public void Poll(WarmerPlateStatus warmerPlateStatus) { if (warmerPlateStatus == WarmerPlateStatus.POT_NOT_EMPTY) coffeeMaker.SetWarmerState(WarmerState.ON); else coffeeMaker.SetWarmerState(WarmerState.OFF); }
public override bool IsReady() { WarmerPlateStatus plateStatus = api.GetWarmerPlateStatus(); return(plateStatus == WarmerPlateStatus.POT_EMPTY); }
public void Poll(WarmerPlateStatus warmerPlateStatus) { if (warmerPlateStatus == WarmerPlateStatus.WARMER_EMPTY) coffeeMaker.SetReliefValveState(ReliefValveState.OPEN); else coffeeMaker.SetReliefValveState(ReliefValveState.CLOSED); }
public void Poll(BoilerStatus boilerStatus, BrewButtonStatus brewButtonStatus, WarmerPlateStatus warmerPlateStatus) { if (boilerStatus == BoilerStatus.NOT_EMPTY && brewButtonStatus == BrewButtonStatus.PUSHED && warmerPlateStatus != WarmerPlateStatus.WARMER_EMPTY) coffeeMaker.SetBoilerState(BoilerState.ON); else coffeeMaker.SetBoilerState(BoilerState.OFF); }
public M4CoffeeMakerApi() { warmerPlateStatus = WarmerPlateStatus.WARMER_EMPTY; boilerStatus = BoilerStatus.EMPTY; boilerState = BoilerState.OFF; brewButtonStatus = BrewButtonStatus.NOT_PUSHED; warmerState = WarmerState.OFF; indicatorState = IndicatorState.OFF; reliefValveState = ReliefValveState.CLOSED; }
public void Poll(BoilerStatus boilerStatus, WarmerPlateStatus warmerPlateStatus, BrewButtonStatus brewButtonStatus) { if (boilerStatus == BoilerStatus.EMPTY && warmerPlateStatus != WarmerPlateStatus.POT_EMPTY && brewButtonStatus == BrewButtonStatus.PUSHED) { coffeeMaker.SetIndicatorState(IndicatorState.ON); coffeeMaker.GetBrewButtonStatus(); } }
public void SetReliefValveState(ReliefValveState state) { if (state == ReliefValveState.Open) { _boilerStatus = BoilerStatus.NotEmpty; _warmerStatus = WarmerPlateStatus.PotEmpty; _brewButtonStatus = BrewButtonStatus.Pushed; return; } _boilerStatus = BoilerStatus.Empty; _warmerStatus = WarmerPlateStatus.PotNotEmpty; _brewButtonStatus = BrewButtonStatus.NotPushed; }
public void SetIndicatorState(IndicatorState state) { if (state == IndicatorState.On) { _boilerStatus = BoilerStatus.Empty; _warmerStatus = WarmerPlateStatus.PotNotEmpty; _brewButtonStatus = BrewButtonStatus.NotPushed; return; } _boilerStatus = BoilerStatus.NotEmpty; _warmerStatus = WarmerPlateStatus.PotEmpty; _brewButtonStatus = BrewButtonStatus.Pushed; }
private void HandleIncompleteEvent(WarmerPlateStatus potStatus) { var handlers = new Dictionary <WarmerPlateStatus, Action>() { [WarmerPlateStatus.PotNotEmpty] = () => _api.SetWarmerState(WarmerState.On), [WarmerPlateStatus.WarmerEmpty] = () => _api.SetWarmerState(WarmerState.Off), [WarmerPlateStatus.PotEmpty] = () => { _api.SetWarmerState(WarmerState.Off); DeclareComplete(); } }; handlers[potStatus](); }
private void HandleIncompleteEvent(WarmerPlateStatus potStatus) { if (potStatus == WarmerPlateStatus.POT_NOT_EMPTY) { api.SetWarmerState(WarmerState.ON); } else if (potStatus == WarmerPlateStatus.WARMER_EMPTY) { api.SetWarmerState(WarmerState.OFF); } else { api.SetWarmerState(WarmerState.OFF); DeclareComplete(); } }
private void HandleIncompleteEvent(WarmerPlateStatus potStatus) { if (potStatus == WarmerPlateStatus.PotNotEmpty) { api.SetWarmerState(WarmerState.On); } else if (potStatus == WarmerPlateStatus.WarmerEmpty) { api.SetWarmerState(WarmerState.Off); } else { // potStatus == PotEmpty api.SetWarmerState(WarmerState.Off); DeclareComplete(); } }
public void Poll() { WarmerPlateStatus potStatus = api.GetWarmerPlateStatus(); if (potStatus != lastPotStatus) { if (isBrewing) { HandleBrewingEvent(potStatus); } else if (isComplete == false) { HandleIncompleteEvent(potStatus); } lastPotStatus = potStatus; } }
private void HandleBrewingEvent(WarmerPlateStatus potStatus) { if (potStatus == WarmerPlateStatus.POT_NOT_EMPTY) { ContainerAvailable(); api.SetWarmerState(WarmerState.ON); } else if (potStatus == WarmerPlateStatus.WARMER_EMPTY) { ContainerUnavailable(); api.SetWarmerState(WarmerState.OFF); } else { ContainerAvailable(); api.SetWarmerState(WarmerState.OFF); } }
private void HandleBrewingEvent(WarmerPlateStatus potStatus) { if (potStatus == WarmerPlateStatus.PotNotEmpty) { ContainerAvailable(); api.SetWarmerState(WarmerState.On); } else if (potStatus == WarmerPlateStatus.WarmerEmpty) { ContainerUnavailable(); api.SetWarmerState(WarmerState.Off); } else { // potStatus == PotEmpty ContainerAvailable(); api.SetWarmerState(WarmerState.Off); } }
public void Poll() { var potStatus = _api.GetWarmerPlateStatus(); if (potStatus == _lastPotStatus) { return; } if (_isBrewing) { HandleBrevingEvent(potStatus); } else if (!_isComplete) { HandleIncompleteEvent(potStatus); } _lastPotStatus = potStatus; }
private void HandleBrevingEvent(WarmerPlateStatus potStatus) { var handlers = new Dictionary <WarmerPlateStatus, Action>() { [WarmerPlateStatus.PotNotEmpty] = () => { ContainerAvailable(); _api.SetWarmerState(WarmerState.On); }, [WarmerPlateStatus.WarmerEmpty] = () => { ContainerUnavailable(); _api.SetWarmerState(WarmerState.Off); }, [WarmerPlateStatus.PotEmpty] = () => { ContainerAvailable(); _api.SetWarmerState(WarmerState.Off); } }; handlers[potStatus](); }
public override bool IsReady() { WarmerPlateStatus status = CoffeeMaker.api.GetWarmerPlateStatus(); return(status == WarmerPlateStatus.POT_EMPTY); }
public M4ContainmentVessel(CoffeeMakerApi api) { this.api = api; lastPotStatus = WarmerPlateStatus.PotEmpty; }
protected internal void SetWarmerPlateStatus(WarmerPlateStatus warmerPlateStatus) { WarmerPlateStatus = warmerPlateStatus; }
public M4ContainmentVessel(CoffeeMakerAPI api) { this.api = api; lastPotStatus = WarmerPlateStatus.POT_EMPTY; }
public M4RecipienteDeContencao(ICoffeeMakerApi _api) { this._api = _api; lastPotStatus = WarmerPlateStatus.POT_EMPTY; }