public void LoadSpecialZoneTriggers() { _zone.CreateZoneTriggers(SpecialZone.Water, UnityLayers.WaterTriggerLayer); }
public void LoadSpecialZoneTriggers() { _zone.CreateZoneTriggers(SpecialZone.Water, UnityLayerManager.GetLayerIndex(EUnityLayerName.WaterTrigger)); }