示例#1
0
        private RenderChunk_V4 Read_RenderChunk_V4(BinaryReader reader)
        {
            var result = new RenderChunk_V4();

            result.Version               = ReadVersion(reader, 1, 0x1411A0F10);
            result.SourceBakeQuality     = ReadString(reader);
            result.DefinitionBakeQuality = ReadString(reader);
            result.RenderChunk           = WorldChunkDefReader.Read_RenderChunk(reader);

            return(result);
        }
示例#2
0
        private WorldChunk Read_WorldChunkSource(BinaryReader reader)
        {
            var result = new WorldChunk();

            result.Version = ReadVersion(reader, 4, 0x1411395A0);
            result.ClusterInstantiations = Read_List(reader, Read_ClusterInstantiation, 1, 0x1411A03E0);

            if (result.Version < 4)
            {
                result.RenderChunk_V1 = WorldChunkDefReader.Read_RenderChunk(reader);
            }
            else
            {
                result.RenderChunk = Read_RenderChunk_V4(reader);
            }

            result.AudioChunk = Read_AudioChunk(reader);

            return(result);
        }