示例#1
0
 /// <summary>
 /// Draw visible states.
 /// </summary>
 /// <param name="gameTime"></param>
 public override void Draw(GameTime gameTime)
 {
     if (Visible)
     {
         GraphicsDevice.Clear(_clearColor);
         _states.Draw(gameTime, _spriteBatch);
     }
 }
示例#2
0
 /// <summary>
 /// Draw all members
 /// </summary>
 /// <param name="gameTime"></param>
 /// <param name="spriteBatch"></param>
 public override void Draw(GameTime gameTime, SpriteBatch spriteBatch)
 {
     _entitiesList.Draw(gameTime, spriteBatch);
 }