示例#1
0
        public void Open(string fileName)
        {
            if (_zipOutputStream != null || _delegateWriter != null)
            {
                this.Close();
            }

            _zipOutputStream = ZipFactory.CreateArchive(fileName);
        }
示例#2
0
        // TODO: throw an exception if "target" attribute not set
        public override void WriteString(string text)
        {
            Node elt = (Node)elements.Peek();

            if (!elt.Ns.Equals(ZIP_POST_PROCESS_NAMESPACE) && !elt.Ns.Equals(PIC_POST_PROCESS_NAMESPACE) && !elt.Ns.Equals(OLE_POST_PROCESS_NAMESPACE))
            {
                if (delegateWriter != null)
                {
                    delegateWriter.WriteString(text);
                }
            }
            else
            {
                // Pick up the target attribute
                if (attributes.Count > 0)
                {
                    Node attr = (Node)attributes.Peek();
                    if (attr.Ns.Equals(ZIP_POST_PROCESS_NAMESPACE) || attr.Ns.Equals(PIC_POST_PROCESS_NAMESPACE) || attr.Ns.Equals(OLE_POST_PROCESS_NAMESPACE))
                    {
                        switch (elt.Name)
                        {
                        case ARCHIVE_ELEMENT:    //archive
                            // Prevent nested archive creation
                            if (processingState == ProcessingState.None && attr.Name.Equals("target"))
                            {
                                logger.Info("creating archive : " + text);

                                // 输出包的路径放在式样单中间文档元素<archive Target="包路径名">中了,
                                // 从中提取即可,当然也可以直接传递过来
                                zipOutputStream = ZipFactory.CreateArchive(text);
                                processingState = ProcessingState.EntryWaiting;
                            }
                            break;

                        case PART_ELEMENT:    //entry
                            // Prevent nested entry creation
                            if (processingState == ProcessingState.EntryWaiting && attr.Name.Equals("target"))
                            {
                                logger.Info("creating new part : " + text);

                                //此处的text是entry的target属性的值,也就是文件的路径
                                zipOutputStream.AddEntry(text);
                                delegateWriter  = XmlWriter.Create(zipOutputStream, delegateSettings);
                                processingState = ProcessingState.EntryStarted;
                                delegateWriter.WriteStartDocument();
                            }
                            break;

                        case OLE_DRAW:
                        case OLE_DRAWRELS:
                        case OLE_EMBEDDING:  //ole
                        case PIC_ELEMENT:    //picture
                            if (processingState != ProcessingState.None)
                            {
                                if (attr.Name.Equals("target"))
                                {
                                    binarySource += text;
                                    logger.Info("picture: target=" + binarySource);
                                }
                            }
                            break;
                        }
                    }
                }
            }
        }
        // TODO: throw an exception if "target" attribute not set
        public override void WriteString(string text)
        {
            Node elt = (Node)elements.Peek();

            if (!elt.Ns.Equals(ZIP_POST_PROCESS_NAMESPACE))
            {
                if (delegateWriter != null)
                {
                    delegateWriter.WriteString(text);
                }
            }
            else
            {
                // Pick up the target attribute
                if (attributes.Count > 0)
                {
                    Node attr = (Node)attributes.Peek();
                    if (attr.Ns.Equals(ZIP_POST_PROCESS_NAMESPACE))
                    {
                        switch (elt.Name)
                        {
                        case ARCHIVE_ELEMENT:
                            // Prevent nested archive creation
                            if (processingState == ProcessingState.None && attr.Name.Equals("target"))
                            {
                                Debug.WriteLine("creating archive : " + text);

                                // 输出包的路径放在式样单中间文档元素<archive Target="包路径名">中了,
                                // 从中提取即可,当然也可以直接传递过来
                                zipOutputStream = ZipFactory.CreateArchive(text);
                                processingState = ProcessingState.EntryWaiting;
                                binaries        = new Hashtable();
                            }
                            break;

                        case PART_ELEMENT:
                            // Prevent nested entry creation
                            if (processingState == ProcessingState.EntryWaiting && attr.Name.Equals("target"))
                            {
                                Debug.WriteLine("creating new part : " + text);

                                //此处的text是entry的target属性的值,也就是文件的路径
                                zipOutputStream.AddEntry(text);
                                delegateWriter  = XmlWriter.Create(zipOutputStream, delegateSettings);
                                processingState = ProcessingState.EntryStarted;
                                delegateWriter.WriteStartDocument();
                            }
                            break;

                        case COPY_ELEMENT:
                            if (processingState != ProcessingState.None)
                            {
                                if (attr.Name.Equals("source"))
                                {
                                    // binarySource是存放base64数据的标识符值
                                    // <uof:其他对象 uof:locID="u0036"
                                    //      uof:attrList="标识符 内嵌 公共类型 私有类型"
                                    //      uof:标识符="OBJ00002" uof:内嵌="false" uof:公共类型="png">
                                    // 即OBJ00002,该标识符唯一确定一个其他对象,进而得到其中的base64数据
                                    binarySource += text;
                                    Debug.WriteLine("copy source=" + binarySource);
                                }
                                if (attr.Name.Equals("target"))
                                {
                                    // binaryTarget存放二进制图片在OOX包中的位置
                                    binaryTarget += text;
                                    Debug.WriteLine("copy target=" + binaryTarget);
                                }
                            }
                            break;
                        }
                    }
                }
            }
        }