public void OnClickRightBt() { if (myUI.CountTime <= 0.0f && !myUI.IsGameOver && !myUI.m_IsXubi && !pcvr.m_IsShache) { transform.Rotate(new Vector3(0.0f, Myangle * Time.deltaTime, 0.0f)); } ZhujuemaController.GetInstance().OnClickRightBt(); }
public void OnClickShacheBt() { ZhujuemaController.GetInstance().OnClickShacheBt(); if (myUI.CountTime <= 0.0f && !myUI.IsGameOver && !myUI.m_IsXubi) { if (speed > 0.0f) { speed -= 3.0f * Time.deltaTime; } else { speed = 0.0f; } } }
public void keyProcess(uint [] bufferKey) { if (!MyCOMDevice.IsFindDeviceDt) { return; } if (bufferKey[0] != ReadHead_1 || bufferKey[1] != ReadHead_2) { return; } if (openPCVRFlag != 1) { return; } //41 - 42 - 19 - 20 gun - post gunX = (int)(((bufferKey[2] & 0x0f) << 8) + bufferKey[3]); //gun x - high and low gunY = (int)(((bufferKey[4] & 0x0f) << 8) + bufferKey[5]); //gun y - high and low gunXT = gunX; gunYT = gunY; if (gunXT > posXMax && gunXT > posXMin) { if (posXMax > posXMin) { gunXT = posXMax; } else { gunXT = posXMin; } } else if (gunXT < posXMax && gunXT < posXMin) { if (posXMax > posXMin) { gunXT = posXMin; } else { gunXT = posXMax; } } if (posXMin == posXMax) { posXMax = posXMin + 1; } if (posYMin == posYMax) { posYMax = posYMin + 1; } if (gunYT > posYMax && gunYT > posYMin) { if (posYMax > posYMin) { gunYT = posYMax; } else { gunYT = posYMin; } } else if (gunYT < posYMax && gunYT < posYMin) { if (posYMax > posYMin) { gunYT = posYMin; } else { gunYT = posYMax; } } if (CtrlForHardWare.GetInstance() != null) { CtrlForHardWare.GetInstance().OnMoveShootCursor((float)Mathf.Abs(gunXT - posXMin) / Mathf.Abs(posXMax - posXMin), (float)Mathf.Abs(gunYT - posYMin) / Mathf.Abs(posYMax - posYMin)); } CoinCurPcvr = bufferKey[6]; if (IsSubPlayerCoin) { IsSubPlayerCoin = false; } else { if (CoinCurPcvr > 0) { mOldCoinNum += CoinCurPcvr; CoinCurGame = (int)mOldCoinNum; SubPcvrCoin((int)CoinCurPcvr); if (CtrlForHardWare.GetInstance() != null) { CtrlForHardWare.GetInstance().OnClickInsertBt(); } } } //3 - setPanel selectBt if (!bSetEnterKeyDown && (bufferKey[9] & 0x02) == 0x02) { bSetEnterKeyDown = true; } else if (bSetEnterKeyDown && (bufferKey[9] & 0x02) == 0x00) { bSetEnterKeyDown = false; if (CtrlForHardWare.GetInstance() != null) { CtrlForHardWare.GetInstance().OnClickSetBt(); } } //4 - setPanel moveBt if (!bSetMoveKeyDown && (bufferKey[9] & 0x04) == 0x04) { bSetMoveKeyDown = true; } else if (bSetMoveKeyDown && (bufferKey[9] & 0x04) == 0x00) { bSetMoveKeyDown = false; if (CtrlForHardWare.GetInstance() != null) { CtrlForHardWare.GetInstance().OnClickMoveBt(); } } //8-7 - huizhong chuanganqi if (!huizhongCGQ && (bufferKey[8] & 0x80) == 0x80) { huizhongCGQ = true; } else if (huizhongCGQ && (bufferKey[8] & 0x80) == 0x00) { huizhongCGQ = false; //add infor here -- lxy if (SetPanel.GetInstance()) { SetPanel.GetInstance().OnClickOtherButtonInPanel(); } } //8 - stop urgent if (!stopUrgentY && (bufferKey[9] & 0x01) == 0x01) { stopUrgentY = true; if (!stopUrgent && (!p1AnquandaiOpen || (PlayerController.IsKaiqiang && !p2AnquandaiOpen))) { Debug.Log("stop urgent do nothing!"); } else { stopUrgent = !stopUrgent; if (stopUrgent && UIController.GetInstance() != null) { UIController.GetInstance().CloseDonggan(); UIController.GetInstance().openLeAnquandaiP1(false); UIController.GetInstance().openLeAnquandaiP2(false); } else if (!stopUrgent && UIController.GetInstance() != null) { if (!p1AnquandaiOpen) { UIController.GetInstance().closeLeAnquandaiP1(); } if (PlayerController.IsKaiqiang && !p2AnquandaiOpen) { UIController.GetInstance().closeLeAnquandaiP2(); } } if (!stopUrgent && UIController.GetInstance() != null) { UIController.GetInstance().OpenDonggan(); } } } else if (stopUrgentY && (bufferKey[9] & 0x01) == 0x00) { stopUrgentY = false; if (SetPanel.GetInstance()) { SetPanel.GetInstance().OnClickOtherButtonInPanel(); } } //ffffffffffffffffff lxy change if (!p1AnquandaiPress && (bufferKey[8] & 0x01) == 0x01) { p1AnquandaiPress = true; p1AnquandaiOpen = true; if (Loading.GetInstance()) { Loading.GetInstance().openLeAnquandaiP1(); } if (!stopUrgent && UIController.GetInstance()) { if (!PlayerController.IsKaiqiang || (PlayerController.IsKaiqiang && p2AnquandaiOpen)) { UIController.GetInstance().openLeAnquandaiP1(true); } else { UIController.GetInstance().openLeAnquandaiP1(false); } } } else if (p1AnquandaiPress && (bufferKey[8] & 0x01) == 0x00) { p1AnquandaiPress = false; p1AnquandaiOpen = false; if (!openAanquandai) { p1AnquandaiOpen = true; } if (SetPanel.GetInstance()) { SetPanel.GetInstance().OnClickOtherButtonInPanel(); } } if (!stopUrgent && !p1AnquandaiOpen && UIController.GetInstance()) { UIController.GetInstance().closeLeAnquandaiP1(); } //fffffffffffffffffffffff lxy change if (!p2AnquandaiPress && (bufferKey[8] & 0x02) == 0x02) { p2AnquandaiPress = true; p2AnquandaiOpen = true; if (Loading.GetInstance()) { Loading.GetInstance().openLeAnquandaiP2(); } if (!stopUrgent && UIController.GetInstance()) { if (p1AnquandaiOpen) { UIController.GetInstance().openLeAnquandaiP2(true); } else { UIController.GetInstance().openLeAnquandaiP2(false); } } } else if (p2AnquandaiPress && (bufferKey[8] & 0x02) == 0x00) { p2AnquandaiPress = false; p2AnquandaiOpen = false; if (!openAanquandai) { p2AnquandaiOpen = true; } if (SetPanel.GetInstance()) { SetPanel.GetInstance().OnClickOtherButtonInPanel(); } } if (!stopUrgent && !p2AnquandaiOpen && UIController.GetInstance() && PlayerController.IsKaiqiang) { UIController.GetInstance().closeLeAnquandaiP2(); } //30 - check congJi move state ?????????????? lxy ---- bian pin qi tingzhi biaoji if ((bufferKey[9] & 0x08) == 0x08) { //moving } else if ((bufferKey[9] & 0x08) == 0x00) { //stop moving } //37 - turn left if (!turnLeftPressDown && (bufferKey[8] & 0x04) == 0x00) { turnLeftPressDown = true; if (CtrlForHardWare.GetInstance() != null) { CtrlForHardWare.GetInstance().OnClickMoveLeft(); } } else if (turnLeftPressDown && (bufferKey[8] & 0x04) == 0x00) { if ((Application.loadedLevel - chenNum == 2 || Application.loadedLevel - chenNum == 4) && !bZhendong) { qinangStateRight = 11; } } else if (turnLeftPressDown && (bufferKey[8] & 0x04) == 0x04) { turnLeftPressDown = false; qinangStateRight = 12; } //38 - turn right if (!turnRightPressDown && (bufferKey[8] & 0x08) == 0x00) { turnRightPressDown = true; if (CtrlForHardWare.GetInstance() != null) { CtrlForHardWare.GetInstance().OnClickMoveRight(); } if ((Application.loadedLevel - chenNum == 2 || Application.loadedLevel - chenNum == 4) && !bZhendong) { qinangStateLeft = 11; } } else if (turnRightPressDown && (bufferKey[8] & 0x08) == 0x00) { if ((Application.loadedLevel - chenNum == 2 || Application.loadedLevel - chenNum == 4) && !bZhendong) { qinangStateLeft = 11; } } else if (turnRightPressDown && (bufferKey[8] & 0x08) == 0x08) { turnRightPressDown = false; qinangStateLeft = 12; } //shache if (turnLeftPressDown && turnRightPressDown) { //shache here m_IsShache = true; if (ZhujuemaController.GetInstance() != null && PlayerController.GetInstance() != null) { ZhujuemaController.GetInstance().OnClickShacheBt(); PlayerController.GetInstance().OnClickShacheBt(); } if (CtrlForHardWare.GetInstance() != null) { CtrlForHardWare.GetInstance().OnClickShacheBt(); } } else { m_IsShache = false; } if (!bPlayerStartKeyDownP1 && (bufferKey[8] & 0x10) == 0x10) { bPlayerStartKeyDownP1 = true; } else if (bPlayerStartKeyDownP1 && (bufferKey[8] & 0x10) == 0x00) { bPlayerStartKeyDownP1 = false; if (CtrlForHardWare.GetInstance() != null) { CtrlForHardWare.GetInstance().OnClickBeginBt1P(); } } //40 - shooting if ((bufferKey[8] & 0x20) == 0x20) { if (PlayerShoot.GetInstance() != null) { PlayerShoot.GetInstance().OnClickFire(); } if (SetPanel.GetInstance() != null && !bPlayerOnRocket) { bPlayerOnRocket = true; SetPanel.GetInstance().OnClickFireBt(); } //2p start button chang ffffffffffffffffffffffffffffffffffffff lxy if (!bPlayerStartKeyDownP2) { bPlayerStartKeyDownP2 = true; } } else if ((bufferKey[8] & 0x20) == 0x00) { if (PlayerShoot.GetInstance() != null) { PlayerShoot.GetInstance().m_IsFire = false; } if (SetPanel.GetInstance() != null) { bPlayerOnRocket = false; } //2p start button chang ffffffffffffffffffffffffffffffffffffff lxy if (bPlayerStartKeyDownP2) { bPlayerStartKeyDownP2 = false; if (CtrlForHardWare.GetInstance() != null) { CtrlForHardWare.GetInstance().OnClickBeginBt2P(); } } } //9-6 - chuan gan if ((bufferKey[9] & 0x40) == 0x40) { //speed jiasuChuanganqi = true; } else { jiasuChuanganqi = false; } //9-4 - 2pshooting if (!bPlayerOnShootP2 && (bufferKey[9] & 0x10) == 0x10) { bPlayerOnShootP2 = true; } else if (bPlayerOnShootP2 && (bufferKey[9] & 0x10) == 0x00) { bPlayerOnShootP2 = false; if (SetPanel.GetInstance()) { SetPanel.GetInstance().OnClickOtherButtonInPanel(); } } //9-5 - 2p daodan if (!bPlayerOnRocketP2 && (bufferKey[9] & 0x20) == 0x20) { bPlayerOnRocketP2 = true; } else if (bPlayerOnRocketP2 && (bufferKey[9] & 0x20) == 0x00) { bPlayerOnRocketP2 = false; if (SetPanel.GetInstance()) { SetPanel.GetInstance().OnClickOtherButtonInPanel(); } } //8-6 - 1p daodan if (!bPlayerOnRocketP1 && (bufferKey[8] & 0x40) == 0x40) { bPlayerOnRocketP1 = true; } else if (bPlayerOnRocketP1 && (bufferKey[8] & 0x40) == 0x00) { bPlayerOnRocketP1 = false; if (SetPanel.GetInstance()) { SetPanel.GetInstance().OnClickOtherButtonInPanel(); } } }