示例#1
0
 public static void CreateSelection(){
     if(Selection.objects == null || Selection.objects.Length == 0)
     {
         XLogger.Log("Selection objects must greater one!!");
         return;
     }
     
     List<Sprite> sprites = new List<Sprite>();
     List<Texture2D> textures = SelectionUtils.GetObjects<Texture2D>();
     
     List<Sprite> tex2Sprite = XUtils.ToList<Texture2D, Sprite>(textures, (v)=>{
         var objects = AssetDatabase.LoadAllAssetsAtPath(AssetDatabase.GetAssetPath(v));
         for (int i = 0; i < objects.Length; i++)
         {
             var o = objects[i];
             if(o is Sprite){
                 return o as Sprite;
             }
         }
         return null;
     }); 
     sprites = tex2Sprite;
     tex2Sprite.AddRange(SelectionUtils.GetObjects<Sprite>());
     if(sprites.Count == 0)
     {
         XLogger.Log("Selection sprites must greater one!!");
         return;
     }
     var creator = InitWindow<SpriteAnimationCreator>();
     creator.totalSprite = sprites;
     creator.InitPath();
 }