示例#1
0
    private void Start()
    {
        CheckCamera();

        worldLUT = LutTexture;

        worldVolumeEffects = EffectFlags.GenerateEffectData(this);
        blendVolumeEffects = currentVolumeEffects = worldVolumeEffects;

        worldExposure = Exposure;
        blendExposure = currentExposure = worldExposure;
    }
示例#2
0
 private void Start()
 {
     worldLUT           = LutTexture;
     worldVolumeEffects = EffectFlags.GenerateEffectData(this);
     blendVolumeEffects = currentVolumeEffects = worldVolumeEffects;
 }