_and_consts(common_namespace_node system_namespace,SymbolTable.Scope where_add,
            initialization_properties initialization_properties,location system_unit_location)
        {
            //SymbolTable.Scope sc = system_namespace.scope;
            SymbolTable.Scope sc = where_add;
            namespace_constant_definition _true_constant_definition = new namespace_constant_definition(
                PascalABCCompiler.TreeConverter.compiler_string_consts.true_const_name, SystemLibrary.true_constant, system_unit_location, system_namespace);
            system_namespace.constants.AddElement(_true_constant_definition);

            namespace_constant_definition _false_constant_definition = new namespace_constant_definition(
                PascalABCCompiler.TreeConverter.compiler_string_consts.false_const_name, SystemLibrary.false_constant, system_unit_location, system_namespace);
            system_namespace.constants.AddElement(_false_constant_definition);

            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.true_const_name, new PascalABCCompiler.TreeConverter.SymbolInfo(_true_constant_definition));
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.false_const_name, new PascalABCCompiler.TreeConverter.SymbolInfo(_false_constant_definition));
            

            //TODO: Сделано по быстрому. Переделать. Можно просто один раз сериализовать модуль system и не инициализировать его всякий раз подобным образом. Неплохо-бы использовать NetHelper.GetMethod.
            Type tp = typeof(Console);
            compiled_function_node cfn;
            System.Type[] arr = new System.Type[1];
            System.Reflection.MethodInfo mi;

            //TODO: Сделать узел или базовый метод создания и удаления объекта.
            common_namespace_function_node cnfn = new common_namespace_function_node(TreeConverter.compiler_string_consts.new_procedure_name, null, null, system_namespace, null);
            cnfn.parameters.AddElement(new common_parameter("ptr", SystemLibrary.pointer_type, SemanticTree.parameter_type.value, cnfn,
                concrete_parameter_type.cpt_var, null, null));
            cnfn.SpecialFunctionKind = SemanticTree.SpecialFunctionKind.New;
            _NewProcedure = new PascalABCCompiler.TreeConverter.SymbolInfo(cnfn);
            _NewProcedure.symbol_kind = PascalABCCompiler.TreeConverter.symbol_kind.sk_overload_function;
            _NewProcedure.access_level = PascalABCCompiler.TreeConverter.access_level.al_public;
            _NewProcedureDecl = cnfn;
            sc.AddSymbol(TreeConverter.compiler_string_consts.new_procedure_name, _NewProcedure);

            cnfn = new common_namespace_function_node(TreeConverter.compiler_string_consts.dispose_procedure_name, null, null, system_namespace, null);
            cnfn.parameters.AddElement(new common_parameter("ptr", SystemLibrary.pointer_type, SemanticTree.parameter_type.value,
                cnfn, concrete_parameter_type.cpt_var, null, null));
            _DisposeProcedure = new PascalABCCompiler.TreeConverter.SymbolInfo(cnfn);
            _DisposeProcedure.symbol_kind = PascalABCCompiler.TreeConverter.symbol_kind.sk_overload_function;
            _DisposeProcedure.access_level = PascalABCCompiler.TreeConverter.access_level.al_public;
            _DisposeProcedureDecl = cnfn;
            cnfn.SpecialFunctionKind = SemanticTree.SpecialFunctionKind.Dispose;
            sc.AddSymbol(TreeConverter.compiler_string_consts.dispose_procedure_name, _DisposeProcedure);

            cnfn = new common_namespace_function_node(TreeConverter.compiler_string_consts.new_array_procedure_name, compiled_type_node.get_type_node(typeof(Array)), null, system_namespace, null);
            cnfn.parameters.AddElement(new common_parameter("t", compiled_type_node.get_type_node(typeof(Type)), SemanticTree.parameter_type.value, cnfn,
                concrete_parameter_type.cpt_none, null, null));
            cnfn.parameters.AddElement(new common_parameter("n", SystemLibrary.integer_type, SemanticTree.parameter_type.value, cnfn,
                concrete_parameter_type.cpt_none, null, null));
            cnfn.SpecialFunctionKind = SemanticTree.SpecialFunctionKind.NewArray;
            _NewArrayProcedure = new PascalABCCompiler.TreeConverter.SymbolInfo(cnfn);
            _NewArrayProcedureDecl = cnfn;
            //sc.AddSymbol(TreeConverter.compiler_string_consts.new_procedure_name, _NewProcedure);
            
            basic_function_node break_procedure = new basic_function_node(SemanticTree.basic_function_type.none,
                null, true);
            break_procedure.compile_time_executor = initialization_properties.break_executor;
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.break_procedure_name, new PascalABCCompiler.TreeConverter.SymbolInfo(break_procedure));
            
            basic_function_node continue_procedure = new basic_function_node(SemanticTree.basic_function_type.none,
                null, true);
            continue_procedure.compile_time_executor = initialization_properties.continue_executor;
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.continue_procedure_name, new PascalABCCompiler.TreeConverter.SymbolInfo(continue_procedure));

            basic_function_node exit_procedure = new basic_function_node(SemanticTree.basic_function_type.none,
                null, true);
            exit_procedure.compile_time_executor = initialization_properties.exit_executor;
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.exit_procedure_name, new PascalABCCompiler.TreeConverter.SymbolInfo(exit_procedure));

            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.set_length_procedure_name,
                new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.resize_func, PascalABCCompiler.TreeConverter.access_level.al_public, PascalABCCompiler.TreeConverter.symbol_kind.sk_overload_function));
        }
        private static void init_temp_methods_and_consts(common_namespace_node system_namespace, SymbolTable.Scope where_add,
                                                         initialization_properties initialization_properties, location system_unit_location)
        {
            //SymbolTable.Scope sc = system_namespace.scope;
            SymbolTable.Scope             sc = where_add;
            namespace_constant_definition _true_constant_definition = new namespace_constant_definition(
                PascalABCCompiler.TreeConverter.compiler_string_consts.true_const_name, SystemLibrary.true_constant, system_unit_location, system_namespace);

            system_namespace.constants.AddElement(_true_constant_definition);

            namespace_constant_definition _false_constant_definition = new namespace_constant_definition(
                PascalABCCompiler.TreeConverter.compiler_string_consts.false_const_name, SystemLibrary.false_constant, system_unit_location, system_namespace);

            system_namespace.constants.AddElement(_false_constant_definition);

            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.true_const_name, new PascalABCCompiler.TreeConverter.SymbolInfo(_true_constant_definition));
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.false_const_name, new PascalABCCompiler.TreeConverter.SymbolInfo(_false_constant_definition));


            //TODO: Сделано по быстрому. Переделать. Можно просто один раз сериализовать модуль system и не инициализировать его всякий раз подобным образом. Неплохо-бы использовать NetHelper.GetMethod.
            Type tp = typeof(Console);
            compiled_function_node cfn;

            System.Type[] arr = new System.Type[1];
            System.Reflection.MethodInfo mi;

            //TODO: Сделать узел или базовый метод создания и удаления объекта.
            common_namespace_function_node cnfn = new common_namespace_function_node(TreeConverter.compiler_string_consts.new_procedure_name, null, null, system_namespace, null);

            cnfn.parameters.AddElement(new common_parameter("ptr", SystemLibrary.pointer_type, SemanticTree.parameter_type.value, cnfn,
                                                            concrete_parameter_type.cpt_var, null, null));
            cnfn.SpecialFunctionKind   = SemanticTree.SpecialFunctionKind.New;
            _NewProcedure              = new PascalABCCompiler.TreeConverter.SymbolInfo(cnfn);
            _NewProcedure.symbol_kind  = PascalABCCompiler.TreeConverter.symbol_kind.sk_overload_function;
            _NewProcedure.access_level = PascalABCCompiler.TreeConverter.access_level.al_public;
            _NewProcedureDecl          = cnfn;
            sc.AddSymbol(TreeConverter.compiler_string_consts.new_procedure_name, _NewProcedure);

            cnfn = new common_namespace_function_node(TreeConverter.compiler_string_consts.dispose_procedure_name, null, null, system_namespace, null);
            cnfn.parameters.AddElement(new common_parameter("ptr", SystemLibrary.pointer_type, SemanticTree.parameter_type.value,
                                                            cnfn, concrete_parameter_type.cpt_var, null, null));
            _DisposeProcedure              = new PascalABCCompiler.TreeConverter.SymbolInfo(cnfn);
            _DisposeProcedure.symbol_kind  = PascalABCCompiler.TreeConverter.symbol_kind.sk_overload_function;
            _DisposeProcedure.access_level = PascalABCCompiler.TreeConverter.access_level.al_public;
            _DisposeProcedureDecl          = cnfn;
            cnfn.SpecialFunctionKind       = SemanticTree.SpecialFunctionKind.Dispose;
            sc.AddSymbol(TreeConverter.compiler_string_consts.dispose_procedure_name, _DisposeProcedure);

            cnfn = new common_namespace_function_node(TreeConverter.compiler_string_consts.new_array_procedure_name, compiled_type_node.get_type_node(typeof(Array)), null, system_namespace, null);
            cnfn.parameters.AddElement(new common_parameter("t", compiled_type_node.get_type_node(typeof(Type)), SemanticTree.parameter_type.value, cnfn,
                                                            concrete_parameter_type.cpt_none, null, null));
            cnfn.parameters.AddElement(new common_parameter("n", SystemLibrary.integer_type, SemanticTree.parameter_type.value, cnfn,
                                                            concrete_parameter_type.cpt_none, null, null));
            cnfn.SpecialFunctionKind = SemanticTree.SpecialFunctionKind.NewArray;
            _NewArrayProcedure       = new PascalABCCompiler.TreeConverter.SymbolInfo(cnfn);
            _NewArrayProcedureDecl   = cnfn;
            //sc.AddSymbol(TreeConverter.compiler_string_consts.new_procedure_name, _NewProcedure);

            basic_function_node break_procedure = new basic_function_node(SemanticTree.basic_function_type.none,
                                                                          null, true, PascalABCCompiler.TreeConverter.compiler_string_consts.break_procedure_name);

            break_procedure.compile_time_executor = initialization_properties.break_executor;
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.break_procedure_name, new PascalABCCompiler.TreeConverter.SymbolInfo(break_procedure));

            basic_function_node continue_procedure = new basic_function_node(SemanticTree.basic_function_type.none,
                                                                             null, true, PascalABCCompiler.TreeConverter.compiler_string_consts.continue_procedure_name);

            continue_procedure.compile_time_executor = initialization_properties.continue_executor;
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.continue_procedure_name, new PascalABCCompiler.TreeConverter.SymbolInfo(continue_procedure));

            basic_function_node exit_procedure = new basic_function_node(SemanticTree.basic_function_type.none,
                                                                         null, true, PascalABCCompiler.TreeConverter.compiler_string_consts.exit_procedure_name);

            exit_procedure.compile_time_executor = initialization_properties.exit_executor;
            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.exit_procedure_name, new PascalABCCompiler.TreeConverter.SymbolInfo(exit_procedure));

            sc.AddSymbol(PascalABCCompiler.TreeConverter.compiler_string_consts.set_length_procedure_name,
                         new PascalABCCompiler.TreeConverter.SymbolInfo(SystemLibrary.resize_func, PascalABCCompiler.TreeConverter.access_level.al_public, PascalABCCompiler.TreeConverter.symbol_kind.sk_overload_function));
        }