public Carro(string path,Interior interior) { car=load3ds(path); car.ComputeNormals(); colores=new color_typeF[]{new color_typeF(0.5f,1.0f,0f),new color_typeF(1f,1f,0.4f),new color_typeF(1f,0.5f,1f),new color_typeF(0.5f,0.5f,1f),new color_typeF(0.7f,0f,0f)}; InitMyMaterial(); inter=interior; actList=new ArrayList(); // this.actList.Add("capo"); // this.actList.Add("maletero"); this.Recompile(); }
public Carro(string path, Interior interior) { car = load3ds(path); car.ComputeNormals(); colores = new color_typeF[] { new color_typeF(0.5f, 1.0f, 0f), new color_typeF(1f, 1f, 0.4f), new color_typeF(1f, 0.5f, 1f), new color_typeF(0.5f, 0.5f, 1f), new color_typeF(0.7f, 0f, 0f) }; InitMyMaterial(); inter = interior; actList = new ArrayList(); // this.actList.Add("capo"); // this.actList.Add("maletero"); this.Recompile(); }
public Sofa() { sof=this.load3ds("sofa.3ds"); sof.ComputeNormals(); this.Recompile(); }
public Mata() { mat = this.load3ds("a3dplnt2.3ds"); mat.ComputeNormals(); this.Recompile(); }
public Sofa() { sof = this.load3ds("sofa.3ds"); sof.ComputeNormals(); this.Recompile(); }
public Mata() { mat=this.load3ds("a3dplnt2.3ds"); mat.ComputeNormals(); this.Recompile(); }