示例#1
0
文件: WTM.cs 项目: sadit/natix
 WTM_Node LoadNode(BinaryReader Input, WTM_Inner parent)
 {
     // Console.WriteLine ("xxxxxxxxx LoadNode");
     var isInner = Input.ReadBoolean ();
     if (isInner) {
         var arity = Input.ReadInt32 ();
         var node = new WTM_Inner (arity, parent, false);
         node.SEQ = GenericIO<Sequence>.Load(Input);
         node.CHILDREN = new WTM_Node[arity];
         for (int i = 0; i < arity; ++i) {
             if (Input.ReadBoolean()) {
                 node.CHILDREN[i] = this.LoadNode(Input, node);
             }
         }
         return node;
     } else {
         // var count = Input.ReadInt32 ();
         var symbol = Input.ReadInt32 ();
         // Console.WriteLine ("--leaf> count: {0}, symbol: {1}", count, symbol);
         //var leaf = new WTM_Leaf (parent, symbol, count);
         var leaf = new WTM_Leaf (parent, symbol);
         this.Alphabet[symbol] = leaf;
         return leaf;
     }
 }
示例#2
0
文件: WTM.cs 项目: sadit/natix
 protected void Add(int symbol, List<WTM_Symbol> list)
 {
     list.Clear();
     list = this.SymbolCoder.Encode (symbol, list);
     var node = this.Root;
     var plen = list.Count;
     for (int i = 0; i < plen; ++i) {
         var code = list[i];
         (node.SEQ as FakeSeq).Add (code.symbol);
     //				Console.WriteLine ("== i: {0}, plen: {1}, symbol: {2}, code.symbol: {3}, code.numbits: {4}, children-count: {5}",
     //				                   i, plen, symbol, code.symbol, code.numbits, node.CHILDREN.Length);
         if (i+1 == plen) {
             var leaf = node.CHILDREN[code.symbol] as WTM_Leaf;
             if (leaf == null) {
                 leaf = new WTM_Leaf(node, symbol);
                 this.Alphabet[symbol] = leaf;
     //					} else {
     //						leaf.Increment();
             }
             node.CHILDREN[code.symbol] = leaf;
         } else {
             var inner = node.CHILDREN[code.symbol] as WTM_Inner;
             if (inner == null) {
                 var arity = 1 << list[i+1].numbits;
                 inner = new WTM_Inner(arity, node, true);
                 // Console.WriteLine("*** children-length: {0}, next-children-length: {1}", node.CHILDREN.Length, inner.CHILDREN.Length);
             }
             node.CHILDREN[code.symbol] = inner;
             node = inner;
         }
     }
 }